local WatchFrame_Update = QuestWatch_Update or WatchFrame_Update ---@class Hooks local Hooks = QuestieLoader:CreateModule("Hooks") ---@type QuestieTracker local QuestieTracker = QuestieLoader:ImportModule("QuestieTracker") ---@type QuestieLink local QuestieLink = QuestieLoader:ImportModule("QuestieLink") --- COMPATIBILITY --- local GetQuestLogTitle = QuestieCompat.GetQuestLogTitle local GetQuestIDFromLogIndex = QuestieCompat.GetQuestIDFromLogIndex function Hooks:HookQuestLogTitle() Questie:Debug(Questie.DEBUG_DEVELOP, "[Hooks] Hooking Quest Log Title") hooksecurefunc("QuestLogTitleButton_OnClick", function(self, button) -- FIX: Added InCombatLockdown guard to prevent tainting secure execution paths. -- This hook can be called during combat if the player interacts with the quest log -- while in combat, which may cause taint that propagates to protected functions. if InCombatLockdown() then return end if (not self) or self.isHeader then return end local questLogLineIndex if Questie.IsWotlk or QuestieCompat.Is335 then questLogLineIndex = self:GetID() else questLogLineIndex = self:GetID() + FauxScrollFrame_GetOffset(QuestLogListScrollFrame) end -- Handle Shift+Click quest linking -- NOTE: On WotLK/Era/Ascension, Blizzard's original function already handles -- shift-click quest linking. We removed the duplicate ChatEdit_InsertLink call -- that was causing "[Quest Name] [Quest Name]" duplicates. if (IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow()) then QuestLog_SetSelection(questLogLineIndex) end end) end