fix: v1.4.4 - AceGUI pool fixes, event handling nil checks, QuestieLearner serialization, l10n format fixes
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@@ -288,6 +288,7 @@ end
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--- Fires when a System Message (yellow text) is output to the main chat window
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---@param message string The message value from the CHAT_MSG_SYSTEM event
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function _EventHandler:ChatMsgSystem(message)
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if not message then return end
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-- When a new quest is accepted or completed quest is turned in, update the LibDataBroker text with the appropriate message
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if string.find(message, questCompletedMessage) == 1 or string.find(message, questAcceptedMessage) == 1 then
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MinimapIcon:UpdateText(message)
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