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**A universal WoW quest-helper with a plugin architecture for any private server.** [Download Latest](https://github.com/Xurkon/Questie-X/releases/latest)  •  [View Source](https://github.com/Xurkon/Questie-X)  •  [Documentation](https://xurkon.github.io/Questie-X/)
--- ## About Questie-X is a fork of the original [Questie](https://github.com/Questie/Questie) addon, rebuilt to run reliably on any private server regardless of realm type or custom content. It fixes longstanding Lua errors, corrects API incompatibilities introduced by custom server emulators, and introduces a plugin system so server-specific quest databases can be distributed and maintained separately from the core addon. --- ## Installation 1. [Download](https://github.com/Xurkon/Questie-X/releases) the latest release. 2. Extract the archive into your `Interface/AddOns/` directory. 3. Rename the folder to match the dataset you want to load: - `Questie-X` — WotLK 3.3.5a (default) - `Questie-X-Classic` — Vanilla / Classic era content - `Questie-X-TBC` — The Burning Crusade content 4. Log in. If your server does not use standard map data, enable `Options -> Advanced -> Use WotLK map data`. ### Installing a Plugin Plugins are standalone addons that inject custom quest, NPC, object, and item data into Questie-X at runtime. They are installed identically to the core addon. 1. Download the plugin archive from its repository's Releases page. 2. Extract it into `Interface/AddOns/` alongside `Questie-X`. 3. The folder name must match the plugin's `.toc` title exactly. 4. Log in — Questie-X detects and loads all present plugins automatically on startup. > A plugin will not load unless `Questie-X` is also installed. The dependency is declared in the plugin's `.toc` file and enforced by the WoW client. --- ## Plugin System Questie-X exposes a public `QuestiePluginAPI` that any addon can use to register custom server data without touching core files. This makes it possible to maintain server-specific databases as independent repositories that update on their own release schedule. ### How It Works A plugin calls `QuestiePluginAPI:RegisterPlugin` during addon load and passes its database tables. Questie-X merges these into its runtime database before the first quest scan, so all features — map pins, tooltips, tracker, arrow — work transparently for custom content. ### Writing a Plugin A minimal plugin needs only a `.toc` file declaring `Questie-X` as a dependency and a loader script: ```lua -- MyServerLoader.lua local plugin = QuestiePluginAPI:RegisterPlugin("MyServer") plugin:RegisterQuestDB(MyServerQuestDB) plugin:RegisterNpcDB(MyServerNpcDB) plugin:RegisterObjectDB(MyServerObjectDB) plugin:RegisterItemDB(MyServerItemDB) plugin:RegisterZoneData(MyServerUiMapData, MyServerZoneTables) ``` The database tables follow the same schema as Questie's built-in databases. See `Modules/Libs/QuestiePluginAPI.lua` for the full API reference and `Database/Wotlk/wotlkQuestDB.lua` for table format examples. --- ## Fixes & Compatibility ### Quest Log & Tracker - Corrected `GetQuestLogTitle` return value indices to match the client API. The client returns `suggestedGroup` at index 4, shifting `isHeader` to index 5 and `questId` to index 9. Previously, modules were using indices 4/8, causing quest headers to be misidentified and `isDaily` to be assigned the wrong value. - Removed premature `break` on `nil` title in quest log iteration loops. Quest log slots on private servers can be non-contiguous; the loop now uses a nil guard instead of aborting, preventing silently skipped quests. - Quest objective counters now update correctly when items are deposited by automated systems that bypass the standard loot frame, using a multi-stage `BAG_UPDATE_DELAYED` strategy. - Fixed `QuestEventHandler` crash on auto-completing quests caused by a missing `QuestiePlayer` module import. - Fixed re-accepted repeatable quests not showing objective icons after the second acceptance. ### Map & Minimap - Fixed `WorldMapFrame` compatibility for servers that render the world map in minimized mode. - Fixed "ghost icon" bug where completed quest icons remained on the map after turn-in. - Fixed `RequestMapUpdate` logic that caused completed quest icons to persist across zone transitions. - Downgraded spurious `[CRITICAL] No AreaId found for UiMapId` log spam to debug level. On some servers, `C_Map.GetBestMapForUnit` returns a continent-level UiMapId for capital cities; the nil return was already handled gracefully but was incorrectly logged as critical. - Fixed map pins for `killCredit`-type objectives not resolving spawn locations correctly. ### Tooltips - Fixed `attempt to concatenate nil` error when a quest starter or finisher has no name in the database. - Added support for `killcredit` and `spell` objective types in `MapIconTooltip`. - Tooltip now displays if an NPC drops an item that starts a quest. ### Quest Arrow - Refactored distance calculations and target prioritisation; arrow now correctly filters targets by zone and instance. - Fixed arrow pointing to previously completed objective locations instead of the current finisher. - Fixed nil error in `_CollectObjective` when processing incomplete quests. - Fixed arrow direction for quests that require speaking to an NPC as a prerequisite step. ### Nameplates - Questie nameplate hooks are skipped when a conflicting nameplate addon is detected, preventing taint and UI errors. ### Databases & Custom IDs - Full support for large integer NPC, quest, object, and item IDs used by custom server emulators. - Fixed `ZoneDB` crash when encountering maps with no AreaId mapping (e.g. continent-level maps on Kalimdor). - Fixed `GetObject` returning nil for Item Finishers misidentified as GameObject Finishers on custom servers. - Fixed `NPC 30514` (Thorim listen bunny) missing fallback spawn data for Sibling Rivalry turn-in. --- ## Features ### Visual Map Objectives Quest starters, turn-ins, and all objective types are drawn as icons directly on the minimap and world map.
Quest Givers Quest Complete Quest Tooltip
### Quest Tracker - Tracks quests automatically on acceptance. - Displays up to 20 quests simultaneously (original limit: 5). - Left-click opens the quest log; right-click provides focus mode and TomTom arrow integration. - Headers persist correctly across all session events.
Tracker
### Quest Arrow Directional arrow pointing toward the nearest active objective or quest finisher, with zone and instance awareness. ### My Journey & Quests by Zone - **Journey Log** — records every quest accepted, completed, and abandoned during a session. - **Quests by Zone** — lists all available and completed quests in a given zone for completionists.
Journey Zone Quests
### Database Search & Configuration - Search the full Questie database for any NPC, object, or quest by name or ID. - Extensive options: icon scale, tracking behaviour, nameplate display, tracker layout, and more.
Search Config
--- ## Credits - **Questie Team** — Original addon developers. - **Xurkon** — Questie-X fork and ongoing maintenance. - **[Majed (3majed)](https://github.com/3majed/Questie-335)** — Ascension server dataset. ## License MIT License — see [LICENSE](LICENSE) for details.