fix(tracker): name and group quests built from partial records

Quests assembled from a Learner entry or a questDataOverrides entry that
never captured every field reach the tracker with nil fields, since GetQuest
copies rawdata key by key. Two of those show: a nil name printed as the
quest id, and a nil zoneOrSort that sent _GetZoneName down its very first
line, `if not zoneOrSort then return "Unknown Zone" end`, before it could
consult the quest log header the earlier fix added. Those objects are cached
for the session, so neither repaired itself.

GetQuest now fills a missing name from the quest log and defaults zoneOrSort
to 0, the value every caller already reads as "no zone on file" -- and which
some of them require, `quest.zoneOrSort > 0` erroring outright on nil.
_GetZoneName treats nil the same way rather than short-circuiting, which
also stops a nil quest from labelling its group Unknown Zone under the sort
modes that do not group by zone at all.

The tracker asks the quest log for a title before printing an id, so quests
already cached without a name come out right too, and the live-fallback
builder stops discarding the override data it just looked up.
This commit is contained in:
2026-08-17 15:57:17 +02:00
parent 26a135a2ca
commit 30fe4b83a9
3 changed files with 84 additions and 8 deletions
+43 -5
View File
@@ -1785,16 +1785,36 @@ function QuestieDB.GetQuest(questId, ...) -- /dump QuestieDB.GetQuest(867)
end end
return nil return nil
end end
-- Build a minimal live-fallback quest from the quest log so the tracker still works -- Build a minimal live-fallback quest from the quest log so the tracker still works.
-- The override that got us here is partial by nature -- a Learner record of a single
-- field, a correction -- but whatever it does carry beats guessing, and the quest object
-- built here is cached for the session, so anything left blank stays blank.
local logEntry = QuestLogCache.GetQuest(questId) local logEntry = QuestLogCache.GetQuest(questId)
if not logEntry then return nil end if not logEntry then return nil end
local function NonEmpty(text)
if text and text ~= "" then return text end
return nil
end
local overrideName = NonEmpty(overrideData[QuestieDB.questKeys.name])
local overrideLevel = overrideData[QuestieDB.questKeys.questLevel]
local overrideZone = overrideData[QuestieDB.questKeys.zoneOrSort]
local cachedTitle = NonEmpty(logEntry.title)
local liveTitle
if (not overrideName) and (not cachedTitle) and GetQuestLogIndexByID and GetQuestLogTitle then
-- QuestLogCache is a snapshot and can be missing the title of a quest the client
-- has since filled in, which is what leaves a quest showing as its own id.
local questLogIndex = GetQuestLogIndexByID(questId)
if questLogIndex and questLogIndex > 0 then
liveTitle = NonEmpty(GetQuestLogTitle(questLogIndex))
end
end
local fallback = { local fallback = {
Id = questId, Id = questId,
name = logEntry.title or tostring(questId), name = overrideName or cachedTitle or liveTitle or tostring(questId),
level = logEntry.level or 0, level = overrideLevel or logEntry.level or 0,
questLevel = logEntry.level or 0, questLevel = overrideLevel or logEntry.level or 0,
requiredLevel = 0, requiredLevel = 0,
zoneOrSort = 0, zoneOrSort = overrideZone or 0,
questFlags = 0, questFlags = 0,
specialFlags = 0, specialFlags = 0,
Starts = { CreatureStarts = {}, ObjectStarts = {}, ItemStarts = {} }, Starts = { CreatureStarts = {}, ObjectStarts = {}, ItemStarts = {} },
@@ -1916,6 +1936,24 @@ function QuestieDB.GetQuest(questId, ...) -- /dump QuestieDB.GetQuest(867)
if learnerRecord.objIndex and not QO.objIndex then QO.objIndex = learnerRecord.objIndex end if learnerRecord.objIndex and not QO.objIndex then QO.objIndex = learnerRecord.objIndex end
end end
-- A record that never captured a name -- a Learner entry written from an objective update, an
-- override carrying a single key -- leaves QO.name nil, and this object is cached for the rest
-- of the session, so everything downstream ends up printing the quest id. Ask the client.
if ((not QO.name) or QO.name == "") and GetQuestLogIndexByID and GetQuestLogTitle then
local questLogIndex = GetQuestLogIndexByID(questId)
if questLogIndex and questLogIndex > 0 then
local logTitle = GetQuestLogTitle(questLogIndex)
if logTitle and logTitle ~= "" then
QO.name = logTitle
end
end
end
-- Same story for the zone: partial records leave it nil, and callers all treat it as a number
-- (`quest.zoneOrSort > 0` errors outright on nil). 0 is the value everything already reads as
-- "no zone on file", which sends the tracker to the quest log for one.
QO.zoneOrSort = QO.zoneOrSort or 0
local questLevel, requiredLevel = QuestieLib.GetTbcLevel(questId) local questLevel, requiredLevel = QuestieLib.GetTbcLevel(questId)
QO.level = questLevel QO.level = questLevel
QO.requiredLevel = requiredLevel QO.requiredLevel = requiredLevel
+18 -2
View File
