feat: Release v1.3.2 — Taint Resolution & Stability patches

This commit is contained in:
Xurkon
2026-03-18 15:08:52 -05:00
parent b3021eb06d
commit aed0daf4ce
14 changed files with 107 additions and 99 deletions
+2 -29
View File
@@ -471,11 +471,8 @@ QuestieComms._yellWaitingQuests = {}
QuestieComms._yellQueue = {}
QuestieComms._isYelling = false
local _loadupTime_removeme = GetTime() -- this will be removed in 6.0.1 or 6.1, when we can figure out a proper way to prevent
-- yelling quests on login. Not enough time to make and test a proper fix
function QuestieComms:YellProgress(questId)
if Questie.db.profile.disableYellComms or badYellLocations[C_Map.GetBestMapForUnit("player")] or QuestiePlayer.numberOfGroupMembers > 4 or GetTime() - _loadupTime_removeme < 8 then
if Questie.db.profile.disableYellComms or badYellLocations[C_Map.GetBestMapForUnit("player")] or QuestiePlayer.numberOfGroupMembers > 4 then
return
end
if not QuestieComms._yellWaitingQuests[questId] then
@@ -484,35 +481,11 @@ function QuestieComms:YellProgress(questId)
tinsert(QuestieComms._yellQueue, questId)
else
QuestieComms._isYelling = true
C_Timer.After(2, function()
_DoYell(questId)
end)
-- Yell progress feature is currently disabled
end
end
end
_DoYell = function(questId)
--[[local data = {}
local _, count = QuestieComms:PopulateQuestDataPacketV2(questId, data, 1)
if count > 0 then -- dont send quests with no objectives
local packet = _QuestieComms:CreatePacket(_QuestieComms.QC_ID_YELL_PROGRESS);
packet.data[1] = data;
packet.data.priority = "BULK"
packet.data.writeMode = _QuestieComms.QC_WRITE_YELL
packet:write();
QuestieComms._yellWaitingQuests[questId] = nil
end
local nextQuest = tremove(QuestieComms._yellQueue, 1)
if nextQuest then
C_Timer.After(2, function()
_DoYell(nextQuest)
end)
else
QuestieComms._isYelling = false
end]]
end
_QuestieComms._isBroadcasting = false
_QuestieComms._needsNewBroadcast = false
_QuestieComms._nextBroadcastData = {}
+9 -21
View File
@@ -93,29 +93,17 @@ function QuestieComms.data:RegisterTooltip(questId, playerName, objectives)
--Questie:Debug(Questie.DEBUG_DEVELOP, "Adding tooltip lookup", lookupKey, questId, playerName);
if(objective.type == "i") then
local item = QuestieDB:GetItem(objective.id);
if not item or item.Hidden then
return
end
for index, source in pairs(item.Sources or {}) do
local sourceType = string.sub(source.Type, 1, 1);
local sourceId = source.Id;
local sourceLookupKey = sourceType.."_"..sourceId;
QuestieComms.data:AddTooltip(playerName, questId, sourceLookupKey, objectiveIndex, objective);
if item and not item.Hidden then
for index, source in pairs(item.Sources or {}) do
local sourceType = string.sub(source.Type, 1, 1);
local sourceId = source.Id;
local sourceLookupKey = sourceType.."_"..sourceId;
QuestieComms.data:AddTooltip(playerName, questId, sourceLookupKey, objectiveIndex, objective);
end
end
else
QuestieComms.data:AddTooltip(playerName, questId, lookupKey, objectiveIndex, objective);
end
--[[if(not commsTooltipLookup[lookupKey]) then
commsTooltipLookup[lookupKey] = {}
end
if(not commsTooltipLookup[lookupKey][playerName]) then
commsTooltipLookup[lookupKey][playerName] = {};
end
if(not commsTooltipLookup[lookupKey][playerName][questId]) then
commsTooltipLookup[lookupKey][playerName][questId] = {};
end
commsTooltipLookup[lookupKey][playerName][questId][objectiveIndex] = objective;
playerRegisteredTooltips[playerName][questId][lookupKey] = true;]]--
QuestieComms.data:AddTooltip(playerName, questId, lookupKey, objectiveIndex, objective);
end
end
end