From 2e32a260ea4952107f3399b61b0e086f7a941219 Mon Sep 17 00:00:00 2001 From: Xurkon Date: Fri, 20 Mar 2026 23:52:39 -0500 Subject: [PATCH] fix: Remove QuestLog_Update call to prevent hook loop --- Modules/QuestLinks/Hooks.lua | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/Modules/QuestLinks/Hooks.lua b/Modules/QuestLinks/Hooks.lua index 6114b40..b79a6f7 100644 --- a/Modules/QuestLinks/Hooks.lua +++ b/Modules/QuestLinks/Hooks.lua @@ -53,23 +53,16 @@ function Hooks:HookQuestLogTitle() -- Quest is currently tracked — untrack it Questie.db.char.TrackedQuests[questId] = nil Questie.db.char.AutoUntrackedQuests[questId] = nil - QuestieCombatQueue:Queue(function() - QuestieTracker:Update() - end) else -- Quest is currently untracked — track it Questie.db.char.TrackedQuests[questId] = true Questie.db.char.AutoUntrackedQuests[questId] = nil - QuestieCombatQueue:Queue(function() - QuestieTracker:Update() - end) end + QuestieCombatQueue:Queue(function() + QuestieTracker:Update() + end) end - if WatchFrame_Update then - WatchFrame_Update() - end - QuestLog_SetSelection(questLogLineIndex) - QuestLog_Update() + -- Don't call QuestLog_Update() here - it causes loops with the hook end end) end