8 Commits

Author SHA1 Message Date
Narcasung cc6cd4028b Create movers eagerly so they always show in Toggle Anchors
The Extra Action Button, Instance Swap, and class resource frame
movers only got built once their native frame had already appeared
on screen with a resolvable position -- so if the frame never showed
up in a session (e.g. a class resource bar the current class doesn't
use), Toggle Anchors had nothing to display for it. Movers are now
created up front from a default size/position, and just get resized
and anchored once the real frame shows up. Also fixes each mover's
right-click config shortcut, which pointed at a pre-restructure
options path.
2026-08-18 16:00:49 +02:00
Narcasung 083cbcbf9c Group frame skins under their own settings tab
The CoA options were a flat row of tabs, one per feature, which doesn't
survive the number of frame skins now landing. Skins get their own tab,
first in the row, laid out as a vertical tree so each skinned frame is one
entry rather than one more horizontal tab. Extra Action Button and Instance
Swap move under it.

Each skin also gets a master enable toggle. Skinning is one-way -- the
native art is stripped and replaced in place -- so turning one off can only
take effect on the next load, hence the reload prompt and the gate in
CoA:Initialize rather than an attempt to undo the skin live. Existing users
see no change: both default to on.

LayerPicker's UIDropDownMenu_AddButton wrapper is hooked at file scope,
outside that gate, so it checks the toggle itself. That one does respect
the switch immediately.
2026-08-17 22:19:39 +02:00
Narcasung 015891449e Group CoA anchors under a dedicated CoA category in Toggle Anchors
Registers a COA entry into ElvUI's config-mode dropdown (General/ActionBars/etc.) and tags the Class Resources, Extra Action Bar, and Instance Swap movers with it, so they no longer surface mixed into ElvUI's General/ActionBars anchor filters.
2026-07-19 01:41:04 +02:00
Narcasung 97c4defa51 Add Class Resources and Debuff Highlighting modules; migrate settings to AceDB profiles
Move CoA settings from E.global/E.private into a proper AceDB-3.0 database
(CoA.db, SavedVariables ElvUI_CoADB) with a Profiles options tab, since
ElvUI doesn't ship AceDBOptions-3.0 (vendored under Libraries/).

Add ClassResources.lua: hooks the custom-class resource frames (segment
bar, orb, bar, multi-cast bar) into ElvUI's Toggle Anchors, with a
per-frame hide checkbox in a new "Class Resources" options tab.

Add DispelHighlight.lua: highlights dispellable debuffs on unitframes,
with talent-aware filtering for custom classes.

Fix mover/anchor reliability for Class Resources and the Instance
(LayerPicker) button:
- Movers were only retried until the target frame existed, not until the
  mover was actually created, so frames that start at zero size (e.g. a
  resource bar before that resource is ever active) permanently lost
  their mover.
- Class resource frames re-anchor themselves on refresh, stomping the
  mover's anchor; hook SetPoint to snap back to the mover holder whenever
  something else repositions the frame.
- Native click-drag on these frames ends with the engine calling SetPoint
  directly, severing the mover anchor entirely. Permanently block drag
  (script and RegisterForDrag) instead of clearing it once.
2026-07-16 15:24:12 +02:00
Narcasung d769cebbbe Add Instance button font options and increase padding; store CoA settings account-wide via E.global 2026-07-13 18:27:51 +02:00
Narcasung db6c7d79b0 Make skinning baseline behavior, restructure options into empty tabs
Skinning of both the ExtraActionBar and LayerPickerFrame buttons is no longer opt-in. Replaces the old single Skins tab and its toggles with two empty tabs, Extra Action Button and Instance Swap, for future per-frame settings.
2026-07-13 15:43:18 +02:00
Narcasung 64a310bc80 Add mover, drag-disable, and reset-position filter for LayerPickerFrame
Adds the button to ElvUI's anchor/mover system, disables native dragging so it doesn't conflict, filters the now-broken "Reset Position" dropdown entry (scoped to this menu only), and raises the mover overlay above the minimap so it's grabbable in config mode.
2026-07-13 15:42:37 +02:00
Narcasung 619c913d1e Add LayerPickerFrame skinning with Instance toggle
Strips the native tooltip-style backdrop pieces off the LayerPickerFrame button and applies the ElvUI backdrop/button style, gated by a new Instance checkbox in the Skins tab.
2026-07-13 15:22:39 +02:00