feat: QuestieLearner comprehensive overhaul v1.2.6
- Full quest field capture (title, level, objectives, description, money, zone) - Mouseover filter: only record NPCs with QUESTGIVER npcFlag (0x02) or known DB entries - OnTargetChanged: cache GUID for kill tracking only, no more spurious LearnNPC calls - Grid-bucket coordinate clustering (COORD_GRID=2.0) replaces naive radius dedup - Object recording: detect GameObject loot, gossip, and quest giver/finisher - Item loot: async GetItemInfo retry via GET_ITEM_INFO_RECEIVED event - LearnQuestGiver: entityType parameter (1=NPC,2=obj,3=item) for correct wiki layout - InjectLearnedData: uses grid clustering in all merge paths - MergeImport: calls InjectLearnedData immediately after merge (live override injection) - README: corrected import reload requirement description - CHANGELOG + docs/changelog.html updated with developer detail
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@@ -288,6 +288,12 @@ function QuestieLearnerExport:MergeImport()
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self.lastImportData = nil
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self.lastImportStats = nil
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-- Push merged data into QuestieDB overrides immediately (no reload required for override data)
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local QuestieLearner = QuestieLoader:ImportModule("QuestieLearner")
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if QuestieLearner and QuestieLearner.InjectLearnedData then
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QuestieLearner:InjectLearnedData()
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end
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local msg = "Import complete: merged " .. merged .. " entries, skipped " .. skipped .. " (already known)."
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Questie:Debug(Questie.DEBUG_DEVELOP, "[LearnerExport]", msg)
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return true, msg
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