fix(options): use {} not { ... } for tab tables

Five Options files seeded their tab tables with { ... } instead of {}.
At chunk scope WoW passes ... = (addonName, addonTable), so each table
got two stray junk entries instead of being empty; { ... } is also a
strict Lua 5.0 parse error. Fixed QuestieOptions.tabs and the Arrow,
General, Keybinds, and Tracker tab tables. Cherry-picked from
phase2-lua50-sweep (the only version-independent fix in that branch).
This commit is contained in:
Xurkon
2026-06-08 16:24:46 -05:00
parent d92ae93870
commit 700445c248
6 changed files with 6 additions and 5 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ local l10n = QuestieLoader:ImportModule("l10n")
---@type QuestieCombatQueue
local QuestieCombatQueue = QuestieLoader:ImportModule("QuestieCombatQueue")
QuestieOptions.tabs = { ... }
QuestieOptions.tabs = {}
QuestieConfigFrame = nil
local AceGUI = LibStub("AceGUI-3.0")