v9.7.2: Ebonhold Database integration and core logic refinements
This commit is contained in:
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# Lib: HereBeDragons
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## [2.09-release](https://github.com/Nevcairiel/HereBeDragons/tree/2.09-release) (2022-08-29)
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[Full Changelog](https://github.com/Nevcairiel/HereBeDragons/compare/2.08-release...2.09-release) [Previous Releases](https://github.com/Nevcairiel/HereBeDragons/releases)
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- Unify WoW version checks
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- Update TOC
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- Move DK starting area override into transforms
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The instance ID overrides were meant for dynamic phasing, not
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permanently instanced zones, which the transform was designed for
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instead, even if the map coordinates are not transformed.
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This should make the behavior more consistent for users.
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- Don't use expansion level checks, they may not be present in all clients
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- Fix handling of pins from phased sub maps
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- Add Wrath Classic support
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@@ -0,0 +1,217 @@
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--[[ $Id: CallbackHandler-1.0.lua 22 2018-07-21 14:17:22Z nevcairiel $ ]]
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local MAJOR, MINOR = "CallbackHandler-1.0", 7
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---@class CallbackHandler-1.0
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---@diagnostic disable-next-line: assign-type-mismatch
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local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR)
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if not CallbackHandler then return end -- No upgrade needed
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local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end}
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-- Lua APIs
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local tconcat = table.concat
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local assert, error, loadstring = assert, error, loadstring
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local setmetatable, rawset, rawget = setmetatable, rawset, rawget
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local next, select, pairs, type, tostring = next, select, pairs, type, tostring
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-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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-- List them here for Mikk's FindGlobals script
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-- GLOBALS: geterrorhandler
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local xpcall = xpcall
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local function errorhandler(err)
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return geterrorhandler()(err)
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end
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local function Dispatch(handlers, ...)
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local index, method = next(handlers)
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if not method then return end
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repeat
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xpcall(method, errorhandler, ...)
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index, method = next(handlers, index)
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until not method
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end
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--------------------------------------------------------------------------
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-- CallbackHandler:New
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--
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-- target - target object to embed public APIs in
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-- RegisterName - name of the callback registration API, default "RegisterCallback"
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-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback"
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-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API.
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function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName)
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RegisterName = RegisterName or "RegisterCallback"
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UnregisterName = UnregisterName or "UnregisterCallback"
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if UnregisterAllName==nil then -- false is used to indicate "don't want this method"
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UnregisterAllName = "UnregisterAllCallbacks"
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end
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-- we declare all objects and exported APIs inside this closure to quickly gain access
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-- to e.g. function names, the "target" parameter, etc
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-- Create the registry object
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local events = setmetatable({}, meta)
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---@class CallbackHandlerRegistry
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---@field OnUsed function?
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---@field OnUnused function?
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local registry = { recurse=0, events=events }
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-- registry:Fire() - fires the given event/message into the registry
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function registry:Fire(eventname, ...)
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if not rawget(events, eventname) or not next(events[eventname]) then return end
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local oldrecurse = registry.recurse
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registry.recurse = oldrecurse + 1
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Dispatch(events[eventname], eventname, ...)
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registry.recurse = oldrecurse
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if registry.insertQueue and oldrecurse==0 then
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-- Something in one of our callbacks wanted to register more callbacks; they got queued
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for eventname,callbacks in pairs(registry.insertQueue) do
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local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
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for self,func in pairs(callbacks) do
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events[eventname][self] = func
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-- fire OnUsed callback?
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if first and registry.OnUsed then
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registry.OnUsed(registry, target, eventname)
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first = false
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end
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end
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end
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registry.insertQueue = nil
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end
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end
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-- Registration of a callback, handles:
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-- self["method"], leads to self["method"](self, ...)
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-- self with function ref, leads to functionref(...)
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-- "addonId" (instead of self) with function ref, leads to functionref(...)
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-- all with an optional arg, which, if present, gets passed as first argument (after self if present)
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target[RegisterName] = function(self, eventname, method, ... --[[actually just a single arg]])
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if type(eventname) ~= "string" then
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error("Usage: "..RegisterName.."(eventname, method[, arg]): 'eventname' - string expected.", 2)
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end
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method = method or eventname
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local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten.
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if type(method) ~= "string" and type(method) ~= "function" then
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error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - string or function expected.", 2)
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end
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local regfunc
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if type(method) == "string" then
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-- self["method"] calling style
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if type(self) ~= "table" then
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error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): self was not a table?", 2)
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elseif self==target then
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error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): do not use Library:"..RegisterName.."(), use your own 'self'", 2)
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elseif type(self[method]) ~= "function" then
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error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - method '"..tostring(method).."' not found on self.", 2)
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end
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if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
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local arg=select(1,...)
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regfunc = function(...) self[method](self,arg,...) end
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else
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regfunc = function(...) self[method](self,...) end
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end
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else
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-- function ref with self=object or self="addonId" or self=thread
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if type(self)~="table" and type(self)~="string" and type(self)~="thread" then
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error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string or thread expected.", 2)
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end
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if select("#",...)>=1 then -- this is not the same as testing for arg==nil!
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local arg=select(1,...)
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regfunc = function(...) method(arg,...) end
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else
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regfunc = method
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end
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end
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if events[eventname][self] or registry.recurse<1 then
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-- if registry.recurse<1 then
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-- we're overwriting an existing entry, or not currently recursing. just set it.
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events[eventname][self] = regfunc
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-- fire OnUsed callback?
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if registry.OnUsed and first then
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registry.OnUsed(registry, target, eventname)
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end
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else
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-- we're currently processing a callback in this registry, so delay the registration of this new entry!
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-- yes, we're a bit wasteful on garbage, but this is a fringe case, so we're picking low implementation overhead over garbage efficiency
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registry.insertQueue = registry.insertQueue or setmetatable({},meta)
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registry.insertQueue[eventname][self] = regfunc
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end
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end
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-- Unregister a callback
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target[UnregisterName] = function(self, eventname)
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if not self or self==target then
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error("Usage: "..UnregisterName.."(eventname): bad 'self'", 2)
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end
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if type(eventname) ~= "string" then
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error("Usage: "..UnregisterName.."(eventname): 'eventname' - string expected.", 2)
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end
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if rawget(events, eventname) and events[eventname][self] then
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events[eventname][self] = nil
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-- Fire OnUnused callback?
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if registry.OnUnused and not next(events[eventname]) then
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registry.OnUnused(registry, target, eventname)
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end
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end
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if registry.insertQueue and rawget(registry.insertQueue, eventname) and registry.insertQueue[eventname][self] then
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registry.insertQueue[eventname][self] = nil
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end
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end
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-- OPTIONAL: Unregister all callbacks for given selfs/addonIds
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if UnregisterAllName then
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target[UnregisterAllName] = function(...)
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if select("#",...)<1 then
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error("Usage: "..UnregisterAllName.."([whatFor]): missing 'self' or \"addonId\" to unregister events for.", 2)
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end
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if select("#",...)==1 and ...==target then
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error("Usage: "..UnregisterAllName.."([whatFor]): supply a meaningful 'self' or \"addonId\"", 2)
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end
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for i=1,select("#",...) do
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local self = select(i,...)
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if registry.insertQueue then
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for eventname, callbacks in pairs(registry.insertQueue) do
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if callbacks[self] then
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callbacks[self] = nil
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end
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end
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end
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for eventname, callbacks in pairs(events) do
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if callbacks[self] then
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callbacks[self] = nil
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-- Fire OnUnused callback?
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if registry.OnUnused and not next(callbacks) then
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registry.OnUnused(registry, target, eventname)
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end
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end
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end
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end
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end
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end
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return registry
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end
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-- CallbackHandler purposefully does NOT do explicit embedding. Nor does it
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-- try to upgrade old implicit embeds since the system is selfcontained and
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-- relies on closures to work.
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@@ -0,0 +1,4 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="CallbackHandler-1.0.lua"/>
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</Ui>
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@@ -0,0 +1,586 @@
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---@diagnostic disable: assign-type-mismatch
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-- HereBeDragons is a data API for the World of Warcraft mapping system
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local MAJOR, MINOR = "HereBeDragonsQuestie-2.0", 20
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assert(LibStub, MAJOR .. " requires LibStub")
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---@class HereBeDragonsQuestie-2.0
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local HereBeDragons, oldversion = LibStub:NewLibrary(MAJOR, MINOR)
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if not HereBeDragons then return end
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local CBH = LibStub("CallbackHandler-1.0")
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HereBeDragons.eventFrame = HereBeDragons.eventFrame or CreateFrame("Frame")
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HereBeDragons.mapData = HereBeDragons.mapData or {}
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HereBeDragons.worldMapData = HereBeDragons.worldMapData or {}
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HereBeDragons.transforms = HereBeDragons.transforms or {}
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HereBeDragons.callbacks = HereBeDragons.callbacks or CBH:New(HereBeDragons, nil, nil, false)
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local WOW_INTERFACE_VER = select(4, GetBuildInfo())
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local WoWClassic = (WOW_PROJECT_ID == WOW_PROJECT_CLASSIC)
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local WoWBC = (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE) and WOW_INTERFACE_VER >= 20500 and WOW_INTERFACE_VER < 30000
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local WoWWrath = (WOW_PROJECT_ID ~= WOW_PROJECT_MAINLINE) and WOW_INTERFACE_VER >= 30400 and WOW_INTERFACE_VER < 40000
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-- Data Constants
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local COSMIC_MAP_ID = 946
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local WORLD_MAP_ID = 947
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-- Lua upvalues
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local PI2 = math.pi * 2
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local atan2 = math.atan2
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local pairs, ipairs = pairs, ipairs
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-- WoW API upvalues
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local UnitPosition = UnitPosition
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local C_Map = C_Map
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-- data table upvalues
