feat: add DEBUG_LEARNER and DEBUG_COMMS categories for targeted learner/comms debugging
This commit is contained in:
@@ -221,7 +221,7 @@ end
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-- Removes the quest from everyones external quest-log
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-- Removes the quest from everyones external quest-log
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function _QuestieComms:BroadcastQuestRemove(questId) -- broadcast quest update to group or raid
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function _QuestieComms:BroadcastQuestRemove(questId) -- broadcast quest update to group or raid
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local partyType = QuestiePlayer:GetGroupType()
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local partyType = QuestiePlayer:GetGroupType()
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieComms:BroadcastQuestRemove] QuestId:", questId, "partyType:", tostring(partyType))
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Questie:Debug(Questie.DEBUG_COMMS, "[QuestieComms:BroadcastQuestRemove] QuestId:", questId, "partyType:", tostring(partyType))
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if partyType then
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if partyType then
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--Do we really need to make this?
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--Do we really need to make this?
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local questPacket = _QuestieComms:CreatePacket(_QuestieComms.QC_ID_BROADCAST_QUEST_REMOVE);
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local questPacket = _QuestieComms:CreatePacket(_QuestieComms.QC_ID_BROADCAST_QUEST_REMOVE);
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@@ -523,7 +523,7 @@ function _QuestieComms:BroadcastQuestLog(eventName, sendMode, targetPlayer) -- b
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return
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return
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end
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end
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local partyType = QuestiePlayer:GetGroupType()
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local partyType = QuestiePlayer:GetGroupType()
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieComms] Message", eventName, "partyType:", tostring(partyType))
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Questie:Debug(Questie.DEBUG_COMMS, "[QuestieComms] Message", eventName, "partyType:", tostring(partyType))
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if partyType then
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if partyType then
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local sorted = {}
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local sorted = {}
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@@ -640,7 +640,7 @@ function _QuestieComms:BroadcastQuestLogV2(eventName, sendMode, targetPlayer) --
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return
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return
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end
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end
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local partyType = QuestiePlayer:GetGroupType()
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local partyType = QuestiePlayer:GetGroupType()
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieComms] Message", eventName, "partyType:", tostring(partyType))
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Questie:Debug(Questie.DEBUG_COMMS, "[QuestieComms] Message", eventName, "partyType:", tostring(partyType))
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if partyType then
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if partyType then
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local sorted = {}
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local sorted = {}
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@@ -754,7 +754,7 @@ end
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-- The "Hi" of questie, request others to send their questlog.
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-- The "Hi" of questie, request others to send their questlog.
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function _QuestieComms:RequestQuestLog(eventName) -- broadcast quest update to group or raid
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function _QuestieComms:RequestQuestLog(eventName) -- broadcast quest update to group or raid
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local partyType = QuestiePlayer:GetGroupType()
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local partyType = QuestiePlayer:GetGroupType()
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieComms] Message", eventName, "partyType:", tostring(partyType))
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Questie:Debug(Questie.DEBUG_COMMS, "[QuestieComms] Message", eventName, "partyType:", tostring(partyType))
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if partyType then
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if partyType then
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--Do we really need to make this?
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--Do we really need to make this?
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local questPacket = _QuestieComms:CreatePacket(_QuestieComms.QC_ID_REQUEST_FULL_QUESTLIST);
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local questPacket = _QuestieComms:CreatePacket(_QuestieComms.QC_ID_REQUEST_FULL_QUESTLIST);
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@@ -867,7 +867,7 @@ _QuestieComms.packets = {
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if not remoteQuestPacket then
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if not remoteQuestPacket then
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Questie:Error("[QuestieComms] QC_ID_BROADCAST_QUEST_REMOVE no remoteQuestPacket")
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Questie:Error("[QuestieComms] QC_ID_BROADCAST_QUEST_REMOVE no remoteQuestPacket")
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end
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end
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieComms] Received: QC_ID_BROADCAST_QUEST_REMOVE")
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Questie:Debug(Questie.DEBUG_COMMS, "[QuestieComms] Received: QC_ID_BROADCAST_QUEST_REMOVE")
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local playerName = remoteQuestPacket.playerName;
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local playerName = remoteQuestPacket.playerName;
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local questId = remoteQuestPacket.id;
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local questId = remoteQuestPacket.id;
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@@ -985,11 +985,11 @@ function _QuestieComms:Broadcast(packet)
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packet.writeMode = nil -- we dont need to include these in the packet data
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packet.writeMode = nil -- we dont need to include these in the packet data
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if packetWriteMode == _QuestieComms.QC_WRITE_WHISPER then
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if packetWriteMode == _QuestieComms.QC_WRITE_WHISPER then
