Add Class Resources and Debuff Highlighting modules; migrate settings to AceDB profiles

Move CoA settings from E.global/E.private into a proper AceDB-3.0 database
(CoA.db, SavedVariables ElvUI_CoADB) with a Profiles options tab, since
ElvUI doesn't ship AceDBOptions-3.0 (vendored under Libraries/).

Add ClassResources.lua: hooks the custom-class resource frames (segment
bar, orb, bar, multi-cast bar) into ElvUI's Toggle Anchors, with a
per-frame hide checkbox in a new "Class Resources" options tab.

Add DispelHighlight.lua: highlights dispellable debuffs on unitframes,
with talent-aware filtering for custom classes.

Fix mover/anchor reliability for Class Resources and the Instance
(LayerPicker) button:
- Movers were only retried until the target frame existed, not until the
  mover was actually created, so frames that start at zero size (e.g. a
  resource bar before that resource is ever active) permanently lost
  their mover.
- Class resource frames re-anchor themselves on refresh, stomping the
  mover's anchor; hook SetPoint to snap back to the mover holder whenever
  something else repositions the frame.
- Native click-drag on these frames ends with the engine calling SetPoint
  directly, severing the mover anchor entirely. Permanently block drag
  (script and RegisterForDrag) instead of clearing it once.
This commit is contained in:
2026-07-16 15:24:12 +02:00
parent 3a5344e31f
commit 97c4defa51
7 changed files with 1022 additions and 53 deletions
+9 -7
View File
@@ -44,7 +44,7 @@ end
local function UpdateSize(button)
button = button or _G[BUTTON_NAME]
if button then
local size = E.global.CoA.extraActionButtonSize or 52
local size = CoA.db.profile.extraActionButtonSize or 52
button:SetSize(size, size)
UpdateRimEdge(button, size)
UpdateHotkeyPosition(button, size)
@@ -124,7 +124,7 @@ local function SkinButton(button, container)
rim:SetAllPoints(icon)
rim:SetFrameLevel(button.backdrop:GetFrameLevel() + 10)
button.CoARim = rim
UpdateRimEdge(button, E.global.CoA.extraActionButtonSize or 52)
UpdateRimEdge(button, CoA.db.profile.extraActionButtonSize or 52)
button:SetFrameLevel(rim:GetFrameLevel() + 1)
end
@@ -158,13 +158,13 @@ local function SkinButton(button, container)
end
local function SetupMover(container, button)
if CoA.extraActionBarMoverCreated then return end
if CoA.extraActionBarMoverCreated then return true end
local width, height = button:GetSize()
if width == 0 or height == 0 then return end
if width == 0 or height == 0 then return false end
local left, bottom = button:GetLeft(), button:GetBottom()
if not left or not bottom then return end
if not left or not bottom then return false end
CoA.extraActionBarMoverCreated = true
@@ -191,6 +191,8 @@ local function SetupMover(container, button)
else
Anchor()
end
return true
end
local function TryHook()
@@ -198,11 +200,11 @@ local function TryHook()
local button = _G[BUTTON_NAME]
if container and button then
SetupMover(container, button)
SkinButton(button, container)
return SetupMover(container, button)
end
return container ~= nil and button ~= nil
return false
end
function CoA:InitializeExtraActionBar()