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local mapData = HereBeDragons.mapData -- table { width, height, left, top, .instance, .name, .mapType }
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local worldMapData = HereBeDragons.worldMapData -- table { width, height, left, top }
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local transforms = HereBeDragons.transforms
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local currentPlayerUIMapID, currentPlayerUIMapType
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-- Override instance ids for phased content
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local instanceIDOverrides = {
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-- Draenor
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[1152] = 1116, -- Horde Garrison 1
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[1330] = 1116, -- Horde Garrison 2
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[1153] = 1116, -- Horde Garrison 3
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[1154] = 1116, -- Horde Garrison 4 (unused)
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[1158] = 1116, -- Alliance Garrison 1
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[1331] = 1116, -- Alliance Garrison 2
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[1159] = 1116, -- Alliance Garrison 3
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[1160] = 1116, -- Alliance Garrison 4 (unused)
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[1191] = 1116, -- Ashran PvP Zone
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[1203] = 1116, -- Frostfire Finale Scenario
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[1207] = 1116, -- Talador Finale Scenario
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[1277] = 1116, -- Defense of Karabor Scenario (SMV)
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[1402] = 1116, -- Gorgrond Finale Scenario
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[1464] = 1116, -- Tanaan
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[1465] = 1116, -- Tanaan
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-- Legion
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[1478] = 1220, -- Temple of Elune Scenario (Val'Sharah)
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[1495] = 1220, -- Protection Paladin Artifact Scenario (Stormheim)
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[1498] = 1220, -- Havoc Demon Hunter Artifact Scenario (Suramar)
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[1502] = 1220, -- Dalaran Underbelly
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[1533] = 0, -- Karazhan Artifact Scenario
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[1539] = 0, -- Arm Warrior Artifact Tirisfal Scenario
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[1612] = 1220, -- Feral Druid Artifact Scenario (Suramar)
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[1626] = 1220, -- Suramar Withered Scenario
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[1662] = 1220, -- Suramar Invasion Scenario
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-- BfA
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[2213] = 0, -- Horrific Vision of Stormwind
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[2241] = 1, -- Uldum N'zoth assault
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[2274] = 1, -- Uldum N'zoth Minor Vision
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[2275] = 870, -- Vale of Eternal Blossoms N'zoth Minor Vision
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}
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local dynamicInstanceIDOverrides = {}
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instanceIDOverrides = setmetatable(instanceIDOverrides, { __index = dynamicInstanceIDOverrides })
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||||
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||||
local function overrideInstance(instance) return instanceIDOverrides[instance] or instance end
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||||
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-- debug only
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||||
HereBeDragons.___DIIDO = dynamicInstanceIDOverrides
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-- gather map info, but only if this isn't an upgrade (or the upgrade version forces a re-map)
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if not oldversion or oldversion < 17 then
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-- wipe old data, if required, otherwise the upgrade path isn't triggered
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||||
if oldversion then
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||||
wipe(mapData)
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||||
wipe(worldMapData)
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||||
wipe(transforms)
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||||
end
|
||||
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||||
-- map transform data extracted from UIMapAssignment.db2 (see HereBeDragons-Scripts on GitHub)
|
||||
-- format: instanceID, newInstanceID, minY, maxY, minX, maxX, offsetY, offsetX
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||||
local transformData
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||||
if WoWClassic then
|
||||
transformData = {}
|
||||
elseif WoWBC then
|
||||
transformData = {
|
||||
{ 530, 0, 4800, 16000, -10133.3, -2666.67, -2400, 2662.8 },
|
||||
{ 530, 1, -6933.33, 533.33, -16000, -8000, 10339.7, 17600 },
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||||
}
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||||
elseif WoWWrath then
|
||||
transformData = {
|
||||
{ 530, 0, 4800, 16000, -10133.3, -2666.67, -2400, 2662.8 },
|
||||
{ 530, 1, -6933.33, 533.33, -16000, -8000, 10339.7, 17600 },
|
||||
{ 609, 0, -10000, 10000, -10000, 10000, 0, 0 },
|
||||
}
|
||||
else
|
||||
transformData = {
|
||||
{ 530, 1, -6933.33, 533.33, -16000, -8000, 9916, 17600 },
|
||||
{ 530, 0, 4800, 16000, -10133.3, -2666.67, -2400, 2400 },
|
||||
{ 732, 0, -3200, 533.3, -533.3, 2666.7, -611.8, 3904.3 },
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||||
{ 1064, 870, 5391, 8148, 3518, 7655, -2134.2, -2286.6 },
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||||
{ 1208, 1116, -2666, -2133, -2133, -1600, 10210.7, 2411.4 },
|
||||
{ 1460, 1220, -1066.7, 2133.3, 0, 3200, -2333.9, 966.7 },
|
||||
{ 1599, 1, 4800, 5866.7, -4266.7, -3200, -490.6, -0.4 },
|
||||
{ 1609, 571, 6400, 8533.3, -1600, 533.3, 512.8, 545.3 },
|
||||
}
|
||||
end
|
||||
|
||||
local function processTransforms()
|
||||
for _, transform in pairs(transformData) do
|
||||
local instanceID, newInstanceID, minY, maxY, minX, maxX, offsetY, offsetX = unpack(transform)
|
||||
if not transforms[instanceID] then
|
||||
transforms[instanceID] = {}
|
||||
end
|
||||
table.insert(transforms[instanceID], { newInstanceID = newInstanceID, minY = minY, maxY = maxY, minX = minX, maxX = maxX, offsetY = offsetY, offsetX = offsetX })
|
||||
end
|
||||
end
|
||||
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||||
local function applyMapTransforms(instanceID, left, right, top, bottom)
|
||||
if transforms[instanceID] then
|
||||
for _, data in ipairs(transforms[instanceID]) do
|
||||
if left <= data.maxX and right >= data.minX and top <= data.maxY and bottom >= data.minY then
|
||||
instanceID = data.newInstanceID
|
||||
left = left + data.offsetX
|
||||
right = right + data.offsetX
|
||||
top = top + data.offsetY
|
||||
bottom = bottom + data.offsetY
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return instanceID, left, right, top, bottom
|
||||
end
|
||||
|
||||
local vector00, vector05 = CreateVector2D(0, 0), CreateVector2D(0.5, 0.5)
|
||||
-- gather the data of one map (by uiMapID)
|
||||
local function processMap(id, data, parent)
|
||||
if not id or not data or mapData[id] then return end
|
||||
|
||||
if data.parentMapID and data.parentMapID ~= 0 then
|
||||
parent = data.parentMapID
|
||||
elseif not parent then
|
||||
parent = 0
|
||||
end
|
||||
|
||||
-- get two positions from the map, we use 0/0 and 0.5/0.5 to avoid issues on some maps where 1/1 is translated inaccurately
|
||||
local instance, topLeft = C_Map.GetWorldPosFromMapPos(id, vector00)
|
||||
local _, bottomRight = C_Map.GetWorldPosFromMapPos(id, vector05)
|
||||
if topLeft and bottomRight then
|
||||
local top, left = topLeft:GetXY()
|
||||
local bottom, right = bottomRight:GetXY()
|
||||
bottom = top + (bottom - top) * 2
|
||||
right = left + (right - left) * 2
|
||||
|
||||
instance, left, right, top, bottom = applyMapTransforms(instance, left, right, top, bottom)
|
||||
mapData[id] = {left - right, top - bottom, left, top, instance = instance, name = data.name, mapType = data.mapType, parent = parent }
|
||||
else
|
||||
mapData[id] = {0, 0, 0, 0, instance = instance or -1, name = data.name, mapType = data.mapType, parent = parent }
|
||||
end
|
||||
end
|
||||
|
||||
local function processMapChildrenRecursive(parent)
|
||||
local children = C_Map.GetMapChildrenInfo(parent)
|
||||
if children and #children > 0 then
|
||||
for i = 1, #children do
|
||||
local id = children[i].mapID
|
||||
if id and not mapData[id] then
|
||||
processMap(id, children[i], parent)
|
||||
processMapChildrenRecursive(id)
|
||||
|
||||
-- process sibling maps (in the same group)
|
||||
-- in some cases these are not discovered by GetMapChildrenInfo above
|
||||
local groupID = C_Map.GetMapGroupID(id)
|
||||
if groupID then
|
||||
local groupMembers = C_Map.GetMapGroupMembersInfo(groupID)
|
||||
if groupMembers then
|
||||
for k = 1, #groupMembers do
|
||||
local memberId = groupMembers[k].mapID
|
||||
if memberId and not mapData[memberId] then
|
||||
processMap(memberId, C_Map.GetMapInfo(memberId), parent)
|
||||
processMapChildrenRecursive(memberId)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function fixupZones()
|
||||
local cosmic = C_Map.GetMapInfo(COSMIC_MAP_ID)
|
||||
if cosmic then
|
||||
mapData[COSMIC_MAP_ID] = {0, 0, 0, 0}
|
||||
mapData[COSMIC_MAP_ID].instance = -1
|
||||
mapData[COSMIC_MAP_ID].name = cosmic.name
|
||||
mapData[COSMIC_MAP_ID].mapType = cosmic.mapType
|
||||
end
|
||||
|
||||
-- data for the azeroth world map
|
||||
if WoWClassic then
|
||||
worldMapData[0] = { 44688.53, 29795.11, 32601.04, 9894.93 }
|
||||
worldMapData[1] = { 44878.66, 29916.10, 8723.96, 14824.53 }
|
||||
elseif WoWBC then
|
||||
worldMapData[0] = { 44688.53, 29791.24, 32681.47, 11479.44 }
|
||||
worldMapData[1] = { 44878.66, 29916.10, 8723.96, 14824.53 }
|
||||
elseif WoWWrath then
|
||||
worldMapData[0] = { 48033.24, 32020.8, 36867.97, 14848.84 }
|
||||
worldMapData[1] = { 47908.72, 31935.28, 8552.61, 18467.83 }
|
||||
worldMapData[571] = { 47662.7, 31772.19, 25198.53, 11072.07 }
|
||||
else
|
||||
worldMapData[0] = { 76153.14, 50748.62, 65008.24, 23827.51 }
|
||||
worldMapData[1] = { 77803.77, 51854.98, 13157.6, 28030.61 }
|
||||
worldMapData[571] = { 71773.64, 50054.05, 36205.94, 12366.81 }
|
||||
worldMapData[870] = { 67710.54, 45118.08, 33565.89, 38020.67 }
|
||||
worldMapData[1220] = { 82758.64, 55151.28, 52943.46, 24484.72 }
|
||||
worldMapData[1642] = { 77933.3, 51988.91, 44262.36, 32835.1 }
|
||||
worldMapData[1643] = { 76060.47, 50696.96, 55384.8, 25774.35 }
|
||||
end
|
||||
end
|
||||
|
||||
local function gatherMapData()
|
||||
processTransforms()
|
||||
|
||||
-- find all maps in well known structures
|
||||
if WoWClassic then
|
||||
processMap(WORLD_MAP_ID)
|
||||
processMapChildrenRecursive(WORLD_MAP_ID)
|
||||
else
|
||||
processMapChildrenRecursive(COSMIC_MAP_ID)
|
||||
end
|
||||
|
||||
fixupZones()
|
||||
|
||||
-- try to fill in holes in the map list
|
||||
for i = 1, 2500 do
|
||||
if not mapData[i] then
|
||||
local mapInfo = C_Map.GetMapInfo(i)
|
||||
if mapInfo and mapInfo.name then
|
||||
processMap(i, mapInfo, nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
gatherMapData()
|
||||
end
|
||||
|
||||
-- Transform a set of coordinates based on the defined map transformations
|
||||
local function applyCoordinateTransforms(x, y, instanceID)
|
||||
if transforms[instanceID] then
|
||||
for _, transformData in ipairs(transforms[instanceID]) do
|
||||
if transformData.minX <= x and transformData.maxX >= x and transformData.minY <= y and transformData.maxY >= y then
|
||||
instanceID = transformData.newInstanceID
|
||||
x = x + transformData.offsetX
|
||||
y = y + transformData.offsetY
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return x, y, overrideInstance(instanceID)
|
||||
end
|
||||
|
||||
local StartUpdateTimer
|
||||
local function UpdateCurrentPosition(instanceCheck)
|
||||
-- retrieve current zone
|
||||
local uiMapID = C_Map.GetBestMapForUnit("player")
|
||||
|
||||
-- try to override the instance if possible
|
||||
if instanceCheck then
|
||||
local _x, _y, instance = HereBeDragons:GetPlayerWorldPosition()
|
||||
if instance and instance ~= -1 and mapData[uiMapID] and mapData[uiMapID].instance ~= instance and uiMapID ~= -1 and not instanceIDOverrides[instance] and not instanceIDOverrides[mapData[uiMapID].instance] then
|
||||
dynamicInstanceIDOverrides[instance] = mapData[uiMapID].instance
|
||||
end
|
||||
end
|
||||
|
||||
if uiMapID ~= currentPlayerUIMapID then
|
||||
-- update location upvalues
|
||||
currentPlayerUIMapID, currentPlayerUIMapType = uiMapID, mapData[uiMapID] and mapData[uiMapID].mapType or 0
|
||||
|
||||
-- signal callback
|
||||
HereBeDragons.callbacks:Fire("PlayerZoneChanged", currentPlayerUIMapID, currentPlayerUIMapType)
|
||||
end
|
||||
|
||||
-- start a timer to update in micro dungeons since multi-level micro dungeons do not reliably fire events
|
||||
if currentPlayerUIMapType == Enum.UIMapType.Micro then
|
||||
StartUpdateTimer()
|
||||
end
|
||||
end
|
||||
|
||||
-- upgradeable timer callback, don't want to keep calling the old function if the library is upgraded
|
||||
HereBeDragons.UpdateCurrentPosition = UpdateCurrentPosition
|
||||
local function UpdateTimerCallback()
|
||||
-- signal that the timer ran
|
||||
HereBeDragons.updateTimerActive = nil
|
||||
|
||||
-- run update now
|
||||
HereBeDragons.UpdateCurrentPosition()
|
||||
end
|
||||
|
||||
function StartUpdateTimer()
|
||||
if not HereBeDragons.updateTimerActive then
|
||||
-- prevent running multiple timers
|
||||
HereBeDragons.updateTimerActive = true
|
||||
|
||||
-- and queue an update
|
||||
C_Timer.After(1, UpdateTimerCallback)
|
||||
end
|
||||
end
|
||||
|
||||
local function OnEvent(frame, event, ...)
|
||||
UpdateCurrentPosition(true)
|
||||
end
|
||||
|
||||
HereBeDragons.eventFrame:SetScript("OnEvent", OnEvent)
|
||||
HereBeDragons.eventFrame:UnregisterAllEvents()
|
||||
HereBeDragons.eventFrame:RegisterEvent("ZONE_CHANGED_NEW_AREA")
|
||||
HereBeDragons.eventFrame:RegisterEvent("ZONE_CHANGED")
|
||||
HereBeDragons.eventFrame:RegisterEvent("ZONE_CHANGED_INDOORS")
|
||||
HereBeDragons.eventFrame:RegisterEvent("NEW_WMO_CHUNK")
|
||||
HereBeDragons.eventFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
|
||||
--- Return the localized zone name for a given uiMapID
|
||||
-- @param uiMapID uiMapID of the zone
|
||||
function HereBeDragons:GetLocalizedMap(uiMapID)
|
||||
return mapData[uiMapID] and mapData[uiMapID].name or nil
|
||||
end
|
||||
|
||||
--- Get the size of the zone
|
||||
-- @param uiMapID uiMapID of the zone
|
||||
-- @return width, height of the zone, in yards
|
||||
function HereBeDragons:GetZoneSize(uiMapID)
|
||||
local data = mapData[uiMapID]
|
||||
if not data then return 0, 0 end
|
||||
|
||||
return data[1], data[2]
|
||||
end
|
||||
|
||||
--- Get a list of all map IDs
|
||||
-- @return array-style table with all known/valid map IDs
|
||||
function HereBeDragons:GetAllMapIDs()
|
||||
local t = {}
|
||||
for id in pairs(mapData) do
|
||||
table.insert(t, id)
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
--- Convert local/point coordinates to world coordinates in yards
|
||||
-- @param x X position in 0-1 point coordinates
|
||||
-- @param y Y position in 0-1 point coordinates
|
||||
-- @param zone uiMapID of the zone
|
||||
function HereBeDragons:GetWorldCoordinatesFromZone(x, y, zone)
|
||||
local data = mapData[zone]
|
||||
if not data or data[1] == 0 or data[2] == 0 then return nil, nil, nil end
|
||||
if not x or not y then return nil, nil, nil end
|
||||
|
||||
local width, height, left, top = data[1], data[2], data[3], data[4]
|
||||
x, y = left - width * x, top - height * y
|
||||
|
||||
return x, y, overrideInstance(data.instance)
|
||||
end
|
||||
|
||||
--- Convert local/point coordinates to world coordinates in yards. The coordinates have to come from the Azeroth World Map
|
||||
-- @param x X position in 0-1 point coordinates
|
||||
-- @param y Y position in 0-1 point coordinates
|
||||
-- @param instance Instance to use for the world coordinates
|
||||
function HereBeDragons:GetWorldCoordinatesFromAzerothWorldMap(x, y, instance)
|
||||
local data = worldMapData[instance]
|
||||
if not data or data[1] == 0 or data[2] == 0 then return nil, nil, nil end
|
||||
if not x or not y then return nil, nil, nil end
|
||||
|
||||
local width, height, left, top = data[1], data[2], data[3], data[4]
|
||||
x, y = left - width * x, top - height * y
|
||||
|
||||
return x, y, instance
|
||||
end
|
||||
|
||||
|
||||
--- Convert world coordinates to local/point zone coordinates
|
||||
-- @param x Global X position
|
||||
-- @param y Global Y position
|
||||
-- @param zone uiMapID of the zone
|
||||
-- @param allowOutOfBounds Allow coordinates to go beyond the current map (ie. outside of the 0-1 range), otherwise nil will be returned
|
||||
function HereBeDragons:GetZoneCoordinatesFromWorld(x, y, zone, allowOutOfBounds)
|
||||
local data = mapData[zone]
|
||||
if not data or data[1] == 0 or data[2] == 0 then return nil, nil end
|
||||
if not x or not y then return nil, nil end
|
||||
|
||||
local width, height, left, top = data[1], data[2], data[3], data[4]
|
||||
x, y = (left - x) / width, (top - y) / height
|
||||
|
||||
-- verify the coordinates fall into the zone
|
||||
if not allowOutOfBounds and (x < 0 or x > 1 or y < 0 or y > 1) then return nil, nil end
|
||||
|
||||
return x, y
|
||||
end
|
||||
|
||||
--- Convert world coordinates to local/point zone coordinates on the azeroth world map
|
||||
-- @param x Global X position
|
||||
-- @param y Global Y position
|
||||
-- @param instance Instance to translate coordinates from
|
||||
-- @param allowOutOfBounds Allow coordinates to go beyond the current map (ie. outside of the 0-1 range), otherwise nil will be returned
|
||||
function HereBeDragons:GetAzerothWorldMapCoordinatesFromWorld(x, y, instance, allowOutOfBounds)
|
||||
local data = worldMapData[instance]
|
||||
if not data or data[1] == 0 or data[2] == 0 then return nil, nil end
|
||||
if not x or not y then return nil, nil end
|
||||
|
||||
local width, height, left, top = data[1], data[2], data[3], data[4]
|
||||
x, y = (left - x) / width, (top - y) / height
|
||||
|
||||
-- verify the coordinates fall into the zone
|
||||
if not allowOutOfBounds and (x < 0 or x > 1 or y < 0 or y > 1) then return nil, nil end
|
||||
|
||||
return x, y
|
||||
end
|
||||
|
||||
-- Helper function to handle world map coordinate translation
|
||||
local function TranslateAzerothWorldMapCoordinates(self, x, y, oZone, dZone, allowOutOfBounds)
|
||||
if (oZone ~= WORLD_MAP_ID and not mapData[oZone]) or (dZone ~= WORLD_MAP_ID and not mapData[dZone]) then return nil, nil end
|
||||
-- determine the instance we're working with
|
||||
local instance = overrideInstance((oZone == WORLD_MAP_ID) and mapData[dZone].instance or mapData[oZone].instance)
|
||||
if not worldMapData[instance] then return nil, nil end
|
||||
|
||||
if oZone == WORLD_MAP_ID then
|
||||
x, y = self:GetWorldCoordinatesFromAzerothWorldMap(x, y, instance)
|
||||
return self:GetZoneCoordinatesFromWorld(x, y, dZone, allowOutOfBounds)
|
||||
else
|
||||
x, y = self:GetWorldCoordinatesFromZone(x, y, oZone)
|
||||
return self:GetAzerothWorldMapCoordinatesFromWorld(x, y, instance, allowOutOfBounds)
|
||||
end
|
||||
end
|
||||
|
||||
--- Translate zone coordinates from one zone to another
|
||||
-- @param x X position in 0-1 point coordinates, relative to the origin zone
|
||||
-- @param y Y position in 0-1 point coordinates, relative to the origin zone
|
||||
-- @param oZone Origin Zone, uiMapID
|
||||
-- @param dZone Destination Zone, uiMapID
|
||||
-- @param allowOutOfBounds Allow coordinates to go beyond the current map (ie. outside of the 0-1 range), otherwise nil will be returned
|
||||
function HereBeDragons:TranslateZoneCoordinates(x, y, oZone, dZone, allowOutOfBounds)
|
||||
if oZone == dZone then return x, y end
|
||||
|
||||
if oZone == WORLD_MAP_ID or dZone == WORLD_MAP_ID then
|
||||
return TranslateAzerothWorldMapCoordinates(self, x, y, oZone, dZone, allowOutOfBounds)
|
||||
end
|
||||
|
||||
local xCoord, yCoord, instance = self:GetWorldCoordinatesFromZone(x, y, oZone)
|
||||
if not xCoord then return nil, nil end
|
||||
|
||||
local data = mapData[dZone]
|
||||
if not data or overrideInstance(data.instance) ~= instance then return nil, nil end
|
||||
|
||||
return self:GetZoneCoordinatesFromWorld(xCoord, yCoord, dZone, allowOutOfBounds)
|
||||
end
|
||||
|
||||
--- Return the distance from an origin position to a destination position in the same instance/continent.
