v9.8.9: Badlands Trophy quest, 7:XT NPC data, fix AreaId CRITICAL spam
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@@ -70,7 +70,8 @@ local bindTruthTable = {
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['disabled'] = function() return false end,
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}
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local _QuestLogScrollBar = QuestLogScrollFrameScrollBar or QuestLogListScrollFrame.ScrollBar or QuestLogListScrollFrameScrollBar
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local _QuestLogScrollBar = QuestLogScrollFrameScrollBar or QuestLogListScrollFrame.ScrollBar or
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QuestLogListScrollFrameScrollBar
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---@param quest table The table provided by QuestieDB.GetQuest(questId)
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function TrackerUtils:ShowQuestLog(quest)
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@@ -107,7 +108,6 @@ function TrackerUtils:ShowQuestLog(quest)
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QuestLog_Update()
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end
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---@param title string The name of the WayPoint
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---@param zone number The zone ID number
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---@param x number X coordinate
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@@ -670,7 +670,8 @@ local function _GetZoneName(zoneOrSort, questId)
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else
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-- The quest has no explicit zone or category. Fallback to "Unknown Zone"
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zoneName = "Unknown Zone"
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Questie:Debug(Questie.DEBUG_CRITICAL, "[TrackerUtils:_GetZoneName] zoneOrSort", zoneOrSort, "of quest", questId, "is not in the Database!")
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Questie:Debug(Questie.DEBUG_CRITICAL, "[TrackerUtils:_GetZoneName] zoneOrSort", zoneOrSort, "of quest",
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questId, "is not in the Database!")
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end
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else
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-- Let's create custom Zones based on Sorting type.
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@@ -890,15 +891,18 @@ function TrackerUtils:GetSortedQuestIds()
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local playerPosition
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questZoneProximityTimer = C_Timer.NewTicker(5.0, function()
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if IsInInstance() and questZoneProximityTimer then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[TrackerUtils:GetSortedQuestIds] - Zone Proximity Timer Stoped!")
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Questie:Debug(Questie.DEBUG_DEVELOP,
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"[TrackerUtils:GetSortedQuestIds] - Zone Proximity Timer Stoped!")
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questZoneProximityTimer:Cancel()
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questZoneProximityTimer = nil
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else
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local position = _GetWorldPlayerPosition()
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if position then
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local distance = playerPosition and _GetDistance(position.x, position.y, playerPosition.x, playerPosition.y)
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local distance = playerPosition and
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_GetDistance(position.x, position.y, playerPosition.x, playerPosition.y)
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if not distance or distance > 0.01 then -- Position has changed
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Questie:Debug(Questie.DEBUG_SPAM, "[TrackerUtils:GetSortedQuestIds] - Zone Proximity Timer Updated!")
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Questie:Debug(Questie.DEBUG_SPAM,
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"[TrackerUtils:GetSortedQuestIds] - Zone Proximity Timer Updated!")
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playerPosition = position
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local orderCopy = {}
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@@ -1006,9 +1010,11 @@ function TrackerUtils:GetSortedQuestIds()
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else
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local position = _GetWorldPlayerPosition()
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if position then
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local distance = playerPosition and _GetDistance(position.x, position.y, playerPosition.x, playerPosition.y)
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local distance = playerPosition and
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_GetDistance(position.x, position.y, playerPosition.x, playerPosition.y)
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if not distance or distance > 0.01 then -- Position has changed
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Questie:Debug(Questie.DEBUG_SPAM, "[TrackerUtils:GetSortedQuestIds] - Proximity Timer Updated!")
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Questie:Debug(Questie.DEBUG_SPAM,
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"[TrackerUtils:GetSortedQuestIds] - Proximity Timer Updated!")
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playerPosition = position
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local orderCopy = {}
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@@ -1119,16 +1125,13 @@ function TrackerUtils:UpdateVoiceOverPlayButtons()
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end
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for i = 1, 75 do
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local title, _, _, isHeader, _, _, _, questId = GetQuestLogTitle(i)
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local title, level, questTag, isHeader, isCollapsed, isComplete, isDaily, questId = GetQuestLogTitle(i)
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if not (title and questId) then
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break
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end
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if not isHeader then
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if title and questId and (not isHeader) then
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if not VoiceOver.QuestOverlayUI.questPlayButtons[questId] then
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VoiceOver.QuestOverlayUI:CreatePlayButton(questId)
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table.insert(VoiceOver.QuestOverlayUI.displayedButtons, VoiceOver.QuestOverlayUI.questPlayButtons[questId])
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table.insert(VoiceOver.QuestOverlayUI.displayedButtons,
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VoiceOver.QuestOverlayUI.questPlayButtons[questId])
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end
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end
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end
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