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local compressedData = QuestieSerializer:Serialize(packet);
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local compressedData = QuestieSerializer:Serialize(packet);
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Questie:Debug(Questie.DEBUG_DEVELOP,"send(|cFFFF2222", string.len(compressedData), "|r)")
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Questie:Debug(Questie.DEBUG_COMMS,"send(|cFFFF2222", string.len(compressedData), "|r)")
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Questie:SendCommMessage(_QuestieComms.prefix, compressedData, packetWriteMode, packetTarget, packetPriority)
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Questie:SendCommMessage(_QuestieComms.prefix, compressedData, packetWriteMode, packetTarget, packetPriority)
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elseif packetWriteMode == _QuestieComms.QC_WRITE_CHANNEL then
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elseif packetWriteMode == _QuestieComms.QC_WRITE_CHANNEL then
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local compressedData = QuestieSerializer:Serialize(packet);
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local compressedData = QuestieSerializer:Serialize(packet);
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Questie:Debug(Questie.DEBUG_DEVELOP,"send(|cFFFF2222", string.len(compressedData), "|r)")
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Questie:Debug(Questie.DEBUG_COMMS,"send(|cFFFF2222", string.len(compressedData), "|r)")
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-- Always do channel messages as BULK priority
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-- Always do channel messages as BULK priority
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Questie:SendCommMessage(_QuestieComms.prefix, compressedData, packetWriteMode, GetChannelName("questiecom"), "BULK")
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Questie:SendCommMessage(_QuestieComms.prefix, compressedData, packetWriteMode, GetChannelName("questiecom"), "BULK")
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--OLD: C_ChatInfo.SendAddonMessage("questie", compressedData, "CHANNEL", GetChannelName("questiecom"))
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--OLD: C_ChatInfo.SendAddonMessage("questie", compressedData, "CHANNEL", GetChannelName("questiecom"))
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@@ -1001,7 +1001,7 @@ function _QuestieComms:Broadcast(packet)
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Questie:SendCommMessage(_QuestieComms.prefix, compressedData, packetWriteMode, "BULK")
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Questie:SendCommMessage(_QuestieComms.prefix, compressedData, packetWriteMode, "BULK")
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else
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else
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local compressedData = QuestieSerializer:Serialize(packet);
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local compressedData = QuestieSerializer:Serialize(packet);
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Questie:Debug(Questie.DEBUG_DEVELOP, "send(|cFFFF2222", string.len(compressedData), "|r)")
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Questie:Debug(Questie.DEBUG_COMMS, "send(|cFFFF2222", string.len(compressedData), "|r)")
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Questie:SendCommMessage(_QuestieComms.prefix, compressedData, packetWriteMode, nil, packetPriority)
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Questie:SendCommMessage(_QuestieComms.prefix, compressedData, packetWriteMode, nil, packetPriority)
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--OLD: C_ChatInfo.SendAddonMessage("questie", compressedData, packet.writeMode)
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--OLD: C_ChatInfo.SendAddonMessage("questie", compressedData, packet.writeMode)
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end
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end
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@@ -1013,7 +1013,7 @@ end
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function _QuestieComms:OnCommReceived_unsafe(message, distribution, sender)
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function _QuestieComms:OnCommReceived_unsafe(message, distribution, sender)
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--print("[" .. distribution .."][" .. sender .. "] " .. message)
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--print("[" .. distribution .."][" .. sender .. "] " .. message)
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Questie:Debug(Questie.DEBUG_DEVELOP, "|cFF22FF22", "sender:", "|r", sender, "distribution:", distribution, "Packet length:",string.len(message))
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Questie:Debug(Questie.DEBUG_COMMS, "|cFF22FF22", "sender:", "|r", sender, "distribution:", distribution, "Packet length:",string.len(message))
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if message and sender and sender ~= UnitName("player") then
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if message and sender and sender ~= UnitName("player") then
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local decompressedData
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local decompressedData
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if distribution == "YELL" then
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if distribution == "YELL" then
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@@ -1027,7 +1027,7 @@ function _QuestieComms:OnCommReceived_unsafe(message, distribution, sender)
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--Check if the message version is the same base value
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--Check if the message version is the same base value
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if distribution == "YELL" and decompressedData.msgId and _QuestieComms.packets[decompressedData.msgId] then
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if distribution == "YELL" and decompressedData.msgId and _QuestieComms.packets[decompressedData.msgId] then
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decompressedData.playerName = sender;
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decompressedData.playerName = sender;
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Questie:Debug(Questie.DEBUG_DEVELOP, "Executing message ID: ", decompressedData.msgId, "From: ", sender)
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Questie:Debug(Questie.DEBUG_COMMS, "Executing message ID: ", decompressedData.msgId, "From: ", sender)
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_QuestieComms.packets[decompressedData.msgId].read(decompressedData)
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_QuestieComms.packets[decompressedData.msgId].read(decompressedData)
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elseif(decompressedData and decompressedData.msgVer and floor(decompressedData.msgVer) == floor(commMessageVersion)) then
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elseif(decompressedData and decompressedData.msgVer and floor(decompressedData.msgVer) == floor(commMessageVersion)) then
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if(decompressedData and decompressedData.msgId and _QuestieComms.packets[decompressedData.msgId]) then