|
||||
-- @param instanceID instance ID
|
||||
-- @param oX origin X
|
||||
-- @param oY origin Y
|
||||
-- @param dX destination X
|
||||
-- @param dY destination Y
|
||||
-- @return distance, deltaX, deltaY
|
||||
function HereBeDragons:GetWorldDistance(instanceID, oX, oY, dX, dY)
|
||||
if not oX or not oY or not dX or not dY then return nil, nil, nil end
|
||||
local deltaX, deltaY = dX - oX, dY - oY
|
||||
return (deltaX * deltaX + deltaY * deltaY)^0.5, deltaX, deltaY
|
||||
end
|
||||
|
||||
--- Return the distance between two points on the same continent
|
||||
-- @param oZone origin zone uiMapID
|
||||
-- @param oX origin X, in local zone/point coordinates
|
||||
-- @param oY origin Y, in local zone/point coordinates
|
||||
-- @param dZone destination zone uiMapID
|
||||
-- @param dX destination X, in local zone/point coordinates
|
||||
-- @param dY destination Y, in local zone/point coordinates
|
||||
-- @return distance, deltaX, deltaY in yards
|
||||
function HereBeDragons:GetZoneDistance(oZone, oX, oY, dZone, dX, dY)
|
||||
local oInstance, dInstance
|
||||
oX, oY, oInstance = self:GetWorldCoordinatesFromZone(oX, oY, oZone)
|
||||
if not oX then return nil, nil, nil end
|
||||
|
||||
-- translate dX, dY to the origin zone
|
||||
dX, dY, dInstance = self:GetWorldCoordinatesFromZone(dX, dY, dZone)
|
||||
if not dX then return nil, nil, nil end
|
||||
|
||||
if oInstance ~= dInstance then return nil, nil, nil end
|
||||
|
||||
return self:GetWorldDistance(oInstance, oX, oY, dX, dY)
|
||||
end
|
||||
|
||||
--- Return the angle and distance from an origin position to a destination position in the same instance/continent.
|
||||
-- @param instanceID instance ID
|
||||
-- @param oX origin X
|
||||
-- @param oY origin Y
|
||||
-- @param dX destination X
|
||||
-- @param dY destination Y
|
||||
-- @return angle, distance where angle is in radians and distance in yards
|
||||
function HereBeDragons:GetWorldVector(instanceID, oX, oY, dX, dY)
|
||||
local distance, deltaX, deltaY = self:GetWorldDistance(instanceID, oX, oY, dX, dY)
|
||||
if not distance or not deltaX or not deltaY then return nil, nil end
|
||||
|
||||
-- calculate the angle from deltaY and deltaX
|
||||
local angle = atan2(-deltaX, deltaY)
|
||||
|
||||
-- normalize the angle
|
||||
if angle > 0 then
|
||||
angle = PI2 - angle
|
||||
else
|
||||
angle = -angle
|
||||
end
|
||||
|
||||
return angle, distance
|
||||
end
|
||||
|
||||
--- Get the current world position of the specified unit
|
||||
-- The position is transformed to the current continent, if applicable
|
||||
-- NOTE: The same restrictions as for the UnitPosition() API apply,
|
||||
-- which means a very limited set of unit ids will actually work.
|
||||
-- @param unitId Unit Id
|
||||
-- @return x, y, instanceID
|
||||
function HereBeDragons:GetUnitWorldPosition(unitId)
|
||||
-- get the current position
|
||||
local y, x, _z, instanceID = UnitPosition(unitId)
|
||||
if not x or not y then return nil, nil, overrideInstance(instanceID) end
|
||||
|
||||
-- return transformed coordinates
|
||||
return applyCoordinateTransforms(x, y, instanceID)
|
||||
end
|
||||
|
||||
--- Get the current world position of the player
|
||||
-- The position is transformed to the current continent, if applicable
|
||||
-- @return x, y, instanceID
|
||||
function HereBeDragons:GetPlayerWorldPosition()
|
||||
-- get the current position
|
||||
local y, x, _z, instanceID = UnitPosition("player")
|
||||
if not x or not y then return nil, nil, overrideInstance(instanceID) end
|
||||
|
||||
-- return transformed coordinates
|
||||
return applyCoordinateTransforms(x, y, instanceID)
|
||||
end
|
||||
|
||||
--- Get the current zone and level of the player
|
||||
-- The returned mapFile can represent a micro dungeon, if the player currently is inside one.
|
||||
-- @return uiMapID, mapType
|
||||
function HereBeDragons:GetPlayerZone()
|
||||
return currentPlayerUIMapID, currentPlayerUIMapType
|
||||
end
|
||||
|
||||
--- Get the current position of the player on a zone level
|
||||
-- The returned values are local point coordinates, 0-1. The mapFile can represent a micro dungeon.
|
||||
-- @param allowOutOfBounds Allow coordinates to go beyond the current map (ie. outside of the 0-1 range), otherwise nil will be returned
|
||||
-- @return x, y, uiMapID, mapType
|
||||
function HereBeDragons:GetPlayerZonePosition(allowOutOfBounds)
|
||||
if not currentPlayerUIMapID then return nil, nil, nil, nil end
|
||||
local x, y, _instanceID = self:GetPlayerWorldPosition()
|
||||
if not x or not y then return nil, nil, nil, nil end
|
||||
|
||||
x, y = self:GetZoneCoordinatesFromWorld(x, y, currentPlayerUIMapID, allowOutOfBounds)
|
||||
if x and y then
|
||||
return x, y, currentPlayerUIMapID, currentPlayerUIMapType
|
||||
end
|
||||
return nil, nil, nil, nil
|
||||
end
|
||||
|
||||
-- if we're loading after entering the world (ie. on demand), update position now
|
||||
-- This needs to remain at the bottom of the library to ensure all functions are loaded before they are needed
|
||||
if IsLoggedIn() then
|
||||
UpdateCurrentPosition(true)
|
||||
end
|
||||
@@ -0,0 +1,524 @@
|
||||
local MAJOR, MINOR = "HereBeDragonsQuestie-Migrate", 2
|
||||
assert(LibStub, MAJOR .. " requires LibStub")
|
||||
|
||||
local HBDMigrate, _oldversion = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
if not HBDMigrate then return end
|
||||
|
||||
local SetupMigrationData
|
||||
local MapMigrationData, mapFileToIdMap, uiMapIdToIdMap
|
||||
|
||||
--- Return the uiMapId from the specified mapAreaId/floor combination
|
||||
-- @param mapId mapAreaId to lookup
|
||||
-- @param floor floor to lookup (if nil, the first floor will be used)
|
||||
-- @return The uiMapId corresponding to this map, if any
|
||||
function HBDMigrate:GetUIMapIDFromMapAreaId(mapId, floor)
|
||||
if not mapId then return nil end
|
||||
local data = MapMigrationData[mapId]
|
||||
if not data then return nil end
|
||||
|
||||
if not floor then
|
||||
if data[0] then
|
||||
floor = 0
|
||||
elseif data.defaultFloor then
|
||||
floor = data.defaultFloor
|
||||
else
|
||||
for i = 1, 50 do
|
||||
if data[i] then
|
||||
floor = i
|
||||
break
|
||||
end
|
||||
end
|
||||
data.defaultFloor = floor
|
||||
end
|
||||
end
|
||||
return data[floor]
|
||||
end
|
||||
|
||||
--- Return the uiMapId from the specified mapFile/floor combination
|
||||
-- @param mapFile mapFile to lookup
|
||||
-- @param floor floor to lookup (if nil, the first floor will be used)
|
||||
-- @return The uiMapId corresponding to this map, if any
|
||||
function HBDMigrate:GetUIMapIDFromMapFile(mapFile, floor)
|
||||
if not mapFile then return nil end
|
||||
if not mapFileToIdMap then SetupMigrationData() end
|
||||
return self:GetUIMapIDFromMapAreaId(mapFileToIdMap[mapFile], floor)
|
||||
end
|
||||
|
||||
--- Return the legacy map information for the specified uiMapId
|
||||
-- @param uiMapId uiMapId to lookup
|
||||
-- @return mapAreaId, floor, mapFile
|
||||
function HBDMigrate:GetLegacyMapInfo(uiMapId)
|
||||
if not uiMapId then return nil end
|
||||
if not uiMapIdToIdMap then SetupMigrationData() end
|
||||
local c = uiMapIdToIdMap[uiMapId]
|
||||
if not c then return end
|
||||
|
||||
local m, f = floor(c / 10000), (c % 10000)
|
||||
return m, f, MapMigrationData[m].mapFile
|
||||
end
|
||||
|
||||
MapMigrationData = {
|
||||
[4] = { mapFile = "Durotar", [0] = 1, [8] = 2, [12] = 5, [19] = 6, [11] = 4, [10] = 3},
|
||||
[9] = { mapFile = "Mulgore", [0] = 7, [6] = 8, [7] = 9},
|
||||
[11] = { mapFile = "Barrens", [0] = 10, [20] = 11},
|
||||
[13] = { mapFile = "Kalimdor", [0] = 12},
|
||||
[14] = { mapFile = "Azeroth", [0] = 13},
|
||||
[16] = { mapFile = "Arathi", [0] = 14},
|
||||
[17] = { mapFile = "Badlands", [0] = 15, [18] = 16},
|
||||
[19] = { mapFile = "BlastedLands", [0] = 17},
|
||||
[20] = { mapFile = "Tirisfal", [0] = 18, [13] = 19, [25] = 20},
|
||||
[21] = { mapFile = "Silverpine", [0] = 21},
|
||||
[22] = { mapFile = "WesternPlaguelands", [0] = 22},
|
||||
[23] = { mapFile = "EasternPlaguelands", [0] = 23, [20] = 24},
|
||||
[24] = { mapFile = "HillsbradFoothills", [0] = 25},
|
||||
[26] = { mapFile = "Hinterlands", [0] = 26},
|
||||
[27] = { mapFile = "DunMorogh", [6] = 28, [7] = 29, [11] = 31, [10] = 30, [0] = 27},
|
||||
[28] = { mapFile = "SearingGorge", [0] = 32, [15] = 34, [14] = 33, [16] = 35},
|
||||
[29] = { mapFile = "BurningSteppes", [0] = 36},
|
||||
[30] = { mapFile = "Elwynn", [1] = 38, [2] = 39, [0] = 37, [19] = 40, [21] = 41},
|
||||
[32] = { mapFile = "DeadwindPass", [0] = 42, [24] = 45, [22] = 43, [23] = 44, [27] = 46},
|
||||
[758] = { mapFile = "TheBastionofTwilight", [1] = 294, [2] = 295, [3] = 296},
|
||||
[886] = { mapFile = "TerraceOfEndlessSpring", [0] = 456},
|
||||
[1014] = { mapFile = "Dalaran70", [0] = 625, [12] = 629, [4] = 626, [11] = 628, [10] = 627},
|
||||
[759] = { mapFile = "HallsofOrigination", [1] = 297, [2] = 298, [3] = 299},
|
||||
[887] = { mapFile = "SiegeofNiuzaoTemple", [1] = 458, [2] = 459, [0] = 457},
|
||||
[1015] = { mapFile = "Azsuna", [0] = 630, [17] = 631, [19] = 633, [18] = 632},
|
||||
[760] = { mapFile = "RazorfenDowns", [1] = 300},
|
||||
[888] = { mapFile = "ShadowglenStart", [0] = 460},
|
||||
[761] = { mapFile = "RazorfenKraul", [1] = 301},
|
||||
[889] = { mapFile = "ValleyofTrialsStart", [0] = 461},
|
||||
[1017] = { mapFile = "Stormheim", [1] = 635, [0] = 634, [28] = 640, [27] = 639, [26] = 638, [9] = 636, [25] = 637},
|
||||
[762] = { mapFile = "ScarletMonastery", [1] = 302, [2] = 303, [3] = 304, [4] = 305},
|
||||
[890] = { mapFile = "CampNaracheStart", [0] = 462},
|
||||
[1018] = { mapFile = "Valsharah", [0] = 641, [13] = 642, [15] = 644, [14] = 643},
|
||||
[763] = { mapFile = "Scholomance", [1] = 306, [2] = 307, [3] = 308, [4] = 309},
|
||||
[891] = { mapFile = "EchoIslesStart", [0] = 463, [9] = 464},
|
||||
[510] = { mapFile = "CrystalsongForest", [0] = 127},
|
||||
[40] = { mapFile = "Wetlands", [0] = 56},
|
||||
[764] = { mapFile = "ShadowfangKeep", [1] = 310, [2] = 311, [3] = 312, [4] = 313, [5] = 314, [6] = 315, [7] = 316},
|
||||
[892] = { mapFile = "DeathknellStart", [0] = 465, [12] = 466},
|
||||
[1020] = { mapFile = "TwistingNether70", [0] = 645},
|
||||
[765] = { mapFile = "Stratholme", [1] = 317, [2] = 318},
|
||||
[893] = { mapFile = "SunstriderIsleStart", [0] = 467},
|
||||
[1021] = { mapFile = "BrokenShore", [1] = 647, [2] = 648, [0] = 646},
|
||||
[766] = { mapFile = "AhnQiraj", [1] = 319, [2] = 320, [3] = 321},
|
||||
[894] = { mapFile = "AmmenValeStart", [0] = 468},
|
||||
[1022] = { mapFile = "Helheim", [0] = 649},
|
||||
[767] = { mapFile = "ThroneofTides", [1] = 322, [2] = 323},
|
||||
[895] = { mapFile = "NewTinkertownStart", [0] = 469, [8] = 470},
|
||||
[512] = { mapFile = "StrandoftheAncients", [0] = 128},
|
||||
[640] = { mapFile = "Deepholm", [1] = 208, [2] = 209, [0] = 207},
|
||||
[768] = { mapFile = "TheStonecore", [1] = 324},
|
||||
[896] = { mapFile = "MogushanVaults", [1] = 471, [2] = 472, [3] = 473},
|
||||
