fix: trace loot source gameobjects
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@@ -2976,6 +2976,21 @@ function QuestieLearner:OnLootOpened()
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for i = 1, numItems do
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for i = 1, numItems do
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local _, lootName, _, _, lootQuality = GetLootSlotInfo(i)
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local _, lootName, _, _, lootQuality = GetLootSlotInfo(i)
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if lootName then
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if lootName then
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if GetLootSourceInfo then
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local sources = { GetLootSourceInfo(i) }
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local sourceCount = table.getn(sources)
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for j = 1, sourceCount, 2 do
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local sourceGuid = sources[j]
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local sourceQty = sources[j + 1]
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TraceLearnerEntity("loot_source", sourceGuid, nil, sourceQty, lootName)
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if type(sourceGuid) == "string" then
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local sourceId, sourceType = GetIdAndTypeFromGUID(sourceGuid)
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if sourceType == "GameObject" and sourceId and sourceId > 0 then
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self:LearnObject(sourceId, nil)
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end
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end
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end
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end
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local link = GetLootSlotLink(i)
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local link = GetLootSlotLink(i)
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if link then
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if link then
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local itemId = tonumber(string.match(link, "item:(%d+)"))
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local itemId = tonumber(string.match(link, "item:(%d+)"))
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@@ -374,6 +374,8 @@ describe("Audit Pass 10 - additional performance findings (snapshot)", function(
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assert.is_true(has(learner, 'TraceLearnerEntity("mouseover", guid, unitType, entityId, name)'))
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assert.is_true(has(learner, 'TraceLearnerEntity("mouseover", guid, unitType, entityId, name)'))
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assert.is_true(has(learner, 'TraceLearnerEntity("target", guid, unitType, entityId, name)'))
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assert.is_true(has(learner, 'TraceLearnerEntity("target", guid, unitType, entityId, name)'))
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assert.is_true(has(learner, 'TraceLearnerEntity("loot_target", targetGuid, targetType, targetId, UnitName("target"))'))
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assert.is_true(has(learner, 'TraceLearnerEntity("loot_target", targetGuid, targetType, targetId, UnitName("target"))'))
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assert.is_true(has(learner, 'GetLootSourceInfo then'))
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assert.is_true(has(learner, 'TraceLearnerEntity("loot_source", sourceGuid, nil, sourceQty, lootName)'))
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assert.is_true(has(learner, 'TraceLearnerEntity("gossip", npcGuid, unitType, id, name)'))
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assert.is_true(has(learner, 'TraceLearnerEntity("gossip", npcGuid, unitType, id, name)'))
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assert.is_true(has(learner, 'self:LearnObject(entityId, name)'))
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assert.is_true(has(learner, 'self:LearnObject(entityId, name)'))
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assert.is_true(has(learner, 'if unitType == "GameObject" then'))
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assert.is_true(has(learner, 'if unitType == "GameObject" then'))
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