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if(decompressedData and decompressedData.msgId and _QuestieComms.packets[decompressedData.msgId]) then
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@@ -1049,7 +1049,7 @@ function _QuestieComms:OnCommReceived_unsafe(message, distribution, sender)
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end
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end
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decompressedData.playerName = sender;
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decompressedData.playerName = sender;
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Questie:Debug(Questie.DEBUG_DEVELOP, "Executing message ID: ", decompressedData.msgId, "From: ", sender, "MessageVersion:", decompressedData.msgVer)
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Questie:Debug(Questie.DEBUG_COMMS, "Executing message ID: ", decompressedData.msgId, "From: ", sender, "MessageVersion:", decompressedData.msgVer)
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_QuestieComms.packets[decompressedData.msgId].read(decompressedData);
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_QuestieComms.packets[decompressedData.msgId].read(decompressedData);
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else
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else
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@@ -391,6 +391,8 @@ function QuestieOptions.tabs.advanced:Initialize()
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[2] = "DEBUG_INFO",
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[2] = "DEBUG_INFO",
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[3] = "DEBUG_DEVELOP",
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[3] = "DEBUG_DEVELOP",
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[4] = "DEBUG_SPAM",
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[4] = "DEBUG_SPAM",
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[5] = "DEBUG_LEARNER",
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[6] = "DEBUG_COMMS",
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},
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},
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order = 5.09,
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order = 5.09,
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name = function() return l10n('Debug level to print'); end,
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name = function() return l10n('Debug level to print'); end,
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@@ -162,7 +162,7 @@ function QuestieLearner:LearnNPC(npcId, name, level, subName, npcFlags, factionS
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existing.mc = (existing.mc or 0) + 1
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existing.mc = (existing.mc or 0) + 1
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if isNew then
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if isNew then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieLearner] New NPC learned:", npcId, name or "?")
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Questie:Debug(Questie.DEBUG_LEARNER, "[QuestieLearner] New NPC learned:", npcId, name or "?")
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end
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end
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_Learner:BroadcastIfCommsAvailable("NPC", npcId, existing)
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_Learner:BroadcastIfCommsAvailable("NPC", npcId, existing)
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end
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end
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@@ -179,11 +179,11 @@ end
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-- [17] details text [18] finishText [19] completedText
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-- [17] details text [18] finishText [19] completedText
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function QuestieLearner:LearnQuest(questId, data)
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function QuestieLearner:LearnQuest(questId, data)
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if not self:IsEnabled() then
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if not self:IsEnabled() then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieLearner] LearnQuest blocked: learner not enabled")
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Questie:Debug(Questie.DEBUG_LEARNER, "[QuestieLearner] LearnQuest blocked: learner not enabled")
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return
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return
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end
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end
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if not Questie.db.global.learnedData.settings.learnQuests then
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if not Questie.db.global.learnedData.settings.learnQuests then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieLearner] LearnQuest blocked: learnQuests=", tostring(Questie.db.global.learnedData.settings.learnQuests))
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Questie:Debug(Questie.DEBUG_LEARNER, "[QuestieLearner] LearnQuest blocked: learnQuests=", tostring(Questie.db.global.learnedData.settings.learnQuests))
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return
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return
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end
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end
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if not questId or questId <= 0 then return end
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if not questId or questId <= 0 then return end
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@@ -204,7 +204,7 @@ function QuestieLearner:LearnQuest(questId, data)
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existing.mc = (existing.mc or 0) + 1
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existing.mc = (existing.mc or 0) + 1
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if isNew then
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if isNew then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieLearner] New quest learned:", questId, existing[1] or "?")
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Questie:Debug(Questie.DEBUG_LEARNER, "[QuestieLearner] New quest learned:", questId, existing[1] or "?")
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end
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end
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_Learner:BroadcastIfCommsAvailable("QUEST", questId, existing)
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_Learner:BroadcastIfCommsAvailable("QUEST", questId, existing)
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end
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end
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@@ -259,7 +259,7 @@ function QuestieLearner:LearnItem(itemId, name, itemLevel, requiredLevel, itemCl
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existing.mc = (existing.mc or 0) + 1
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existing.mc = (existing.mc or 0) + 1
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if isNew then
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if isNew then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieLearner] New item learned:", itemId, name or "?")