[1024] = { mapFile = "Highmountain", [0] = 650, [29] = 657, [8] = 653, [16] = 654, [5] = 651, [40] = 660, [20] = 655, [21] = 656, [6] = 652, [31] = 659, [30] = 658},
|
||||
[321] = { mapFile = "Orgrimmar", [1] = 86, [0] = 85},
|
||||
[769] = { mapFile = "Skywall", [1] = 325},
|
||||
[897] = { mapFile = "HeartofFear", [1] = 474, [2] = 475},
|
||||
[1026] = { mapFile = "HellfireRaid", [1] = 662, [2] = 663, [3] = 664, [4] = 665, [5] = 666, [6] = 667, [7] = 668, [8] = 669, [9] = 670, [0] = 661},
|
||||
[161] = { mapFile = "Tanaris", [0] = 71, [17] = 74, [15] = 72, [16] = 73, [18] = 75},
|
||||
[1027] = { mapFile = "AraukNashalIntroScenario", [0] = 671},
|
||||
[898] = { mapFile = "Scholomance", [1] = 476, [2] = 477, [3] = 478, [4] = 479},
|
||||
[1028] = { mapFile = "MardumtheShatteredAbyss", [1] = 673, [2] = 674, [3] = 675, [0] = 672},
|
||||
[899] = { mapFile = "ProvingGrounds", [1] = 480},
|
||||
[772] = { mapFile = "AhnQirajTheFallenKingdom", [0] = 327},
|
||||
[900] = { mapFile = "AncientMoguCrypt", [1] = 481, [2] = 482},
|
||||
[1032] = { mapFile = "VaultOfTheWardensDH", [1] = 677, [2] = 678, [3] = 679},
|
||||
[81] = { mapFile = "StonetalonMountains", [0] = 65},
|
||||
[773] = { mapFile = "ThroneoftheFourWinds", [1] = 328},
|
||||
[1034] = { mapFile = "HelmouthShallows", [0] = 694},
|
||||
[1035] = { mapFile = "ValhallasWarriorOrderHome", [1] = 695},
|
||||
[775] = { mapFile = "CoTMountHyjal", [0] = 329},
|
||||
[520] = { mapFile = "TheNexus", [1] = 129},
|
||||
[776] = { mapFile = "GruulsLair", [1] = 330},
|
||||
[521] = { mapFile = "CoTStratholme", [1] = 131, [0] = 130},
|
||||
[1041] = { mapFile = "HallsofValor", [1] = 704, [2] = 705, [0] = 703},
|
||||
[522] = { mapFile = "Ahnkahet", [1] = 132},
|
||||
[906] = { mapFile = "DustwallowMarshScenarioAlliance", [0] = 483},
|
||||
[523] = { mapFile = "UtgardeKeep", [1] = 133, [2] = 134, [3] = 135},
|
||||
[779] = { mapFile = "MagtheridonsLair", [1] = 331},
|
||||
[524] = { mapFile = "UtgardePinnacle", [1] = 136, [2] = 137},
|
||||
[41] = { mapFile = "Teldrassil", [2] = 58, [3] = 59, [4] = 60, [0] = 57, [5] = 61},
|
||||
[780] = { mapFile = "CoilfangReservoir", [1] = 332},
|
||||
[525] = { mapFile = "HallsofLightning", [1] = 138, [2] = 139},
|
||||
[781] = { mapFile = "ZulAman", [0] = 333},
|
||||
[526] = { mapFile = "Ulduar77", [1] = 140},
|
||||
[782] = { mapFile = "TempestKeep", [1] = 334},
|
||||
[527] = { mapFile = "TheEyeofEternity", [1] = 141},
|
||||
[911] = { mapFile = "KrasarangAlliance", [0] = 486},
|
||||
[528] = { mapFile = "Nexus80", [1] = 143, [2] = 144, [3] = 145, [4] = 146, [0] = 142},
|
||||
[912] = { mapFile = "KrasarangPatience", [0] = 487},
|
||||
[529] = { mapFile = "Ulduar", [1] = 148, [2] = 149, [3] = 150, [4] = 151, [5] = 152, [0] = 147},
|
||||
[1057] = { mapFile = "MaelstromShaman", [0] = 726},
|
||||
[530] = { mapFile = "Gundrak", [1] = 154, [0] = 153},
|
||||
[1059] = { mapFile = "TerraceofEndlessSpringScenario", [0] = 728},
|
||||
[914] = { mapFile = "VoljinScenario", [1] = 489, [0] = 488},
|
||||
[531] = { mapFile = "TheObsidianSanctum", [0] = 155},
|
||||
[532] = { mapFile = "VaultofArchavon", [1] = 156},
|
||||
[533] = { mapFile = "AzjolNerub", [1] = 157, [2] = 158, [3] = 159},
|
||||
[789] = { mapFile = "SunwellPlateau", [1] = 336, [0] = 335},
|
||||
[534] = { mapFile = "DrakTharonKeep", [1] = 160, [2] = 161},
|
||||
[1067] = { mapFile = "DarkheartThicket", [0] = 733},
|
||||
[535] = { mapFile = "Naxxramas", [1] = 162, [2] = 163, [3] = 164, [4] = 165, [5] = 166, [6] = 167},
|
||||
[1069] = { mapFile = "TheBeyond", [1] = 736},
|
||||
[919] = { mapFile = "BlackTempleScenario", [1] = 491, [2] = 492, [3] = 493, [4] = 494, [5] = 495, [6] = 496, [7] = 497, [0] = 490},
|
||||
[536] = { mapFile = "VioletHold", [1] = 168},
|
||||
[1071] = { mapFile = "FirelandsShaman", [0] = 738},
|
||||
[920] = { mapFile = "KrasarangHorde", [0] = 498},
|
||||
[1072] = { mapFile = "TrueshotLodge", [0] = 739},
|
||||
[793] = { mapFile = "ZulGurub", [0] = 337},
|
||||
[461] = { mapFile = "ArathiBasin", [0] = 93},
|
||||
[1075] = { mapFile = "AbyssalMawShamanAcquisition", [1] = 742, [2] = 743},
|
||||
[922] = { mapFile = "DeeprunTram", [1] = 499, [2] = 500},
|
||||
[1076] = { mapFile = "UlduarMagni", [1] = 744, [2] = 745, [3] = 746},
|
||||
[795] = { mapFile = "MoltenFront", [0] = 338},
|
||||
[462] = { mapFile = "EversongWoods", [0] = 94},
|
||||
[34] = { mapFile = "Duskwood", [0] = 47},
|
||||
[42] = { mapFile = "Darkshore", [0] = 62},
|
||||
[796] = { mapFile = "BlackTemple", [1] = 340, [2] = 341, [3] = 342, [4] = 343, [5] = 344, [6] = 345, [7] = 346, [0] = 339},
|
||||
[924] = { mapFile = "DalaranCity", [1] = 501, [2] = 502},
|
||||
[541] = { mapFile = "HrothgarsLanding", [0] = 170},
|
||||
[797] = { mapFile = "HellfireRamparts", [1] = 347},
|
||||
[925] = { mapFile = "BrawlgarArena", [1] = 503},
|
||||
[542] = { mapFile = "TheArgentColiseum", [1] = 171},
|
||||
[798] = { mapFile = "MagistersTerrace", [1] = 348, [2] = 349},
|
||||
[543] = { mapFile = "TheArgentColiseum", [1] = 172, [2] = 173},
|
||||
[799] = { mapFile = "Karazhan", [1] = 350, [2] = 351, [3] = 352, [4] = 353, [5] = 354, [6] = 355, [7] = 356, [8] = 357, [9] = 358, [10] = 359, [11] = 360, [12] = 361, [13] = 362, [14] = 363, [15] = 364, [16] = 365, [17] = 366},
|
||||
[464] = { mapFile = "AzuremystIsle", [0] = 97, [2] = 98, [3] = 99},
|
||||
[544] = { mapFile = "TheLostIsles", [1] = 175, [2] = 176, [3] = 177, [4] = 178, [0] = 174},
|
||||
[800] = { mapFile = "Firelands", [1] = 368, [2] = 369, [0] = 367},
|
||||
[928] = { mapFile = "IsleoftheThunderKing", [1] = 505, [2] = 506, [0] = 504},
|
||||
[545] = { mapFile = "Gilneas", [1] = 180, [2] = 181, [3] = 182, [0] = 179},
|
||||
[673] = { mapFile = "TheCapeOfStranglethorn", [0] = 210},
|
||||
[401] = { mapFile = "AlteracValley", [0] = 91},
|
||||
[929] = { mapFile = "IsleOfGiants", [0] = 507},
|
||||
[1090] = { mapFile = "TolBaradWarlockScenario", [1] = 774, [0] = 773},
|
||||
[201] = { mapFile = "UngoroCrater", [0] = 78, [14] = 79},
|
||||
[930] = { mapFile = "ThunderKingRaid", [1] = 508, [2] = 509, [3] = 510, [4] = 511, [5] = 512, [6] = 513, [7] = 514, [8] = 515},
|
||||
[1092] = { mapFile = "AzuremystIsleScenario", [0] = 776},
|
||||
[803] = { mapFile = "TheNexusLegendary", [1] = 370},
|
||||
[466] = { mapFile = "Expansion01", [0] = 101},
|
||||
[1094] = { mapFile = "NightmareRaid", [1] = 777, [2] = 778, [3] = 779, [4] = 780, [5] = 781, [6] = 782, [7] = 783, [8] = 784, [9] = 785, [10] = 786, [11] = 787, [12] = 788, [13] = 789},
|
||||
[1096] = { mapFile = "AszunaDungeonExterior", [0] = 790},
|
||||
[101] = { mapFile = "Desolace", [0] = 66, [22] = 68, [21] = 67},
|
||||
[933] = { mapFile = "IsleoftheThunderKingScenario", [1] = 517, [0] = 516},
|
||||
[806] = { mapFile = "TheJadeForest", [6] = 372, [7] = 373, [15] = 374, [16] = 375, [0] = 371},
|
||||
[934] = { mapFile = "ThunderKingLootRoom", [1] = 518},
|
||||
[1100] = { mapFile = "KarazhanScenario", [1] = 794, [2] = 795, [3] = 796, [4] = 797},
|
||||
[807] = { mapFile = "ValleyoftheFourWinds", [0] = 376, [14] = 377},
|
||||
[935] = { mapFile = "GoldRush", [0] = 519},
|
||||
[1102] = { mapFile = "ArcwayScenario", [1] = 798},
|
||||
[680] = { mapFile = "Ragefire", [1] = 213},
|
||||
[808] = { mapFile = "TheWanderingIsle", [0] = 378},
|
||||
[1104] = { mapFile = "MageCampaignTheOculus", [1] = 800, [2] = 801, [3] = 802, [4] = 803, [0] = 799},
|
||||
[341] = { mapFile = "Ironforge", [0] = 87},
|
||||
[809] = { mapFile = "KunLaiSummit", [0] = 379, [8] = 380, [9] = 381, [10] = 382, [20] = 386, [11] = 383, [21] = 387, [12] = 384, [17] = 385},
|
||||
[937] = { mapFile = "ValeOfEternalBlossomsScenario", [1] = 521, [0] = 520},
|
||||
[810] = { mapFile = "TownlongWastes", [0] = 388, [13] = 389},
|
||||
[938] = { mapFile = "EmberdeepScenario", [1] = 522},
|
||||
[811] = { mapFile = "ValeofEternalBlossoms", [1] = 391, [2] = 392, [3] = 393, [4] = 394, [0] = 390, [19] = 396, [18] = 395},
|
||||
[939] = { mapFile = "DunMoroghScenario", [0] = 523},
|
||||
[35] = { mapFile = "LochModan", [0] = 48},
|
||||
[43] = { mapFile = "Ashenvale", [0] = 63},
|
||||
[940] = { mapFile = "tempKrasarangHordeBase", [0] = 524},
|
||||
[685] = { mapFile = "RuinsofGilneasCity", [0] = 218},
|
||||
[813] = { mapFile = "NetherstormArena", [0] = 397},
|
||||
[471] = { mapFile = "TheExodar", [0] = 103},
|
||||
[1114] = { mapFile = "HelheimRaid", [1] = 807, [2] = 808, [0] = 806},
|
||||
[686] = { mapFile = "ZulFarrak", [0] = 219},
|
||||
[1115] = { mapFile = "LegionKarazhanDungeon", [1] = 809, [2] = 810, [3] = 811, [4] = 812, [5] = 813, [6] = 814, [7] = 815, [8] = 816, [9] = 817, [10] = 818, [11] = 819, [12] = 820, [13] = 821, [14] = 822},
|
||||
[1116] = { mapFile = "PitofSaronDK", [0] = 823},
|
||||
[687] = { mapFile = "TheTempleOfAtalHakkar", [1] = 220},
|
||||
[688] = { mapFile = "BlackfathomDeeps", [1] = 221, [2] = 222, [3] = 223},
|
||||
[816] = { mapFile = "WellofEternity", [0] = 398},
|
||||
[281] = { mapFile = "Winterspring", [0] = 83},
|
||||
[689] = { mapFile = "StranglethornVale", [0] = 224},
|
||||
[473] = { mapFile = "ShadowmoonValley", [0] = 104},
|
||||
[141] = { mapFile = "Dustwallow", [0] = 70},
|
||||
[690] = { mapFile = "TheStockade", [1] = 225},
|
||||
[946] = { mapFile = "Talador", [0] = 535, [13] = 536, [14] = 537, [30] = 538},
|
||||
[691] = { mapFile = "Gnomeregan", [1] = 226, [2] = 227, [3] = 228, [4] = 229},
|
||||
[819] = { mapFile = "HourofTwilight", [1] = 400, [0] = 399},
|
||||
[947] = { mapFile = "ShadowmoonValleyDR", [0] = 539, [22] = 541, [15] = 540},
|
||||
[1126] = {[0] = 824},
|
||||
[692] = { mapFile = "Uldaman", [1] = 230, [2] = 231},
|
||||
[820] = { mapFile = "EndTime", [1] = 402, [2] = 403, [3] = 404, [4] = 405, [5] = 406, [0] = 401},
|
||||
[948] = { mapFile = "SpiresOfArak", [0] = 542},
|
||||
[181] = { mapFile = "Aszhara", [0] = 76},
|
||||
[1220] = {[0] = 981},
|
||||
[1129] = { mapFile = "CaveoftheBloodtotemScenario", [1] = 826},
|
||||
[949] = { mapFile = "Gorgrond", [0] = 543, [17] = 545, [21] = 549, [20] = 548, [19] = 547, [16] = 544, [18] = 546},
|
||||
[1130] = { mapFile = "StratholmePaladinClassMount", [1] = 827},
|
||||
[1219] = {[1] = 975, [2] = 976, [3] = 977, [4] = 978, [5] = 979, [6] = 980, [0] = 974},
|
||||
[1131] = { mapFile = "TheEyeofEternityMageClassMount", [1] = 828},
|
||||
[950] = { mapFile = "NagrandDraenor", [11] = 552, [12] = 553, [0] = 550, [10] = 551},
|
||||
[1132] = { mapFile = "HallsOfValorWarriorClassMount", [1] = 829},
|
||||
[1050] = { mapFile = "WarlockClassShrine", [0] = 717},
|
||||
[823] = { mapFile = "DarkmoonFaireIsland", [1] = 408, [0] = 407},
|
||||
[476] = { mapFile = "BloodmystIsle", [0] = 106},
|
||||
[1216] = { mapFile = "VoidElfScenario", [0] = 972},
|
||||
[696] = { mapFile = "MoltenCore", [1] = 232},
|
||||
[824] = { mapFile = "DragonSoul", [1] = 410, [2] = 411, [3] = 412, [4] = 413, [5] = 414, [6] = 415, [0] = 409},
|
||||
[1215] = { mapFile = "VoidElfHub", [0] = 971},
|
||||
[1136] = { mapFile = "ColdridgeValleyScenario", [0] = 834},
|
||||
[697] = { mapFile = "ZulGurub", [0] = 233},
|
||||
[1137] = { mapFile = "TheDeadminesPetBattle", [1] = 835, [2] = 836},
|
||||
[477] = { mapFile = "Nagrand", [0] = 107},
