feat: release v1.3.9 - fix BackdropTemplate crash and quest re-tracking reliability
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@@ -249,7 +249,7 @@ do
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local function Constructor()
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local count = AceGUI:GetNextWidgetNum(widgetType)
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local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, "BackdropTemplate")
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local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
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local self = {}
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self.count = count
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self.type = widgetType
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@@ -300,7 +300,7 @@ do
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scrollFrame.obj = self
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itemFrame.obj = self
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local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, "BackdropTemplate")
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local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, BackdropTemplateMixin and "BackdropTemplate" or nil)
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slider:SetOrientation("VERTICAL")
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slider:SetHitRectInsets(0, 0, -10, 0)
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slider:SetBackdrop(sliderBackdrop)
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