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Questie:Debug(Questie.DEBUG_LEARNER, "[QuestieLearner] New item learned:", itemId, name or "?")
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end
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end
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_Learner:BroadcastIfCommsAvailable("ITEM", itemId, existing)
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_Learner:BroadcastIfCommsAvailable("ITEM", itemId, existing)
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end
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end
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@@ -313,7 +313,7 @@ function QuestieLearner:LearnObject(objectId, name)
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existing.mc = (existing.mc or 0) + 1
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existing.mc = (existing.mc or 0) + 1
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if isNew then
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if isNew then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieLearner] New object learned:", objectId, name or "?")
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Questie:Debug(Questie.DEBUG_LEARNER, "[QuestieLearner] New object learned:", objectId, name or "?")
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end
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end
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_Learner:BroadcastIfCommsAvailable("OBJECT", objectId, existing)
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_Learner:BroadcastIfCommsAvailable("OBJECT", objectId, existing)
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end
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end
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@@ -650,7 +650,7 @@ end
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-- Fires after the player clicks Accept; questLogIndex and questId are available here
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-- Fires after the player clicks Accept; questLogIndex and questId are available here
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function QuestieLearner:OnQuestAccepted(questLogIndex, questId)
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function QuestieLearner:OnQuestAccepted(questLogIndex, questId)
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieLearner] OnQuestAccepted: idx=" .. tostring(questLogIndex) .. " id=" .. tostring(questId))
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Questie:Debug(Questie.DEBUG_LEARNER, "[QuestieLearner] OnQuestAccepted: idx=" .. tostring(questLogIndex) .. " id=" .. tostring(questId))
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-- Resolve questId from log index if not provided
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-- Resolve questId from log index if not provided
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if not questId or questId <= 0 then
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if not questId or questId <= 0 then
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if questLogIndex then
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if questLogIndex then
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@@ -881,7 +881,7 @@ function QuestieLearner:OnCombatLogEvent(...)
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end
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end
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end
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end
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Questie:Debug(Questie.DEBUG_DEVELOP, "[QuestieLearner] Kill recorded: NPC", npcId, destName)
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Questie:Debug(Questie.DEBUG_LEARNER, "[QuestieLearner] Kill recorded: NPC", npcId, destName)
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self:LearnNPC(npcId, destName, nil, nil, nil, nil)
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self:LearnNPC(npcId, destName, nil, nil, nil, nil)
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end
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end
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@@ -139,6 +139,8 @@ Questie.DEBUG_ELEVATED = 2 ^ 1
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Questie.DEBUG_INFO = 2 ^ 2
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Questie.DEBUG_INFO = 2 ^ 2
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Questie.DEBUG_DEVELOP = 2 ^ 3
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Questie.DEBUG_DEVELOP = 2 ^ 3
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Questie.DEBUG_SPAM = 2 ^ 4
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Questie.DEBUG_SPAM = 2 ^ 4
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Questie.DEBUG_LEARNER = 2 ^ 5
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Questie.DEBUG_COMMS = 2 ^ 6
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function Questie:Debug(msgDebugLevel, ...)
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function Questie:Debug(msgDebugLevel, ...)
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if (Questie.db.profile.debugEnabled) then
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if (Questie.db.profile.debugEnabled) then
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@@ -154,6 +156,8 @@ function Questie:Debug(msgDebugLevel, ...)
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if (band(msgDebugLevel, Questie.DEBUG_INFO) ~= 0) then prefix = prefix .. "|cff00bc32[INFO]|r " end
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if (band(msgDebugLevel, Questie.DEBUG_INFO) ~= 0) then prefix = prefix .. "|cff00bc32[INFO]|r " end
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if (band(msgDebugLevel, Questie.DEBUG_DEVELOP) ~= 0) then prefix = prefix .. "|cff7c83ff[DEVELOP]|r " end
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if (band(msgDebugLevel, Questie.DEBUG_DEVELOP) ~= 0) then prefix = prefix .. "|cff7c83ff[DEVELOP]|r " end
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if (band(msgDebugLevel, Questie.DEBUG_SPAM) ~= 0) then prefix = prefix .. "|cffff8484[SPAM]|r " end
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if (band(msgDebugLevel, Questie.DEBUG_SPAM) ~= 0) then prefix = prefix .. "|cffff8484[SPAM]|r " end
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if (band(msgDebugLevel, Questie.DEBUG_LEARNER) ~= 0) then prefix = prefix .. "|cff00e5ff[LEARNER]|r " end
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if (band(msgDebugLevel, Questie.DEBUG_COMMS) ~= 0) then prefix = prefix .. "|cffff9f00[COMMS]|r " end
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if orig_Print then
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if orig_Print then
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orig_Print(Questie, prefix, ...)
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orig_Print(Questie, prefix, ...)
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Block a user