v1.6.0: Stable Map Search & Blood of Heroes Data Fix

This commit is contained in:
Xurkon
2026-04-08 17:34:15 -05:00
parent 4ef2b9f661
commit 49477da2d0
11 changed files with 465 additions and 66 deletions
+84 -46
View File
@@ -374,15 +374,14 @@ function QuestieDB:GetObject(objectId)
return _QuestieDB.objectCache[objectId];
end
--local rawdata = QuestieDB.objectData[objectId];
-- Try to get from compiled DB first
local rawdata = QuestieDB.QueryObject(objectId, QuestieDB._objectAdapterQueryOrder)
if not rawdata and QuestieDB.objectDataOverrides then
rawdata = QuestieDB.objectDataOverrides[objectId] or QuestieDB.objectDataOverrides[tostring(objectId)]
end
-- Check for overrides
local override = QuestieDB.objectDataOverrides and (QuestieDB.objectDataOverrides[objectId] or QuestieDB.objectDataOverrides[tostring(objectId)])
if not rawdata then
Questie:Debug(Questie.DEBUG_CRITICAL, "[QuestieDB:GetObject] rawdata is nil for objectID:", objectId)
if not rawdata and not override then
Questie:Debug(Questie.DEBUG_CRITICAL, "[QuestieDB:GetObject] data not found for objectID:", objectId)
return nil
end
@@ -391,12 +390,27 @@ function QuestieDB:GetObject(objectId)
type = "object"
}
local stringKey, intKey = next(QuestieDB.objectKeys)
while stringKey do
obj[stringKey] = rawdata[intKey]
stringKey, intKey = next(QuestieDB.objectKeys, stringKey)
if override then
-- Prefer override data (corrections)
for stringKey, _ in pairs(QuestieDB.objectKeys) do
if override[stringKey] ~= nil then
obj[stringKey] = override[stringKey]
elseif rawdata then
-- Fallback to DB if override is partial
local intKey = QuestieDB.objectKeys[stringKey]
obj[stringKey] = rawdata[intKey]
end
end
else
-- Use standard DB data
local stringKey, intKey = next(QuestieDB.objectKeys)
while stringKey do
obj[stringKey] = rawdata[intKey]
stringKey, intKey = next(QuestieDB.objectKeys, stringKey)
end
end
--_QuestieDB.objectCache[objectId] = obj;
_QuestieDB.objectCache[objectId] = obj;
return obj;
end
@@ -413,13 +427,10 @@ function QuestieDB:GetItem(itemId)
end
local rawdata = QuestieDB.QueryItem(itemId, QuestieDB._itemAdapterQueryOrder)
local override = QuestieDB.itemDataOverrides and (QuestieDB.itemDataOverrides[itemId] or QuestieDB.itemDataOverrides[tostring(itemId)])
if not rawdata and QuestieDB.itemDataOverrides then
rawdata = QuestieDB.itemDataOverrides[itemId] or QuestieDB.itemDataOverrides[tostring(itemId)]
end
if not rawdata then
Questie:Debug(Questie.DEBUG_CRITICAL, "[QuestieDB:GetItem] rawdata is nil for itemID:", itemId)
if not rawdata and not override then
Questie:Debug(Questie.DEBUG_CRITICAL, "[QuestieDB:GetItem] data not found for itemID:", itemId)
return nil
end
@@ -429,44 +440,58 @@ function QuestieDB:GetItem(itemId)
Hidden = QuestieCorrections.questItemBlacklist[itemId]
}
local stringKey, intKey = next(QuestieDB.itemKeys)
while stringKey do
item[stringKey] = rawdata[intKey]
stringKey, intKey = next(QuestieDB.itemKeys, stringKey)
if override then
-- Prefer override data (corrections)
for stringKey, _ in pairs(QuestieDB.itemKeys) do
if override[stringKey] ~= nil then
item[stringKey] = override[stringKey]
elseif rawdata then
-- Fallback to DB if override is partial
local intKey = QuestieDB.itemKeys[stringKey]
item[stringKey] = rawdata[intKey]
end
end
else
-- Use standard DB data
local stringKey, intKey = next(QuestieDB.itemKeys)
while stringKey do
item[stringKey] = rawdata[intKey]
stringKey, intKey = next(QuestieDB.itemKeys, stringKey)
end
end
local sources = item.Sources
if rawdata[QuestieDB.itemKeys.npcDrops] then