|
||||
[1052] = { mapFile = "DemonHunterOrderHallTerrain", [1] = 720, [2] = 721, [0] = 719},
|
||||
[1054] = { mapFile = "TheVioletHoldAcquisition", [1] = 723},
|
||||
[1139] = { mapFile = "ArathiBasinWinter", [0] = 837},
|
||||
[1212] = { mapFile = "LightforgedVindicaar", [1] = 940, [2] = 941},
|
||||
[1140] = { mapFile = "BattleforBlackrockMountain", [0] = 838},
|
||||
[699] = { mapFile = "DireMaul", [1] = 235, [2] = 236, [3] = 237, [4] = 238, [5] = 239, [6] = 240, [0] = 234},
|
||||
[1211] = {[0] = 939},
|
||||
[478] = { mapFile = "TerokkarForest", [0] = 108},
|
||||
[36] = { mapFile = "Redridge", [0] = 49},
|
||||
[700] = { mapFile = "TwilightHighlands", [0] = 241},
|
||||
[1143] = { mapFile = "GnomereganPetBattle", [1] = 840, [2] = 841, [3] = 842},
|
||||
[1210] = {[0] = 938},
|
||||
[1144] = { mapFile = "SmallBattlegroundC", [0] = 843},
|
||||
[1066] = { mapFile = "LegionVioletHoldDungeon", [1] = 732},
|
||||
[1145] = {[0] = 844},
|
||||
[479] = { mapFile = "Netherstorm", [0] = 109},
|
||||
[1146] = { mapFile = "TombofSargerasDungeon", [1] = 845, [2] = 846, [3] = 847, [4] = 848, [5] = 849},
|
||||
[1204] = {[1] = 934, [2] = 935},
|
||||
[1147] = { mapFile = "TombRaid", [1] = 850, [2] = 851, [3] = 852, [4] = 853, [5] = 854, [6] = 855, [7] = 856},
|
||||
[1202] = { mapFile = "LightforgedDraeneiSwamp", [0] = 933},
|
||||
[1148] = { mapFile = "ThroneoftheFourWinds", [1] = 857},
|
||||
[1201] = { mapFile = "InvasionPointVal", [0] = 932},
|
||||
[1149] = { mapFile = "AssaultonBrokenShoreScenario", [0] = 858},
|
||||
[480] = { mapFile = "SilvermoonCity", [0] = 110},
|
||||
[1150] = {[0] = 859},
|
||||
[704] = { mapFile = "BlackrockDepths", [1] = 242, [2] = 243},
|
||||
[1151] = { mapFile = "TheRubySanctumDKMountScenario", [0] = 860},
|
||||
[1200] = { mapFile = "InvasionPointSangua", [0] = 931},
|
||||
[1152] = { mapFile = "FelwingLedgeMardumArea", [0] = 861},
|
||||
[1199] = { mapFile = "InvasionPointNaigtal", [0] = 930},
|
||||
[1153] = {[0] = 862},
|
||||
[481] = { mapFile = "ShattrathCity", [0] = 111},
|
||||
[1154] = {[0] = 863},
|
||||
[1068] = { mapFile = "MageClassShrine", [1] = 734, [2] = 735},
|
||||
[1155] = {[0] = 864},
|
||||
[241] = { mapFile = "Moonglade", [0] = 80},
|
||||
[1156] = { mapFile = "StormheimInvasionScenario", [1] = 865, [2] = 866},
|
||||
[1070] = { mapFile = "TheVortexPinnacle", [1] = 737},
|
||||
[1157] = { mapFile = "AzsunaInvasionScenario", [1] = 867},
|
||||
[482] = { mapFile = "NetherstormArena", [0] = 112},
|
||||
[1158] = { mapFile = "ValsharahInvasionScenario", [1] = 868},
|
||||
[708] = { mapFile = "TolBarad", [0] = 244},
|
||||
[1159] = { mapFile = "HighmountainInvasionScenario", [1] = 869, [2] = 870},
|
||||
[964] = { mapFile = "OgreMines", [1] = 573},
|
||||
[1160] = { mapFile = "LostGlacierDKMountScenario", [0] = 871},
|
||||
[709] = { mapFile = "TolBaradDailyArea", [0] = 245},
|
||||
[1161] = { mapFile = "StormstoutBreweryScenario", [1] = 873, [2] = 874, [0] = 872},
|
||||
[121] = { mapFile = "Feralas", [0] = 69},
|
||||
[1162] = {[0] = 875},
|
||||
[710] = { mapFile = "TheShatteredHalls", [1] = 246},
|
||||
[1163] = {[0] = 876},
|
||||
[1073] = { mapFile = "ArtifactSubtletyRogueAcquisition", [1] = 740, [2] = 741},
|
||||
[1164] = { mapFile = "HallsofValor", [0] = 877},
|
||||
[1078] = { mapFile = "Niskara", [0] = 748},
|
||||
[1165] = { mapFile = "DemonHunterOrderHallTerrain", [1] = 879, [2] = 880, [0] = 878},
|
||||
[1079] = { mapFile = "SuamarCatacombsDungeon", [1] = 749},
|
||||
[1166] = { mapFile = "TheEyeofEternityMageClassMount", [1] = 881},
|
||||
[1080] = { mapFile = "ThunderTotem", [0] = 750},
|
||||
[1081] = { mapFile = "BlackRookHoldDungeon", [1] = 751, [2] = 752, [3] = 753, [4] = 754, [5] = 755, [6] = 756},
|
||||
[1082] = { mapFile = "UrsocsLairScenario", [0] = 757},
|
||||
[1084] = { mapFile = "GloamingReef", [0] = 758},
|
||||
[1085] = { mapFile = "70BlackTempleLegion", [1] = 759},
|
||||
[1086] = { mapFile = "MalornesNightmare", [0] = 760},
|
||||
[485] = { mapFile = "Northrend", [0] = 113},
|
||||
[1170] = { mapFile = "ArgusMacAree", [0] = 882, [3] = 883, [4] = 884},
|
||||
[1087] = { mapFile = "SuramarNoblesDistrict", [1] = 762, [2] = 763, [0] = 761},
|
||||
[1171] = { mapFile = "ArgusCore", [0] = 885, [6] = 887, [5] = 886},
|
||||
[970] = { mapFile = "TanaanJungleIntro", [1] = 578, [0] = 577},
|
||||
[1172] = { mapFile = "HallOfCommunion", [1] = 888},
|
||||
[1091] = { mapFile = "TheExodar", [0] = 775},
|
||||
[1173] = { mapFile = "TKArcatrazScenario", [1] = 889, [2] = 890},
|
||||
[486] = { mapFile = "BoreanTundra", [0] = 114},
|
||||
[37] = { mapFile = "StranglethornJungle", [0] = 50},
|
||||
[1097] = { mapFile = "ArtifactBrewmasterScenario", [1] = 791, [2] = 792},
|
||||
[1175] = {[0] = 895},
|
||||
[61] = { mapFile = "ThousandNeedles", [0] = 64},
|
||||
[1176] = {[0] = 896},
|
||||
[717] = { mapFile = "RuinsofAhnQiraj", [0] = 247},
|
||||
[1177] = { mapFile = "DragonblightChromieScenario", [1] = 898, [2] = 899, [3] = 900, [4] = 901, [5] = 902, [0] = 897},
|
||||
[973] = { mapFile = "garrisonsmvalliance_tier1", [0] = 582},
|
||||
[1178] = { mapFile = "ArgusDungeon", [0] = 903},
|
||||
[718] = { mapFile = "OnyxiasLair", [1] = 248},
|
||||
[1099] = { mapFile = "BlackRookHoldScenario", [0] = 793},
|
||||
[1174] = { mapFile = "AzuremystScenario", [1] = 892, [2] = 893, [3] = 894, [0] = 891},
|
||||
[1142] = { mapFile = "PriestClassMountScenario", [1] = 839},
|
||||
[1135] = { mapFile = "ArgusSurface", [1] = 831, [2] = 832, [0] = 830, [7] = 833},
|
||||
[1127] = { mapFile = "WailingCavernsPetBattle", [1] = 825},
|
||||
[488] = { mapFile = "Dragonblight", [0] = 115},
|
||||
[1105] = { mapFile = "ScarletMonestaryDK", [1] = 804, [2] = 805},
|
||||
[720] = { mapFile = "Uldum", [0] = 249},
|
||||
[1183] = { mapFile = "SilithusBrawl", [0] = 904},
|
||||
[976] = { mapFile = "garrisonffhorde", [27] = 586, [28] = 587, [26] = 585},
|
||||
[1184] = { mapFile = "Argus", [0] = 994},
|
||||
[721] = { mapFile = "BlackrockSpire", [1] = 250, [2] = 251, [3] = 252, [4] = 253, [5] = 254, [6] = 255},
|
||||
[1185] = {[0] = 906},
|
||||
[1088] = { mapFile = "SuramarRaid", [1] = 764, [2] = 765, [3] = 766, [4] = 767, [5] = 768, [6] = 769, [7] = 770, [8] = 771, [9] = 772},
|
||||
[1186] = { mapFile = "AzeriteBG", [0] = 907},
|
||||
[722] = { mapFile = "AuchenaiCrypts", [1] = 256, [2] = 257},
|
||||
[1187] = {[0] = 908},
|
||||
[978] = { mapFile = "Ashran", [0] = 588, [29] = 589},
|
||||
[1188] = { mapFile = "ArgusRaid", [1] = 910, [2] = 911, [3] = 912, [4] = 913, [5] = 914, [6] = 915, [7] = 916, [8] = 917, [9] = 918, [10] = 919, [11] = 920, [0] = 909},
|
||||
[723] = { mapFile = "SethekkHalls", [1] = 258, [2] = 259},
|
||||
[851] = { mapFile = "DustwallowMarshScenario", [0] = 416},
|
||||
[490] = { mapFile = "GrizzlyHills", [0] = 116},
|
||||
[1190] = { mapFile = "InvasionPointAurinor", [0] = 921},
|
||||
[724] = { mapFile = "ShadowLabyrinth", [1] = 260},
|
||||
[1191] = { mapFile = "InvasionPointBonich", [0] = 922},
|
||||
[980] = { mapFile = "garrisonffhorde_tier1", [0] = 590},
|
||||
[1192] = { mapFile = "InvasionPointCengar", [0] = 923},
|
||||
[725] = { mapFile = "TheBloodFurnace", [1] = 261},
|
||||
[1193] = { mapFile = "InvasionPointNaigtal", [0] = 924},
|
||||
[491] = { mapFile = "HowlingFjord", [0] = 117},
|
||||
[1194] = { mapFile = "InvasionPointSangua", [0] = 925},
|
||||
[726] = { mapFile = "TheUnderbog", [1] = 262},
|
||||
[1195] = { mapFile = "InvasionPointVal", [0] = 926},
|
||||
[1077] = { mapFile = "TheDreamgrove", [0] = 747},
|
||||
[1196] = { mapFile = "InvasionPointAurinor", [0] = 927},
|
||||
[727] = { mapFile = "TheSteamvault", [1] = 263, [2] = 264},
|
||||
[1197] = { mapFile = "InvasionPointBonich", [0] = 928},
|
||||
[492] = { mapFile = "IcecrownGlacier", [0] = 118},
|
||||
[1198] = { mapFile = "InvasionPointCengar", [0] = 929},
|
||||
[728] = { mapFile = "TheSlavePens", [1] = 265},
|
||||
[856] = { mapFile = "TempleofKotmogu", [0] = 417},
|
||||
[984] = { mapFile = "DraenorAuchindoun", [1] = 593},
|
||||
[601] = { mapFile = "TheForgeofSouls", [1] = 183},
|
||||
[729] = { mapFile = "TheBotanica", [1] = 266},
|
||||
[857] = { mapFile = "Krasarang", [1] = 419, [2] = 420, [3] = 421, [0] = 418},
|
||||
[493] = { mapFile = "SholazarBasin", [0] = 119},
|
||||
[602] = { mapFile = "PitofSaron", [0] = 184},
|
||||
[730] = { mapFile = "TheMechanar", [1] = 267, [2] = 268},
|
||||
[858] = { mapFile = "DreadWastes", [0] = 422},
|
||||
[986] = { mapFile = "TaladorScenario", [0] = 594},
|
||||
[603] = { mapFile = "HallsofReflection", [1] = 185},
|
||||
[731] = { mapFile = "TheArcatraz", [1] = 269, [2] = 270, [3] = 271},
|
||||
[1205] = {[0] = 936},
|
||||
[987] = { mapFile = "IronDocks", [1] = 595},
|
||||
[38] = { mapFile = "SwampOfSorrows", [0] = 51},
|
||||
[732] = { mapFile = "ManaTombs", [1] = 272},
|
||||
[860] = { mapFile = "STVDiamondMineBG", [1] = 423},
|
||||
[988] = { mapFile = "FoundryRaid", [1] = 596, [2] = 597, [3] = 598, [4] = 599, [5] = 600},
|
||||
[605] = { mapFile = "Kezan", [6] = 196, [7] = 197, [5] = 195, [0] = 194},
|
||||
[733] = { mapFile = "CoTTheBlackMorass", [0] = 273},
|
||||
[1065] = { mapFile = "NeltharionsLair", [0] = 731},
|
||||
[495] = { mapFile = "TheStormPeaks", [0] = 120},
|
||||
[606] = { mapFile = "Hyjal", [0] = 198},
|
||||
[734] = { mapFile = "CoTHillsbradFoothills", [0] = 274},
|
||||
[862] = { mapFile = "Pandaria", [0] = 424},
|
||||
[1060] = { mapFile = "DeepholmShamanAcquisition", [1] = 729},
|
||||
[607] = { mapFile = "SouthernBarrens", [0] = 199},
|
||||
[1056] = { mapFile = "MaelstromShamanHubIntro", [0] = 725},
|
||||
[1213] = {[0] = 942},
|
||||
[496] = { mapFile = "ZulDrak", [0] = 121},
|
||||
[1214] = {[0] = 943},
|
||||
[736] = { mapFile = "GilneasBattleground2", [0] = 275},
|
||||
[864] = { mapFile = "Northshire", [0] = 425, [3] = 426},
|
||||
[1051] = { mapFile = "DreadscarRift", [0] = 718},
|
||||
[609] = { mapFile = "TheRubySanctum", [0] = 200},
|
||||
[737] = { mapFile = "TheMaelstrom", [0] = 276},
|
||||
[1217] = { mapFile = "TheSunwellUnlockScenario", [1] = 973},
|
||||
[993] = { mapFile = "BlackrockTrainDepotDungeon", [1] = 606, [2] = 607, [3] = 608, [4] = 609},
|
||||
[610] = { mapFile = "VashjirKelpForest", [0] = 201},
|
||||
[1049] = { mapFile = "ArtifactSkywall", [1] = 716},
|
||||
[866] = { mapFile = "ColdridgeValley", [0] = 427, [9] = 428},
|
||||
[994] = { mapFile = "HighmaulRaid", [1] = 611, [2] = 612, [3] = 613, [4] = 614, [5] = 615, [0] = 610},
|
||||
[611] = { mapFile = "GilneasCity", [0] = 202},
|
||||
[1048] = { mapFile = "EmeraldDreamway", [0] = 715},
|
||||
[867] = { mapFile = "EastTemple", [1] = 429, [2] = 430},
|
||||
[995] = { mapFile = "UpperBlackrockSpire", [1] = 616, [2] = 617, [3] = 618},
|
||||
[1047] = { mapFile = "Niskara", [0] = 714},
|
||||
[1046] = { mapFile = "AszunaDungeon", [0] = 713},
|
||||
[1045] = { mapFile = "VaultOfTheWardens", [1] = 710, [2] = 711, [3] = 712},
|
||||
[1044] = { mapFile = "MonkOrderHallTheWanderingIsle", [0] = 709},
|
||||
[613] = { mapFile = "Vashjir", [0] = 203},
|
||||
[1042] = { mapFile = "HelheimDungeonDock", [1] = 707, [2] = 708, [0] = 706},
