From 76d4e6e4c8f8da2c476c8c9acbe34c0881ae666c Mon Sep 17 00:00:00 2001 From: Xurkon Date: Fri, 12 Jun 2026 18:15:21 -0500 Subject: [PATCH] docs: move recommendations to minimap icon sliders --- CHANGELOG.md | 2 +- .../Options/GeneralTab/QuestieOptionsGeneral.lua | 9 --------- Modules/Options/IconsTab/QuestieOptionsIcons.lua | 14 ++++++++++++-- 3 files changed, 13 insertions(+), 12 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 5827038..0c1e7d7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -41,7 +41,7 @@ ### Bug Fixes -- **[Tooltip UI - Low/High-End Recommendations]** Added a short recommendation block in the Learner Tooltips settings so low-end users have a lighter starting point and high-end users can enable the full tooltip stack without guessing which toggles belong together. +- **[Icons UI - Minimap Cutoff/Fade Suggestions]** Added short low-end and high-end recommendation text to the Minimap Icon Range Cutoff and Minimap Icon Fade Distance controls so the icon settings explain their intended starting points instead of leaving players to guess. - **[Map - Minimap Fade No Longer Hides Icons]** (#17) Distance-based minimap fading now clamps to the configured faded-icon opacity floor instead of reaching 0 alpha. The fade distance can visually de-emphasize distant icons, but only the range cutoff can remove them from the minimap. - **[Regression Tests - Learner Spawn And Tooltip Fallback]** Fixed the two previously failing specs: AscensionDB-owned NPC spawn overrides now keep their curated coordinates even in learner mode, preventing stale learner zones from leaking wrong-corner pins; and NPC quest-start tooltip fallback now calls `QuestieDB:GetQuest` correctly so objective summary text appears when no live objective tooltip is registered. - **[Performance - Minimap Filter And Learner Kill Hot Paths]** (#20) Reduced two likely stutter sources introduced after 1.6.2: minimap fade passes now cache expensive quest-filter visibility checks for already-visible icons instead of re-running them every 0.1s per icon, while still forcing a fresh check before hidden icons reappear; and the learner kill path no longer runs the spawn-evidence merge scan before the merger's three-evidence minimum can succeed. diff --git a/Modules/Options/GeneralTab/QuestieOptionsGeneral.lua b/Modules/Options/GeneralTab/QuestieOptionsGeneral.lua index f822884..4ca38f1 100644 --- a/Modules/Options/GeneralTab/QuestieOptionsGeneral.lua +++ b/Modules/Options/GeneralTab/QuestieOptionsGeneral.lua @@ -496,15 +496,6 @@ function QuestieOptions.tabs.general:Initialize() order = 8.55, name = function() return l10n('Learner Tooltips'); end, }, - learnerTooltipRecommendation = { - type = "description", - order = 8.555, - name = function() - return l10n( - "Low-end PC: keep the learner extras minimal. Start with learner tooltips on, but leave the secondary tooltip, data source line, auto-resize, and the extra learner detail lines off unless you need them.\nHigh-end PC: turn on learner tooltips, the secondary tooltip, data source, spawn line, confidence line, total spawns, and auto-resize." - ) - end, - }, learnerTooltips = { type = "toggle", order = 8.56, diff --git a/Modules/Options/IconsTab/QuestieOptionsIcons.lua b/Modules/Options/IconsTab/QuestieOptionsIcons.lua index b8fea91..d13a986 100644 --- a/Modules/Options/IconsTab/QuestieOptionsIcons.lua +++ b/Modules/Options/IconsTab/QuestieOptionsIcons.lua @@ -531,7 +531,12 @@ function QuestieOptions.tabs.icons:Initialize() type = "range", order = 4.35, name = function() return l10n('Minimap Icon Range Cutoff'); end, - desc = function() return l10n('How far away minimap icons can remain visible.\n(Default: %s)', optionsDefaults.profile.minimapIconRangeCutoff); end, + desc = function() + return l10n( + "How far away minimap icons can remain visible.\nSuggested low-end PC range: 100-250.\nSuggested high-end PC range: 466-1000.\n(Default: %s)", + optionsDefaults.profile.minimapIconRangeCutoff + ) + end, width = 3.1, min = 25, max = 1000, @@ -546,7 +551,12 @@ function QuestieOptions.tabs.icons:Initialize() type = "range", order = 4.4, name = function() return l10n('Minimap Icon Fade Distance'); end, - desc = function() return l10n('How much objective icons should fade depending on distance.\n(Default: %s)', optionsDefaults.profile.fadeLevel); end, + desc = function() + return l10n( + "How much objective icons should fade depending on distance.\nSuggested low-end PC range: 100-250.\nSuggested high-end PC range: match or exceed the cutoff if you want no distance fade.\n(Default: %s)", + optionsDefaults.profile.fadeLevel + ) + end, width = 3.1, min = 10, max = 1000,