local _npcId, npcId = next(rawdata[QuestieDB.itemKeys.npcDrops])
if item.npcDrops then
local _npcId, npcId = next(item.npcDrops)
while _npcId do
table.insert(sources, {
Id = npcId,
Type = "monster",
})
_npcId, npcId = next(rawdata[QuestieDB.itemKeys.npcDrops], _npcId)
_npcId, npcId = next(item.npcDrops, _npcId)
end
end
if rawdata[QuestieDB.itemKeys.vendors] then
local _npcId, npcId = next(rawdata[QuestieDB.itemKeys.vendors])
if item.vendors then
local _npcId, npcId = next(item.vendors)
while _npcId do
table.insert(sources, {
Id = npcId,
Type = "monster",
})
_npcId, npcId = next(rawdata[QuestieDB.itemKeys.vendors], _npcId)
_npcId, npcId = next(item.vendors, _npcId)
end
end
if rawdata[QuestieDB.itemKeys.objectDrops] then
local _k, v = next(rawdata[QuestieDB.itemKeys.objectDrops])
if item.objectDrops then
local _k, v = next(item.objectDrops)
while _k do
table.insert(sources, {
Id = v,
Type = "object",
})
_k, v = next(rawdata[QuestieDB.itemKeys.objectDrops], _k)
_k, v = next(item.objectDrops, _k)
end
end
@@ -1355,10 +1380,11 @@ function QuestieDB.GetQuest(questId, ...) -- /dump QuestieDB.GetQuest(867)
if overrideData and rawdata ~= overrideData then
local _sKey, _iKey = next(questKeys)
while _sKey do
if overrideData[_iKey] then
local overrideVal = overrideData[_iKey] or overrideData[_sKey]
if overrideVal ~= nil then
if _sKey == "objectives" and QO.objectives then
-- Merge objectives (index 10)
local _objIdx, _objList = next(overrideData[_iKey])
-- Merge objectives
local _objIdx, _objList = next(overrideVal)
while _objIdx do
if not QO.objectives[_objIdx] then
QO.objectives[_objIdx] = _objList
@@ -1369,10 +1395,10 @@ function QuestieDB.GetQuest(questId, ...) -- /dump QuestieDB.GetQuest(867)
_id, _data = next(_objList, _id)
end
end
_objIdx, _objList = next(overrideData[_iKey], _objIdx)
_objIdx, _objList = next(overrideVal, _objIdx)
end
else
QO[_sKey] = overrideData[_iKey]
QO[_sKey] = overrideVal
end
end
_sKey, _iKey = next(questKeys, _sKey)
@@ -1869,13 +1895,10 @@ function QuestieDB:GetNPC(npcId)
end
local rawdata = QuestieDB.QueryNPC(npcId, QuestieDB._npcAdapterQueryOrder)
local override = QuestieDB.npcDataOverrides and (QuestieDB.npcDataOverrides[npcId] or QuestieDB.npcDataOverrides[tostring(npcId)])
if not rawdata and QuestieDB.npcDataOverrides then
rawdata = QuestieDB.npcDataOverrides[npcId] or QuestieDB.npcDataOverrides[tostring(npcId)]
end
if (not rawdata) then
Questie:Debug(Questie.DEBUG_CRITICAL, "[QuestieDB:GetNPC] rawdata is nil for npcID:", npcId)
if not rawdata and not override then
Questie:Debug(Questie.DEBUG_CRITICAL, "[QuestieDB:GetNPC] data not found for npcID:", npcId)
return nil
end
@@ -1884,13 +1907,28 @@ function QuestieDB:GetNPC(npcId)
id = npcId,
type = "monster",
}
local stringKey, intKey = next(npcKeys)
while stringKey do
npc[stringKey] = rawdata[intKey]
stringKey, intKey = next(npcKeys, stringKey)
if override then
-- Prefer override data (corrections)
for stringKey, _ in pairs(npcKeys) do
if override[stringKey] ~= nil then
npc[stringKey] = override[stringKey]
elseif rawdata then
-- Fallback to DB if override is partial
local intKey = npcKeys[stringKey]
npc[stringKey] = rawdata[intKey]
end
end
else
-- Use standard DB data
local stringKey, intKey = next(npcKeys)
while stringKey do
npc[stringKey] = rawdata[intKey]
stringKey, intKey = next(npcKeys, stringKey)
end
end
local friendlyToFaction = rawdata[npcKeys.friendlyToFaction]
local friendlyToFaction = npc.friendlyToFaction
npc.friendly = (not friendlyToFaction) and true or factionReactions[friendlyToFaction]
_QuestieDB.npcCache[npcId] = npc