|
||||
[1040] = { mapFile = "NetherlightTemple", [1] = 702},
|
||||
[499] = { mapFile = "Sunwell", [0] = 122},
|
||||
[614] = { mapFile = "VashjirDepths", [0] = 204},
|
||||
[1039] = { mapFile = "IcecrownCitadelDeathKnight", [1] = 698, [2] = 699, [3] = 700, [4] = 701},
|
||||
[1038] = { mapFile = "HulnFlashback", [0] = 697},
|
||||
[1037] = { mapFile = "StormheimArtifactProtWarrior", [0] = 696},
|
||||
[615] = { mapFile = "VashjirRuins", [0] = 205},
|
||||
[1033] = { mapFile = "Suramar", [24] = 683, [33] = 685, [35] = 687, [39] = 691, [41] = 692, [42] = 693, [32] = 684, [34] = 686, [36] = 688, [38] = 690, [37] = 689, [22] = 681, [23] = 682, [0] = 680},
|
||||
[871] = { mapFile = "ScarletHalls", [1] = 431, [2] = 432},
|
||||
[1031] = { mapFile = "BrokenShorePaladin", [0] = 676},
|
||||
[301] = { mapFile = "StormwindCity", [0] = 84},
|
||||
[475] = { mapFile = "BladesEdgeMountains", [0] = 105},
|
||||
[382] = { mapFile = "Undercity", [0] = 998},
|
||||
[953] = { mapFile = "OrgrimmarRaid", [1] = 557, [2] = 558, [3] = 559, [4] = 560, [5] = 561, [6] = 562, [7] = 563, [8] = 564, [9] = 565, [10] = 566, [11] = 567, [12] = 568, [13] = 569, [14] = 570, [0] = 556},
|
||||
[1007] = { mapFile = "BrokenIsles", [0] = 619},
|
||||
[989] = { mapFile = "SpiresofArakDungeon", [1] = 601, [2] = 602},
|
||||
[873] = { mapFile = "TheHiddenPass", [0] = 433, [5] = 434},
|
||||
[501] = { mapFile = "LakeWintergrasp", [0] = 123},
|
||||
[983] = { mapFile = "DefenseofKarabor", [0] = 592},
|
||||
[971] = { mapFile = "garrisonsmvalliance", [24] = 580, [25] = 581, [23] = 579},
|
||||
[874] = { mapFile = "ScarletCathedral", [1] = 435, [2] = 436},
|
||||
[969] = { mapFile = "ShadowmoonDungeon", [1] = 574, [2] = 575, [3] = 576},
|
||||
[261] = { mapFile = "Silithus", [0] = 81, [13] = 82},
|
||||
[747] = { mapFile = "LostCityofTolvir", [0] = 277},
|
||||
[875] = { mapFile = "TheGreatWall", [1] = 437, [2] = 438},
|
||||
[502] = { mapFile = "ScarletEnclave", [0] = 124},
|
||||
[39] = { mapFile = "Westfall", [0] = 52, [17] = 55, [4] = 53, [5] = 54},
|
||||
[962] = { mapFile = "Draenor", [0] = 572},
|
||||
[876] = { mapFile = "StormstoutBrewery", [1] = 439, [2] = 440, [3] = 441, [4] = 442},
|
||||
[955] = { mapFile = "CelestialChallenge", [0] = 571},
|
||||
[951] = { mapFile = "TimelessIsle", [0] = 554, [22] = 555},
|
||||
[749] = { mapFile = "WailingCaverns", [1] = 279},
|
||||
[877] = { mapFile = "ShadowpanHideout", [1] = 444, [2] = 445, [3] = 446, [0] = 443},
|
||||
[945] = { mapFile = "TanaanJungle", [0] = 534},
|
||||
[941] = { mapFile = "FrostfireRidge", [1] = 526, [2] = 527, [3] = 528, [4] = 529, [6] = 530, [7] = 531, [8] = 532, [0] = 525, [9] = 533},
|
||||
[750] = { mapFile = "Maraudon", [1] = 280, [2] = 281},
|
||||
[878] = { mapFile = "BrewmasterScenario01", [0] = 447},
|
||||
[684] = { mapFile = "RuinsofGilneas", [0] = 217},
|
||||
[362] = { mapFile = "ThunderBluff", [0] = 88},
|
||||
[751] = { mapFile = "TheMaelstromContinent", [0] = 948},
|
||||
[182] = { mapFile = "Felwood", [0] = 77},
|
||||
[504] = { mapFile = "Dalaran", [1] = 125, [2] = 126},
|
||||
[465] = { mapFile = "Hellfire", [0] = 100},
|
||||
[752] = { mapFile = "BaradinHold", [1] = 282},
|
||||
[880] = { mapFile = "TheJadeForestScenario", [0] = 448},
|
||||
[1008] = { mapFile = "OvergrownOutpost", [1] = 621, [0] = 620},
|
||||
[443] = { mapFile = "WarsongGulch", [0] = 92},
|
||||
[753] = { mapFile = "BlackrockCaverns", [1] = 283, [2] = 284},
|
||||
[881] = { mapFile = "ValleyOfPowerScenario", [0] = 449},
|
||||
[1009] = { mapFile = "AshranAllianceFactionHub", [0] = 622},
|
||||
[626] = { mapFile = "TwinPeaks", [0] = 206},
|
||||
[754] = { mapFile = "BlackwingDescent", [1] = 285, [2] = 286},
|
||||
[882] = { mapFile = "BrewmasterScenario03", [0] = 450},
|
||||
[1010] = { mapFile = "HillsbradFoothillsBG", [0] = 623},
|
||||
[463] = { mapFile = "Ghostlands", [1] = 96, [0] = 95},
|
||||
[755] = { mapFile = "BlackwingLair", [1] = 287, [2] = 288, [3] = 289, [4] = 290},
|
||||
[883] = { mapFile = "Tyrivess", [0] = 451},
|
||||
[1011] = { mapFile = "AshranHordeFactionHub", [0] = 624},
|
||||
[381] = { mapFile = "Darnassus", [0] = 89},
|
||||
[756] = { mapFile = "TheDeadmines", [1] = 291, [2] = 292},
|
||||
[884] = { mapFile = "KunLaiPassScenario", [0] = 452},
|
||||
[540] = { mapFile = "IsleofConquest", [0] = 169},
|
||||
[604] = { mapFile = "IcecrownCitadel", [1] = 186, [2] = 187, [3] = 188, [4] = 189, [5] = 190, [6] = 191, [7] = 192, [8] = 193},
|
||||
[757] = { mapFile = "GrimBatol", [1] = 293},
|
||||
[885] = { mapFile = "MogushanPalace", [1] = 453, [2] = 454, [3] = 455},
|
||||
[467] = { mapFile = "Zangarmarsh", [0] = 102},
|
||||
}
|
||||
|
||||
function SetupMigrationData()
|
||||
mapFileToIdMap = {}
|
||||
for id, t in pairs(MapMigrationData) do
|
||||
if t.mapFile then
|
||||
mapFileToIdMap[t.mapFile] = id
|
||||
end
|
||||
end
|
||||
|
||||
uiMapIdToIdMap = {}
|
||||
for id, t in pairs(MapMigrationData) do
|
||||
for floor, uiMapId in pairs(t) do
|
||||
if floor ~= "mapFile" and floor ~= "defaultFloor" then
|
||||
uiMapIdToIdMap[uiMapId] = id * 10000 + floor
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,810 @@
|
||||
---@diagnostic disable: assign-type-mismatch
|
||||
-- HereBeDragons-Pins is a library to show pins/icons on the world map and minimap
|
||||
|
||||
local MAJOR, MINOR = "HereBeDragonsQuestie-Pins-2.0", 8
|
||||
assert(LibStub, MAJOR .. " requires LibStub")
|
||||
|
||||
---@class HereBeDragonsQuestie-Pins-2.0
|
||||
---@field MinimapGroup Frame
|
||||
local pins, _oldversion = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
if not pins then return end
|
||||
|
||||
local HBD = LibStub("HereBeDragonsQuestie-2.0")
|
||||
|
||||
local MinimapRadiusAPI = C_Minimap and C_Minimap.GetViewRadius
|
||||
|
||||
pins.updateFrame = pins.updateFrame or CreateFrame("Frame")
|
||||
|
||||
-- storage for minimap pins
|
||||
pins.minimapPins = pins.minimapPins or {}
|
||||
pins.activeMinimapPins = pins.activeMinimapPins or {}
|
||||
pins.minimapPinRegistry = pins.minimapPinRegistry or {}
|
||||
|
||||
-- and worldmap pins
|
||||
pins.worldmapPins = pins.worldmapPins or {}
|
||||
pins.worldmapPinRegistry = pins.worldmapPinRegistry or {}
|
||||
pins.worldmapPinsPool = pins.worldmapPinsPool or CreateFramePool("FRAME")
|
||||
pins.worldmapProvider = pins.worldmapProvider or CreateFromMixins(MapCanvasDataProviderMixin)
|
||||
pins.worldmapProviderPin = pins.worldmapProviderPin or CreateFromMixins(MapCanvasPinMixin)
|
||||
|
||||
-- store a reference to the active minimap object
|
||||
pins.Minimap = pins.Minimap or Minimap
|
||||
|
||||
-- Data Constants
|
||||
local WORLD_MAP_ID = 947
|
||||
|
||||
-- upvalue lua api
|
||||
local cos, sin, max = math.cos, math.sin, math.max
|
||||
local type, pairs = type, pairs
|
||||
|
||||
-- upvalue wow api
|
||||
local GetPlayerFacing = GetPlayerFacing
|
||||
|
||||
-- upvalue data tables
|
||||
local minimapPins = pins.minimapPins
|
||||
local activeMinimapPins = pins.activeMinimapPins
|
||||
local minimapPinRegistry = pins.minimapPinRegistry
|
||||
|
||||
local worldmapPins = pins.worldmapPins
|
||||
local worldmapPinRegistry = pins.worldmapPinRegistry
|
||||
local worldmapPinsPool = pins.worldmapPinsPool
|
||||
local worldmapProvider = pins.worldmapProvider
|
||||
local worldmapProviderPin = pins.worldmapProviderPin
|
||||
|
||||
local minimap_size = {
|
||||
indoor = {
|
||||
[0] = 300, -- scale
|
||||
[1] = 240, -- 1.25
|
||||
[2] = 180, -- 5/3
|
||||
[3] = 120, -- 2.5
|
||||
[4] = 80, -- 3.75
|
||||
[5] = 50, -- 6
|
||||
},
|
||||
outdoor = {
|
||||
[0] = 466 + 2/3, -- scale
|
||||
[1] = 400, -- 7/6
|
||||
[2] = 333 + 1/3, -- 1.4
|
||||
[3] = 266 + 2/6, -- 1.75
|
||||
[4] = 200, -- 7/3
|
||||
[5] = 133 + 1/3, -- 3.5
|
||||
},
|
||||
}
|
||||
|
||||
---@class MinimapShapes
|
||||
local minimap_shapes = {
|
||||
-- { upper-left, lower-left, upper-right, lower-right }
|
||||
["SQUARE"] = { false, false, false, false },
|
||||
["CORNER-TOPLEFT"] = { true, false, false, false },
|
||||
["CORNER-TOPRIGHT"] = { false, false, true, false },
|
||||
["CORNER-BOTTOMLEFT"] = { false, true, false, false },
|
||||
["CORNER-BOTTOMRIGHT"] = { false, false, false, true },
|
||||
["SIDE-LEFT"] = { true, true, false, false },
|
||||
["SIDE-RIGHT"] = { false, false, true, true },
|
||||
["SIDE-TOP"] = { true, false, true, false },
|
||||
["SIDE-BOTTOM"] = { false, true, false, true },
|
||||
["TRICORNER-TOPLEFT"] = { true, true, true, false },
|
||||
["TRICORNER-TOPRIGHT"] = { true, false, true, true },
|
||||
["TRICORNER-BOTTOMLEFT"] = { true, true, false, true },
|
||||
["TRICORNER-BOTTOMRIGHT"] = { false, true, true, true },
|
||||
}
|
||||
|
||||
local tableCache = setmetatable({}, {__mode='k'})
|
||||
|
||||
local function newCachedTable()
|
||||
local t = next(tableCache)
|
||||
if t then
|
||||
tableCache[t] = nil
|
||||
else
|
||||
t = {}
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
local function recycle(t)
|
||||
tableCache[t] = true
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------------------
|
||||
-- Minimap pin position logic
|
||||
|
||||
-- minimap rotation
|
||||
local rotateMinimap = GetCVar("rotateMinimap") == "1"
|
||||
|
||||
-- is the minimap indoors or outdoors
|
||||
local indoors = GetCVar("minimapZoom")+0 == pins.Minimap:GetZoom() and "outdoor" or "indoor"
|
||||
|
||||
local minimapPinCount, queueFullUpdate = 0, false
|
||||
---@type unknown, MinimapShapes?
|
||||
local minimapScale, minimapShape, mapRadius, minimapWidth, minimapHeight, mapSin, mapCos
|
||||
local lastZoom, lastFacing, lastXY, lastYY
|
||||
|
||||
local function drawMinimapPin(pin, data)
|
||||
local xDist, yDist = lastXY - data.x, lastYY - data.y
|
||||
|
||||
-- handle rotation
|
||||
if rotateMinimap then
|
||||
local dx, dy = xDist, yDist
|
||||
xDist = dx*mapCos - dy*mapSin
|
||||
yDist = dx*mapSin + dy*mapCos
|
||||
end
|
||||
|
||||
-- adapt delta position to the map radius
|
||||
local diffX = xDist / mapRadius
|
||||
local diffY = yDist / mapRadius
|
||||
|
||||
-- different minimap shapes
|
||||
---@type boolean|number
|
||||
local isRound = true
|
||||
if minimapShape and not (xDist == 0 or yDist == 0) then
|
||||
isRound = (xDist < 0) and 1 or 3
|
||||
if yDist < 0 then
|
||||
isRound = minimapShape[isRound]
|
||||
else
|
||||
isRound = minimapShape[isRound + 1]
|
||||
end
|
||||
end
|
||||
|
||||
-- calculate distance from the center of the map
|
||||
local dist
|
||||
if isRound then
|
||||
dist = (diffX*diffX + diffY*diffY) / 0.9^2
|
||||
else
|
||||
dist = max(diffX*diffX, diffY*diffY) / 0.9^2
|
||||
end
|
||||
|
||||
-- if distance > 1, then adapt node position to slide on the border
|
||||
if dist > 1 and data.floatOnEdge then
|
||||
dist = dist^0.5
|
||||
diffX = diffX/dist
|
||||
diffY = diffY/dist
|
||||
end
|
||||
|
||||
-- Questie Modification.
|
||||
-- data.floatOnEdge is replaced by (data.floatOnEdge and ((pin.texture and pin.texture.a and pin.texture.a ~= 0) or pin.texture == nil))
|
||||
-- icons will now only float on edge if they have an opacity which is not 0 or if no texture exist.