@@ -63,6 +63,22 @@ local function GetWrappedWidth(label)
return label:GetWidth() return label:GetWidth()
end end
-- A quest built from partial data can reach the tracker with no name, or with the id standing in
-- for one, and it is cached that way for the session. Ask the quest log before printing a number.
local function GetDisplayableQuestName(quest)
local questName = quest.name
if (not questName) or questName == "" or questName == tostring(quest.Id) then
questName = TrackerUtils:GetQuestLogTitleById(quest.Id) or questName
end
if (not questName) or questName == "" then
questName = tostring(quest.Id)
end
return questName
end
local LSM30 = LibStub and LibStub("LibSharedMedia-3.0", true) local LSM30 = LibStub and LibStub("LibSharedMedia-3.0", true)
-- Local Vars -- Local Vars
@@ -1031,7 +1047,7 @@ function QuestieTracker:Update()
if quest.isFallback or quest._isLogFallback then if quest.isFallback or quest._isLogFallback then
-- Quest not in DB: use the name stored on the fallback object -- Quest not in DB: use the name stored on the fallback object
local questName = quest.name or tostring(quest.Id) local questName = GetDisplayableQuestName(quest)
if Questie.db.profile.trackerShowQuestLevel and quest.level and quest.level > 0 then if Questie.db.profile.trackerShowQuestLevel and quest.level and quest.level > 0 then
questName = "[" .. quest.level .. "] " .. questName questName = "[" .. quest.level .. "] " .. questName
end end
@@ -1065,7 +1081,7 @@ function QuestieTracker:Update()
-- which queries the static DB only: for a quest with no DB entry it -- which queries the static DB only: for a quest with no DB entry it
-- silently defaults to level 1, and Ascension's scaling then scales -- silently defaults to level 1, and Ascension's scaling then scales
-- that wrong base instead of the quest's real level. -- that wrong base instead of the quest's real level.
local fallbackName = quest.name or tostring(quest.Id) local fallbackName = GetDisplayableQuestName(quest)
if Questie.db.profile.trackerShowQuestLevel and quest.level and quest.level > 0 then if Questie.db.profile.trackerShowQuestLevel and quest.level and quest.level > 0 then
fallbackName = QuestieLib:GetQuestString(quest.Id, fallbackName, quest.level, false) fallbackName = QuestieLib:GetQuestString(quest.Id, fallbackName, quest.level, false)
end end
+23 -1
View File
@@ -809,7 +809,13 @@ local function _GetZoneName(zoneOrSort, questId, zoneNameOverride)
if zoneNameOverride and zoneNameOverride ~= "" then if zoneNameOverride and zoneNameOverride ~= "" then
return zoneNameOverride return zoneNameOverride
end end
if not zoneOrSort then return "Unknown Zone" end
-- A quest assembled from a partial record -- a Learner entry that never captured the field,
-- an override carrying a single key -- reaches here with no zoneOrSort at all. That is the
-- same "nothing to look up" case as 0, and the quest log below still knows where the client
-- files the quest, so it must not short-circuit to Unknown Zone ahead of that.
zoneOrSort = zoneOrSort or 0
local zoneName local zoneName
local sortObj = Questie.db.profile.trackerSortObjectives local sortObj = Questie.db.profile.trackerSortObjectives
if sortObj == "byZone" or sortObj == "byZoneComplete" or sortObj == "byZoneCompleteReversed" or sortObj == "byZonePlayerProximity" or sortObj == "byZonePlayerProximityReversed" then if sortObj == "byZone" or sortObj == "byZoneComplete" or sortObj == "byZoneCompleteReversed" or sortObj == "byZonePlayerProximity" or sortObj == "byZonePlayerProximityReversed" then
@@ -865,6 +871,22 @@ local function _GetZoneName(zoneOrSort, questId, zoneNameOverride)
return zoneName return zoneName
end end
-- The client's own title for a quest, or nil if the player does not have it. Quest objects can
-- reach the tracker without a usable name -- a questDataOverrides entry that carries no name
-- field, a QuestLogCache row read before the client had filled the title in -- and since those
-- objects are cached for the session, the name never repairs itself. The log always knows.
function TrackerUtils:GetQuestLogTitleById(questId)
local questLogIndex = GetQuestLogIndexForQuest(questId)
if not questLogIndex then return nil end
local title = GetQuestLogTitle(questLogIndex)
if title and title ~= "" then
return title
end
return nil
end
-- IsComplete must be a method (called as quest:IsComplete()), and it reads the state the last -- IsComplete must be a method (called as quest:IsComplete()), and it reads the state the last
-- refresh stored rather than closing over the state at build time -- these quests outlive many -- refresh stored rather than closing over the state at build time -- these quests outlive many
-- redraws, and a captured value would still claim the quest is unfinished after it is turned in. -- redraws, and a captured value would still claim the quest is unfinished after it is turned in.