fix(options): use {} not { ... } for tab tables
Five Options files seeded their tab tables with { ... } instead of {}.
At chunk scope WoW passes ... = (addonName, addonTable), so each table
got two stray junk entries instead of being empty; { ... } is also a
strict Lua 5.0 parse error. Fixed QuestieOptions.tabs and the Arrow,
General, Keybinds, and Tracker tab tables. Cherry-picked from
phase2-lua50-sweep (the only version-independent fix in that branch).
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@@ -12,7 +12,7 @@ local l10n = QuestieLoader:ImportModule("l10n")
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---@type QuestieCombatQueue
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local QuestieCombatQueue = QuestieLoader:ImportModule("QuestieCombatQueue")
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QuestieOptions.tabs = { ... }
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QuestieOptions.tabs = {}
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QuestieConfigFrame = nil
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local AceGUI = LibStub("AceGUI-3.0")
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