49 lines
1.9 KiB
Lua
49 lines
1.9 KiB
Lua
local WatchFrame_Update = QuestWatch_Update or WatchFrame_Update
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---@class Hooks
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local Hooks = QuestieLoader:CreateModule("Hooks")
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---@type QuestieTracker
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local QuestieTracker = QuestieLoader:ImportModule("QuestieTracker")
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---@type QuestieLink
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local QuestieLink = QuestieLoader:ImportModule("QuestieLink")
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--- COMPATIBILITY ---
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local GetQuestLogTitle = QuestieCompat.GetQuestLogTitle
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local GetQuestIDFromLogIndex = QuestieCompat.GetQuestIDFromLogIndex
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function Hooks:HookQuestLogTitle()
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Questie:Debug(Questie.DEBUG_DEVELOP, "[Hooks] Hooking Quest Log Title")
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hooksecurefunc("QuestLogTitleButton_OnClick", function(self, button)
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-- FIX: Added InCombatLockdown guard to prevent tainting secure execution paths.
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-- This hook can be called during combat if the player interacts with the quest log
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-- while in combat, which may cause taint that propagates to protected functions.
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if InCombatLockdown() then return end
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if (not self) or self.isHeader then
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return
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end
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local questLogLineIndex
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if Questie.IsWotlk or QuestieCompat.Is335 then
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questLogLineIndex = self:GetID()
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else
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questLogLineIndex = self:GetID() + FauxScrollFrame_GetOffset(QuestLogListScrollFrame)
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end
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-- Handle Shift+Click quest linking
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if (IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow()) then
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-- Follow Ascension's exact native pattern
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local questLink = GetQuestLink(questLogLineIndex)
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if questLink then
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ChatEdit_InsertLink(questLink)
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end
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QuestLog_SetSelection(questLogLineIndex)
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-- We can't return here to stop the execution of the original function in hooksecurefunc,
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-- but for chat links the original function usually just selects the quest anyway.
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end
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end)
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end
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