|
||||
data.distanceFromMinimapCenter = dist
|
||||
if dist <= 1 or (data.floatOnEdge and ((pin.texture and pin.texture.a and pin.texture.a ~= 0) or pin.texture == nil)) then
|
||||
pin:Show()
|
||||
pin:ClearAllPoints()
|
||||
pin:SetPoint("CENTER", pins.Minimap, "CENTER", diffX * minimapWidth, -diffY * minimapHeight)
|
||||
data.onEdge = (dist > 1)
|
||||
else
|
||||
pin:Hide()
|
||||
data.onEdge = nil
|
||||
pin.keep = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function IsParentMap(originMapId, toCheckMapId)
|
||||
local parentMapID = HBD.mapData[originMapId].parent
|
||||
while parentMapID and HBD.mapData[parentMapID] do
|
||||
local mapType = HBD.mapData[parentMapID].mapType
|
||||
if mapType ~= Enum.UIMapType.Zone and mapType ~= Enum.UIMapType.Dungeon and mapType ~= Enum.UIMapType.Micro then
|
||||
return false
|
||||
end
|
||||
if parentMapID == toCheckMapId then
|
||||
return true
|
||||
end
|
||||
parentMapID = HBD.mapData[parentMapID].parent
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local function UpdateMinimapPins(force)
|
||||
-- get the current player position
|
||||
local x, y, instanceID = HBD:GetPlayerWorldPosition()
|
||||
local mapID = HBD:GetPlayerZone()
|
||||
|
||||
-- get data from the API for calculations
|
||||
local zoom = pins.Minimap:GetZoom()
|
||||
local diffZoom = zoom ~= lastZoom
|
||||
|
||||
-- for rotating minimap support
|
||||
local facing
|
||||
if rotateMinimap then
|
||||
facing = GetPlayerFacing()
|
||||
else
|
||||
facing = lastFacing
|
||||
end
|
||||
|
||||
-- check for all values to be available (starting with 7.1.0, instances don't report coordinates)
|
||||
if not x or not y or (rotateMinimap and not facing) then
|
||||
minimapPinCount = 0
|
||||
for pin in pairs(activeMinimapPins) do
|
||||
pin:Hide()
|
||||
activeMinimapPins[pin] = nil
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local newScale = pins.Minimap:GetScale()
|
||||
if minimapScale ~= newScale then
|
||||
minimapScale = newScale
|
||||
force = true
|
||||
end
|
||||
|
||||
if x ~= lastXY or y ~= lastYY or diffZoom or facing ~= lastFacing or force then
|
||||
-- minimap information
|
||||
minimapShape = GetMinimapShape and minimap_shapes[GetMinimapShape() or "ROUND"]
|
||||
minimapWidth = pins.Minimap:GetWidth() / 2
|
||||
minimapHeight = pins.Minimap:GetHeight() / 2
|
||||
if MinimapRadiusAPI then
|
||||
mapRadius = C_Minimap.GetViewRadius()
|
||||
else
|
||||
mapRadius = minimap_size[indoors][zoom] / 2
|
||||
end
|
||||
|
||||
-- update upvalues for icon placement
|
||||
lastZoom = zoom
|
||||
lastFacing = facing
|
||||
lastXY, lastYY = x, y
|
||||
|
||||
if rotateMinimap then
|
||||
mapSin = sin(facing)
|
||||
mapCos = cos(facing)
|
||||
end
|
||||
|
||||
for pin, data in pairs(minimapPins) do
|
||||
if instanceID == data.instanceID and math.abs(x-data.x) + math.abs(y-data.y) < 500 then -- questie specific fix
|
||||
activeMinimapPins[pin] = data
|
||||
data.keep = true
|
||||
-- draw the pin (this may reset data.keep if outside of the map)
|
||||
drawMinimapPin(pin, data)
|
||||
end
|
||||
end
|
||||
|
||||
minimapPinCount = 0
|
||||
for pin, data in pairs(activeMinimapPins) do
|
||||
if not data.keep then
|
||||
pin:Hide()
|
||||
activeMinimapPins[pin] = nil
|
||||
else
|
||||
minimapPinCount = minimapPinCount + 1
|
||||
data.keep = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function UpdateMinimapIconPosition()
|
||||
|
||||
-- get the current map zoom
|
||||
local zoom = pins.Minimap:GetZoom()
|
||||
local diffZoom = zoom ~= lastZoom
|
||||
-- if the map zoom changed, run a full update sweep
|
||||
if diffZoom then
|
||||
UpdateMinimapPins()
|
||||
return
|
||||
end
|
||||
|
||||
-- we have no active minimap pins, just return early
|
||||
if minimapPinCount == 0 then return end
|
||||
|
||||
local x, y = HBD:GetPlayerWorldPosition()
|
||||
|
||||
-- for rotating minimap support
|
||||
local facing
|
||||
if rotateMinimap then
|
||||
facing = GetPlayerFacing()
|
||||
else
|
||||
facing = lastFacing
|
||||
end
|
||||
|
||||
-- check for all values to be available (starting with 7.1.0, instances don't report coordinates)
|
||||
if not x or not y or (rotateMinimap and not facing) then
|
||||
UpdateMinimapPins()
|
||||
return
|
||||
end
|
||||
|
||||
local refresh
|
||||
local newScale = pins.Minimap:GetScale()
|
||||
if minimapScale ~= newScale then
|
||||
minimapScale = newScale
|
||||
refresh = true
|
||||
end
|
||||
|
||||
if x ~= lastXY or y ~= lastYY or facing ~= lastFacing or refresh then
|
||||
-- update radius of the map
|
||||
if MinimapRadiusAPI then
|
||||
mapRadius = C_Minimap.GetViewRadius()
|
||||
else
|
||||
mapRadius = minimap_size[indoors][zoom] / 2
|
||||
end
|
||||
-- update upvalues for icon placement
|
||||
lastXY, lastYY = x, y
|
||||
lastFacing = facing
|
||||
|
||||
if rotateMinimap then
|
||||
mapSin = sin(facing)
|
||||
mapCos = cos(facing)
|
||||
end
|
||||
|
||||
-- iterate all nodes and check if they are still in range of our minimap display
|
||||
for pin, data in pairs(activeMinimapPins) do
|
||||
-- update the position of the node
|
||||
drawMinimapPin(pin, data)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function UpdateMinimapZoom()
|
||||
if not MinimapRadiusAPI then
|
||||
local zoom = pins.Minimap:GetZoom()
|
||||
if GetCVar("minimapZoom") == GetCVar("minimapInsideZoom") then
|
||||
pins.Minimap:SetZoom(zoom < 2 and zoom + 1 or zoom - 1)
|
||||
end
|
||||
indoors = GetCVar("minimapZoom")+0 == pins.Minimap:GetZoom() and "outdoor" or "indoor"
|
||||
pins.Minimap:SetZoom(zoom)
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------------------
|
||||
-- WorldMap data provider
|
||||
|
||||
-- setup pin pool
|
||||
worldmapPinsPool.parent = WorldMapFrame:GetCanvas()
|
||||
worldmapPinsPool.creationFunc = function(framePool)
|
||||
local frame = CreateFrame(framePool.frameType, nil, framePool.parent)
|
||||
frame:SetSize(1, 1)
|
||||
return Mixin(frame, worldmapProviderPin)
|
||||
end
|
||||
worldmapPinsPool.resetterFunc = function(pinPool, pin)
|
||||
FramePool_HideAndClearAnchors(pinPool, pin)
|
||||
pin:OnReleased()
|
||||
|
||||
pin.pinTemplate = nil
|
||||
pin.owningMap = nil
|
||||
end
|
||||
|
||||
-- register pin pool with the world map
|
||||
WorldMapFrame.pinPools["HereBeDragonsPinsTemplateQuestie"] = worldmapPinsPool
|
||||
|
||||
-- provider base API
|
||||
function worldmapProvider:RemoveAllData()
|
||||
self:GetMap():RemoveAllPinsByTemplate("HereBeDragonsPinsTemplateQuestie")
|
||||
end
|
||||
|
||||
function worldmapProvider:RemovePinByIcon(icon)
|
||||
for pin in self:GetMap():EnumeratePinsByTemplate("HereBeDragonsPinsTemplateQuestie") do
|
||||
if pin.icon == icon then
|
||||
self:GetMap():RemovePin(pin)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function worldmapProvider:RemovePinsByRef(ref)
|
||||
for pin in self:GetMap():EnumeratePinsByTemplate("HereBeDragonsPinsTemplateQuestie") do
|
||||
if pin.icon and worldmapPinRegistry[ref][pin.icon] then
|
||||
self:GetMap():RemovePin(pin)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- questie specific change
|
||||
local lastUiMapId = -1;
|
||||
worldmapProvider.forceUpdate = false; --Put into worldmapProvider to allow addons to force update from outside of HBD.
|
||||
function worldmapProvider:RefreshAllData(fromOnShow)
|
||||
local mapId = self:GetMap():GetMapID()
|
||||
if(lastUiMapId ~= mapId or worldmapProvider.forceUpdate) then
|
||||
self:RemoveAllData()
|
||||
local cacheMap = self:GetMap()
|
||||
local uiMapID = cacheMap:GetMapID()
|
||||
for icon, data in pairs(worldmapPins) do
|
||||
self:HandlePin(icon, data, uiMapID, cacheMap)
|
||||
end
|
||||
--DEFAULT_CHAT_FRAME:AddMessage(mapId .. " - " .. lastUiMapId .. " : " .. tostring(worldmapProvider.forceUpdate));
|
||||
lastUiMapId = mapId;
|
||||
worldmapProvider.forceUpdate = false;
|
||||
end
|
||||
end
|
||||
|
||||
function worldmapProvider:HandlePin(icon, data, uiMapId, cacheMap)
|
||||
local uiMapID = uiMapId or self:GetMap():GetMapID()
|
||||
|
||||
-- check for a valid map
|
||||
if not uiMapID then return end
|
||||
|
||||
--Questie Modification
|
||||
if (Questie.db.profile.hideIconsOnContinents == true) and (HBD.mapData[uiMapID].mapType == Enum.UIMapType.Continent or uiMapID == 947) or (uiMapID ~= data.uiMapID and data.worldMapShowFlag == HBD_PINS_WORLDMAP_SHOW_CURRENT) then
|
||||
icon:Hide();
|
||||
return;
|
||||
elseif(uiMapID == data.uiMapID and data.worldMapShowFlag == HBD_PINS_WORLDMAP_SHOW_CURRENT) then
|
||||
icon:Show();
|
||||
end
|
||||
|
||||
local x, y
|
||||
if uiMapID == WORLD_MAP_ID then
|
||||
-- should this pin show on the world map?
|
||||
if uiMapID ~= data.uiMapID and data.worldMapShowFlag ~= HBD_PINS_WORLDMAP_SHOW_WORLD then return end
|
||||
|
||||
-- translate to the world map
|
||||
x, y = HBD:GetAzerothWorldMapCoordinatesFromWorld(data.x, data.y, data.instanceID)
|
||||
else
|
||||
-- check that it matches the instance
|
||||
if not HBD.mapData[uiMapID] or HBD.mapData[uiMapID].instance ~= data.instanceID then return end
|
||||
|
||||
if uiMapID ~= data.uiMapID then
|
||||
local mapType = HBD.mapData[uiMapID].mapType
|
||||
if not data.uiMapID then
|
||||
if mapType == Enum.UIMapType.Continent and data.worldMapShowFlag >= HBD_PINS_WORLDMAP_SHOW_CONTINENT then
|
||||
--pass
|
||||
elseif mapType ~= Enum.UIMapType.Zone and mapType ~= Enum.UIMapType.Dungeon and mapType ~= Enum.UIMapType.Micro then
|
||||
-- fail
|
||||
return
|
||||
end
|
||||
else
|
||||
local show = true -- Questie fix to show icons in neighbour areas
|
||||
local parentMapID = HBD.mapData[data.uiMapID].parent
|
||||
while parentMapID and HBD.mapData[parentMapID] do
|
||||
if parentMapID == uiMapID then
|
||||
local parentMapType = HBD.mapData[parentMapID].mapType
|
||||
-- show on any parent zones if they are normal zones
|
||||
if data.worldMapShowFlag >= HBD_PINS_WORLDMAP_SHOW_PARENT and
|
||||
(parentMapType == Enum.UIMapType.Zone or parentMapType == Enum.UIMapType.Dungeon or parentMapType == Enum.UIMapType.Micro) then
|
||||
show = true
|
||||
-- show on the continent
|
||||
elseif data.worldMapShowFlag >= HBD_PINS_WORLDMAP_SHOW_CONTINENT and
|
||||
parentMapType == Enum.UIMapType.Continent then
|
||||
show = true
|
||||
elseif data.worldMapShowFlag == HBD_PINS_WORLDMAP_SHOW_CURRENT then
|
||||
-- Questie modifications!
|
||||
show = false
|
||||
end
|
||||
break
|
||||
-- worldmap is handled above already
|
||||
else
|
||||
parentMapID = HBD.mapData[parentMapID].parent
|
||||
end
|
||||
end
|
||||
|
||||
if not show then return end
|
||||
end
|
||||
end
|
||||
|
||||
-- translate coordinates
|
||||
x, y = HBD:GetZoneCoordinatesFromWorld(data.x, data.y, uiMapID)
|
||||
end
|
||||
if x and y then
|
||||
--worldmapProvider.forceUpdate = true;
|
||||
(cacheMap or self:GetMap()):AcquirePin("HereBeDragonsPinsTemplateQuestie", icon, x, y, data.frameLevelType)
|
||||
end
|
||||
end
|
||||
|
||||
-- map pin base API
|
||||
function worldmapProviderPin:OnLoad()
|
||||
self:UseFrameLevelType("PIN_FRAME_LEVEL_AREA_POI")
|
||||
self:SetScalingLimits(1, 1.0, 1.2)
|
||||
end
|
||||
|
||||
function worldmapProviderPin:OnAcquired(icon, x, y, frameLevelType)
|
||||
self:UseFrameLevelType(frameLevelType or "PIN_FRAME_LEVEL_AREA_POI")
|
||||
self:SetPosition(x, y)
|
||||
|
||||
self.icon = icon
|
||||
icon:SetParent(self)
|
||||
icon:ClearAllPoints()
|
||||
icon:SetPoint("CENTER", self, "CENTER")
|
||||
icon:Show()
|
||||
end
|
||||
|
||||
function worldmapProviderPin:OnReleased()
|
||||
if self.icon then
|
||||
self.icon:Hide()
|
||||
self.icon:SetParent(UIParent)
|
||||
self.icon:ClearAllPoints()
|
||||
self.icon = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- register with the world map
|
||||
WorldMapFrame:AddDataProvider(worldmapProvider)
|
||||
|
||||
-- map event handling
|
||||
local function UpdateMinimap()
|
||||
UpdateMinimapZoom()
|
||||
UpdateMinimapPins()
|
||||
end
|
||||
|
||||
local function UpdateWorldMap()
|
||||
worldmapProvider:RefreshAllData()
|
||||
end
|
||||
|
||||
local last_update = 0
|
||||
local function OnUpdateHandler(frame, elapsed)
|
||||
last_update = last_update + elapsed
|
||||
if last_update > 1 or queueFullUpdate then
|
||||
UpdateMinimapPins(queueFullUpdate)
|
||||
last_update = 0
|
||||
queueFullUpdate = false
|
||||
else
|
||||
UpdateMinimapIconPosition()
|
||||
end
|
||||
end
|
||||
pins.updateFrame:SetScript("OnUpdate", OnUpdateHandler)
|
||||
|
||||
local function OnEventHandler(frame, event, ...)
|
||||
if event == "CVAR_UPDATE" then
|
||||
local cvar, value = ...
|
||||
if cvar == "ROTATE_MINIMAP" then
|
||||
rotateMinimap = (value == "1")
|
||||
queueFullUpdate = true
|
||||
end
|
||||
elseif event == "MINIMAP_UPDATE_ZOOM" then
|
||||
UpdateMinimap()
|
||||
elseif event == "PLAYER_LOGIN" then
|
||||
-- recheck cvars after login
|
||||
rotateMinimap = GetCVar("rotateMinimap") == "1"
|
||||
elseif event == "PLAYER_ENTERING_WORLD" then
|
||||
UpdateMinimap()
|
||||
UpdateWorldMap()
|
||||
end
|
||||
end
|
||||
|
||||
pins.updateFrame:SetScript("OnEvent", OnEventHandler)
|
||||
pins.updateFrame:UnregisterAllEvents()
|
||||
pins.updateFrame:RegisterEvent("CVAR_UPDATE")
|
||||
pins.updateFrame:RegisterEvent("MINIMAP_UPDATE_ZOOM")
|
||||
pins.updateFrame:RegisterEvent("PLAYER_LOGIN")
|
||||
pins.updateFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
|
||||
--- Fuck adding too much emmy support to libs.
|
||||
---@diagnostic disable-next-line: undefined-field
|
||||
HBD.RegisterCallback(pins, "PlayerZoneChanged", UpdateMinimap)
|
||||
|
||||
|
||||
--- Add a icon to the minimap (x/y world coordinate version)
|
||||
-- Note: This API does not let you specify a map to limit the pin to, it'll be shown on all maps these coordinates are valid for.
