fix: v1.4.4 - AceGUI pool fixes, event handling nil checks, QuestieLearner serialization, l10n format fixes
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@@ -143,7 +143,12 @@ local function Constructor()
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colorSwatch.background = texture
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texture:SetWidth(16)
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texture:SetHeight(16)
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texture:SetColorTexture(1, 1, 1)
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if texture.SetColorTexture then
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texture:SetColorTexture(1, 1, 1)
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else
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texture:SetTexture(1, 1, 1)
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texture:SetVertexColor(1, 1, 1, 1)
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end
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texture:SetPoint("CENTER", colorSwatch)
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texture:Show()
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