|
||||
-- @param ref Reference to your addon to track the icon under (ie. your "self" or string identifier)
|
||||
-- @param icon Icon Frame
|
||||
-- @param instanceID Instance ID of the map to add the icon to
|
||||
-- @param x X position in world coordinates
|
||||
-- @param y Y position in world coordinates
|
||||
-- @param floatOnEdge flag if the icon should float on the edge of the minimap when going out of range, or hide immediately (default false)
|
||||
function pins:AddMinimapIconWorld(ref, icon, instanceID, x, y, floatOnEdge)
|
||||
if not ref then
|
||||
error(MAJOR..": AddMinimapIconWorld: 'ref' must not be nil", 2)
|
||||
end
|
||||
if type(icon) ~= "table" or not icon.SetPoint then
|
||||
error(MAJOR..": AddMinimapIconWorld: 'icon' must be a frame", 2)
|
||||
end
|
||||
if type(instanceID) ~= "number" or type(x) ~= "number" or type(y) ~= "number" then
|
||||
error(MAJOR..": AddMinimapIconWorld: 'instanceID', 'x' and 'y' must be numbers", 2)
|
||||
end
|
||||
|
||||
if not minimapPinRegistry[ref] then
|
||||
minimapPinRegistry[ref] = {}
|
||||
end
|
||||
|
||||
minimapPinRegistry[ref][icon] = true
|
||||
|
||||
local t = minimapPins[icon] or newCachedTable()
|
||||
t.instanceID = instanceID
|
||||
t.x = x
|
||||
t.y = y
|
||||
t.floatOnEdge = floatOnEdge
|
||||
t.uiMapID = nil
|
||||
t.showInParentZone = nil
|
||||
|
||||
minimapPins[icon] = t
|
||||
queueFullUpdate = true
|
||||
|
||||
icon:SetParent(pins.MinimapGroup or pins.Minimap)
|
||||
end
|
||||
|
||||
--- Add a icon to the minimap (UiMapID zone coordinate version)
|
||||
-- The pin will only be shown on the map specified, or optionally its parent map if specified
|
||||
-- @param ref Reference to your addon to track the icon under (ie. your "self" or string identifier)
|
||||
-- @param icon Icon Frame
|
||||
-- @param uiMapID uiMapID of the map to place the icon on
|
||||
-- @param x X position in local/point coordinates (0-1), relative to the zone
|
||||
-- @param y Y position in local/point coordinates (0-1), relative to the zone
|
||||
-- @param showInParentZone flag if the icon should be shown in its parent zone - ie. an icon in a microdungeon in the outdoor zone itself (default false)
|
||||
-- @param floatOnEdge flag if the icon should float on the edge of the minimap when going out of range, or hide immediately (default false)
|
||||
function pins:AddMinimapIconMap(ref, icon, uiMapID, x, y, showInParentZone, floatOnEdge)
|
||||
if not ref then
|
||||
error(MAJOR..": AddMinimapIconMap: 'ref' must not be nil", 2)
|
||||
end
|
||||
if type(icon) ~= "table" or not icon.SetPoint then
|
||||
error(MAJOR..": AddMinimapIconMap: 'icon' must be a frame", 2)
|
||||
end
|
||||
if type(uiMapID) ~= "number" or type(x) ~= "number" or type(y) ~= "number" then
|
||||
error(MAJOR..": AddMinimapIconMap: 'uiMapID', 'x' and 'y' must be numbers", 2)
|
||||
end
|
||||
|
||||
-- convert to world coordinates and use our known adding function
|
||||
local xCoord, yCoord, instanceID = HBD:GetWorldCoordinatesFromZone(x, y, uiMapID)
|
||||
if not xCoord then return end
|
||||
|
||||
self:AddMinimapIconWorld(ref, icon, instanceID, xCoord, yCoord, floatOnEdge)
|
||||
|
||||
-- store extra information
|
||||
minimapPins[icon].uiMapID = uiMapID
|
||||
minimapPins[icon].showInParentZone = showInParentZone
|
||||
end
|
||||
|
||||
--- Check if a floating minimap icon is on the edge of the map
|
||||
-- @param icon the minimap icon
|
||||
function pins:IsMinimapIconOnEdge(icon)
|
||||
if not icon then return false end
|
||||
local data = minimapPins[icon]
|
||||
if not data then return nil end
|
||||
|
||||
return data.onEdge
|
||||
end
|
||||
|
||||
--- Remove a minimap icon
|
||||
-- @param ref Reference to your addon to track the icon under (ie. your "self" or string identifier)
|
||||
-- @param icon Icon Frame
|
||||
function pins:RemoveMinimapIcon(ref, icon)
|
||||
if not ref or not icon or not minimapPinRegistry[ref] then return end
|
||||
minimapPinRegistry[ref][icon] = nil
|
||||
if minimapPins[icon] then
|
||||
recycle(minimapPins[icon])
|
||||
minimapPins[icon] = nil
|
||||
activeMinimapPins[icon] = nil
|
||||
end
|
||||
icon:Hide()
|
||||
end
|
||||
|
||||
--- Remove all minimap icons belonging to your addon (as tracked by "ref")
|
||||
-- @param ref Reference to your addon to track the icon under (ie. your "self" or string identifier)
|
||||
function pins:RemoveAllMinimapIcons(ref)
|
||||
if not ref or not minimapPinRegistry[ref] then return end
|
||||
for icon in pairs(minimapPinRegistry[ref]) do
|
||||
recycle(minimapPins[icon])
|
||||
minimapPins[icon] = nil
|
||||
activeMinimapPins[icon] = nil
|
||||
icon:Hide()
|
||||
end
|
||||
wipe(minimapPinRegistry[ref])
|
||||
end
|
||||
|
||||
--- Set the minimap object to position the pins on. Needs to support the usual functions a Minimap-type object exposes.
|
||||
-- @param minimapObject The new minimap object, or nil to restore the default
|
||||
function pins:SetMinimapObject(minimapObject)
|
||||
pins.Minimap = minimapObject or Minimap
|
||||
for pin in pairs(minimapPins) do
|
||||
pin:SetParent(pins.Minimap)
|
||||
end
|
||||
UpdateMinimapPins(true)
|
||||
end
|
||||
|
||||
-- world map constants
|
||||
-- show worldmap pin only on zone map (Questie modification)
|
||||
HBD_PINS_WORLDMAP_SHOW_CURRENT = -1
|
||||
-- show worldmap pin on its parent zone map (if any)
|
||||
HBD_PINS_WORLDMAP_SHOW_PARENT = 1
|
||||
-- show worldmap pin on the continent map
|
||||
HBD_PINS_WORLDMAP_SHOW_CONTINENT = 2
|
||||
-- show worldmap pin on the continent and world map
|
||||
HBD_PINS_WORLDMAP_SHOW_WORLD = 3
|
||||
|
||||
--- Add a icon to the world map (x/y world coordinate version)
|
||||
-- Note: This API does not let you specify a map to limit the pin to, it'll be shown on all maps these coordinates are valid for.
|
||||
-- @param ref Reference to your addon to track the icon under (ie. your "self" or string identifier)
|
||||
-- @param icon Icon Frame
|
||||
-- @param instanceID Instance ID of the map to add the icon to
|
||||
-- @param x X position in world coordinates
|
||||
-- @param y Y position in world coordinates
|
||||
-- @param showFlag Flag to control on which maps this pin will be shown
|
||||
-- @param frameLevel Optional Frame Level type registered with the WorldMapFrame, defaults to PIN_FRAME_LEVEL_AREA_POI
|
||||
function pins:AddWorldMapIconWorld(ref, icon, instanceID, x, y, showFlag, frameLevel)
|
||||
if not ref then
|
||||
error(MAJOR..": AddWorldMapIconWorld: 'ref' must not be nil", 2)
|
||||
end
|
||||
if type(icon) ~= "table" or not icon.SetPoint then
|
||||
error(MAJOR..": AddWorldMapIconWorld: 'icon' must be a frame", 2)
|
||||
end
|
||||
if type(instanceID) ~= "number" or type(x) ~= "number" or type(y) ~= "number" then
|
||||
error(MAJOR..": AddWorldMapIconWorld: 'instanceID', 'x' and 'y' must be numbers", 2)
|
||||
end
|
||||
if showFlag ~= nil and type(showFlag) ~= "number" then
|
||||
error(MAJOR..": AddWorldMapIconWorld: 'showFlag' must be a number (or nil)", 2)
|
||||
end
|
||||
|
||||
if not worldmapPinRegistry[ref] then
|
||||
worldmapPinRegistry[ref] = {}
|
||||
end
|
||||
|
||||
worldmapPinRegistry[ref][icon] = true
|
||||
|
||||
local t = worldmapPins[icon] or newCachedTable()
|
||||
t.instanceID = instanceID
|
||||
t.x = x
|
||||
t.y = y
|
||||
t.uiMapID = nil
|
||||
t.worldMapShowFlag = showFlag or 0
|
||||
t.frameLevelType = frameLevel
|
||||
|
||||
worldmapPins[icon] = t
|
||||
|
||||
worldmapProvider:HandlePin(icon, t)
|
||||
end
|
||||
|
||||
--- Add a icon to the world map (uiMapID zone coordinate version)
|
||||
-- @param ref Reference to your addon to track the icon under (ie. your "self" or string identifier)
|
||||
-- @param icon Icon Frame
|
||||
-- @param uiMapID uiMapID of the map to place the icon on
|
||||
-- @param x X position in local/point coordinates (0-1), relative to the zone
|
||||
-- @param y Y position in local/point coordinates (0-1), relative to the zone
|
||||
-- @param showFlag Flag to control on which maps this pin will be shown
|
||||
-- @param frameLevel Optional Frame Level type registered with the WorldMapFrame, defaults to PIN_FRAME_LEVEL_AREA_POI
|
||||
function pins:AddWorldMapIconMap(ref, icon, uiMapID, x, y, showFlag, frameLevel)
|
||||
if not ref then
|
||||
error(MAJOR..": AddWorldMapIconMap: 'ref' must not be nil", 2)
|
||||
end
|
||||
if type(icon) ~= "table" or not icon.SetPoint then
|
||||
error(MAJOR..": AddWorldMapIconMap: 'icon' must be a frame", 2)
|
||||
end
|
||||
if type(uiMapID) ~= "number" or type(x) ~= "number" or type(y) ~= "number" then
|
||||
error(MAJOR..": AddWorldMapIconMap: 'uiMapID', 'x' and 'y' must be numbers", 2)
|
||||
end
|
||||
if showFlag ~= nil and type(showFlag) ~= "number" then
|
||||
error(MAJOR..": AddWorldMapIconMap: 'showFlag' must be a number (or nil)", 2)
|
||||
end
|
||||
|
||||
-- convert to world coordinates
|
||||
local xCoord, yCoord, instanceID = HBD:GetWorldCoordinatesFromZone(x, y, uiMapID)
|
||||
if not xCoord then return end
|
||||
|
||||
if not worldmapPinRegistry[ref] then
|
||||
worldmapPinRegistry[ref] = {}
|
||||
end
|
||||
|
||||
worldmapPinRegistry[ref][icon] = true
|
||||
|
||||
local t = worldmapPins[icon] or newCachedTable()
|
||||
t.instanceID = instanceID
|
||||
t.x = xCoord
|
||||
t.y = yCoord
|
||||
t.uiMapID = uiMapID
|
||||
t.worldMapShowFlag = showFlag or 0
|
||||
t.frameLevelType = frameLevel
|
||||
|
||||
worldmapPins[icon] = t
|
||||
|
||||
worldmapProvider:HandlePin(icon, t)
|
||||
end
|
||||
|
||||
--- Remove a worldmap icon
|
||||
-- @param ref Reference to your addon to track the icon under (ie. your "self" or string identifier)
|
||||
-- @param icon Icon Frame
|
||||
function pins:RemoveWorldMapIcon(ref, icon)
|
||||
if not ref or not icon or not worldmapPinRegistry[ref] then return end
|
||||
worldmapPinRegistry[ref][icon] = nil
|
||||
if worldmapPins[icon] then
|
||||
recycle(worldmapPins[icon])
|
||||
worldmapPins[icon] = nil
|
||||
end
|
||||
worldmapProvider:RemovePinByIcon(icon)
|
||||
|
||||
worldmapProvider.forceUpdate = true;
|
||||
end
|
||||
|
||||
--- Remove all worldmap icons belonging to your addon (as tracked by "ref")
|
||||
-- @param ref Reference to your addon to track the icon under (ie. your "self" or string identifier)
|
||||
function pins:RemoveAllWorldMapIcons(ref)
|
||||
if not ref or not worldmapPinRegistry[ref] then return end
|
||||
for icon in pairs(worldmapPinRegistry[ref]) do
|
||||
recycle(worldmapPins[icon])
|
||||
worldmapPins[icon] = nil
|
||||
end
|
||||
worldmapProvider:RemovePinsByRef(ref)
|
||||
wipe(worldmapPinRegistry[ref])
|
||||
|
||||
worldmapProvider.forceUpdate = true;
|
||||
end
|
||||
|
||||
--- Return the angle and distance from the player to the specified pin
|
||||
-- @param icon icon object (minimap or worldmap)
|
||||
-- @return angle, distance where angle is in radians and distance in yards
|
||||
function pins:GetVectorToIcon(icon)
|
||||
if not icon then return nil, nil end
|
||||
local data = minimapPins[icon] or worldmapPins[icon]
|
||||
if not data then return nil, nil end
|
||||
|
||||
local x, y, instance = HBD:GetPlayerWorldPosition()
|
||||
if not x or not y or instance ~= data.instanceID then return nil end
|
||||
|
||||
return HBD:GetWorldVector(instance, x, y, data.x, data.y)
|
||||
end
|
||||
@@ -0,0 +1,20 @@
|
||||
## Interface: 90207
|
||||
## Title: Lib: HereBeDragons
|
||||
## Notes: HereBeDragons is a data API for the World of Warcraft mapping system
|
||||
## Author: Nevcairiel
|
||||
## X-eMail: h.leppkes@gmail.com
|
||||
## X-Category: Library
|
||||
## X-License: BSD
|
||||
## X-Website: http://www.wowace.com/addons/herebedragons/
|
||||
## Version: 2.09-release
|
||||
## X-Curse-Project-ID: 94348
|
||||
|
||||
LibStub\LibStub.lua
|
||||
CallbackHandler-1.0\CallbackHandler-1.0.lua
|
||||
|
||||
# WoW 8.0+ version
|
||||
HereBeDragons-2.0.lua
|
||||
HereBeDragons-Pins-2.0.lua
|
||||
|
||||
# Migration Data for 7.x -> 8.0 migration
|
||||
HereBeDragons-Migrate.lua
|
||||
@@ -0,0 +1,30 @@
|
||||
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info
|
||||
-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke
|
||||
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS!
|
||||
local LibStub = _G[LIBSTUB_MAJOR]
|
||||
|
||||
if not LibStub or LibStub.minor < LIBSTUB_MINOR then
|
||||
LibStub = LibStub or {libs = {}, minors = {} }
|
||||
_G[LIBSTUB_MAJOR] = LibStub
|
||||
LibStub.minor = LIBSTUB_MINOR
|
||||
|
||||
function LibStub:NewLibrary(major, minor)
|
||||
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)")
|
||||
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.")
|
||||
|
||||
local oldminor = self.minors[major]
|
||||
if oldminor and oldminor >= minor then return nil end
|
||||
self.minors[major], self.libs[major] = minor, self.libs[major] or {}
|
||||
return self.libs[major], oldminor
|
||||
end
|
||||
|
||||
function LibStub:GetLibrary(major, silent)
|
||||
if not self.libs[major] and not silent then
|
||||
error(("Cannot find a library instance of %q."):format(tostring(major)), 2)
|
||||
end
|
||||
return self.libs[major], self.minors[major]
|
||||
end
|
||||
|
||||
function LibStub:IterateLibraries() return pairs(self.libs) end
|
||||
setmetatable(LibStub, { __call = LibStub.GetLibrary })
|
||||
end
|
||||
@@ -0,0 +1,9 @@
|
||||
## Interface: 20400
|
||||
## Title: Lib: LibStub
|
||||
## Notes: Universal Library Stub
|
||||
## Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel
|
||||
## X-Website: http://jira.wowace.com/browse/LS
|
||||
## X-Category: Library
|
||||
## X-License: Public Domain
|
||||
|
||||
LibStub.lua
|
||||
Reference in New Issue
Block a user