690 lines
31 KiB
Lua
690 lines
31 KiB
Lua
---@class MapIconTooltip
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local MapIconTooltip = QuestieLoader:CreateModule("MapIconTooltip");
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local _MapIconTooltip = {}
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local tinsert = table.insert;
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---@type QuestieMap
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local QuestieMap = QuestieLoader:ImportModule("QuestieMap")
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---@type QuestieReputation
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local QuestieReputation = QuestieLoader:ImportModule("QuestieReputation")
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---@type QuestiePlayer
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local QuestiePlayer = QuestieLoader:ImportModule("QuestiePlayer")
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---@type QuestieEvent
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local QuestieEvent = QuestieLoader:ImportModule("QuestieEvent")
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---@type QuestieDB
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local QuestieDB = QuestieLoader:ImportModule("QuestieDB")
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---@type QuestieLib
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local QuestieLib = QuestieLoader:ImportModule("QuestieLib")
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---@type QuestieComms
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local QuestieComms = QuestieLoader:ImportModule("QuestieComms")
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---@type l10n
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local l10n = QuestieLoader:ImportModule("l10n")
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---@type QuestXP
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local QuestXP = QuestieLoader:ImportModule("QuestXP")
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--- COMPATIBILITY ---
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local C_Map = QuestieCompat.C_Map
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local WorldMapFrame = QuestieCompat.WorldMapFrame
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local FormatLargeNumber = QuestieCompat.FormatLargeNumber
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local GetQuestLogRewardMoney = QuestieCompat.GetQuestLogRewardMoney
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local GetClassColor = QuestieCompat.GetClassColor
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-- Silent quest log index lookup (prevents warning spam for auto-complete/achievement "quests")
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local function _Questie_SilentGetQuestLogIndexByID(questId)
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questId = tonumber(questId)
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if not questId then return 0 end
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if _G.GetQuestLogIndexByID then
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return _G.GetQuestLogIndexByID(questId) or 0
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end
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local n = (GetNumQuestLogEntries and select(1, GetNumQuestLogEntries())) or 0
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if n > 0 and GetQuestLogTitle then
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for i = 1, n do
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local _, _, _, _, isHeader, _, _, _, qid = GetQuestLogTitle(i)
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qid = tonumber(qid)
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if (not isHeader) and qid and qid == questId then
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return i
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end
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end
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end
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return 0
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end
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local HBDPins = QuestieCompat.HBDPins or LibStub("HereBeDragonsQuestie-Pins-2.0")
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local REPUTATION_ICON_PATH = QuestieLib.AddonPath .. "Icons\\reputation.blp"
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local REPUTATION_ICON_TEXTURE = "|T" .. REPUTATION_ICON_PATH .. ":14:14:2:0|t"
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local TRANSPARENT_ICON_PATH = "Interface\\Minimap\\UI-bonusobjectiveblob-inside.blp"
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local TRANSPARENT_ICON_TEXTURE = QuestieCompat.Is335 and "" or "|T" .. TRANSPARENT_ICON_PATH .. ":14:14:2:0|t"
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local DEFAULT_WAYPOINT_HOVER_COLOR = { 0.93, 0.46, 0.13, 0.8 }
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local lastTooltipShowTimestamp = GetTime()
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function MapIconTooltip:Show()
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local _, _, _, alpha = self.texture:GetVertexColor();
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if alpha == 0 then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[MapIconTooltip:Show] Alpha of texture is 0, nothing to show")
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return
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end
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if GetTime() - lastTooltipShowTimestamp < 0.05 and GameTooltip:IsShown() then
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Questie:Debug(Questie.DEBUG_DEVELOP, "[MapIconTooltip:Show] Call has been too fast, not showing again")
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return
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end
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lastTooltipShowTimestamp = GetTime()
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local Tooltip = QuestieCompat.Is335 and QuestieCompat.SetupTooltip(self) or GameTooltip;
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Tooltip._owner = self;
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Tooltip:SetOwner(self, "ANCHOR_CURSOR"); --"ANCHOR_CURSOR" or (self, self)
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local maxDistCluster = 1
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local mapId = WorldMapFrame:GetMapID();
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if C_Map and C_Map.GetMapInfo then
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local mapInfo = C_Map.GetMapInfo(mapId)
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if mapInfo then
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if (mapInfo.mapType == 0 or mapInfo.mapType == 1) then -- Cosmic or World
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maxDistCluster = 6
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elseif mapInfo.mapType == 2 then -- Continent
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maxDistCluster = 4
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end
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end
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end
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if self.miniMapIcon then
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if _MapIconTooltip:IsMinimapInside() then
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maxDistCluster = 0.3 / (1 + Minimap:GetZoom())
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else
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maxDistCluster = 0.5 / (1 + Minimap:GetZoom())
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end
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end
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local r, g, b, a = unpack(QuestieMap.zoneWaypointHoverColorOverrides[self.AreaID] or DEFAULT_WAYPOINT_HOVER_COLOR)
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--Highlight waypoints if they exist.
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for _, lineFrame in pairs(self.data.lineFrames or {}) do
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lineFrame.line:SetColorTexture(r, g, b, a)
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end
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-- FIXME: `data` can be nil here which leads to an error, will have to debug:
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-- https://discordapp.com/channels/263036731165638656/263040777658171392/627808795715960842
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-- happens when a note doesn't get removed after a quest has been finished, see #1170
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-- TODO: change how the logic works, so this [ObjectiveIndex?] can be nil
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-- it is nil on some notes like starters/finishers, because its for objectives. However, it needs to be an number here for duplicate checks
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if not self.data.ObjectiveIndex then
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self.data.ObjectiveIndex = 0
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end
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--for k,v in pairs(self.data.tooltip) do
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--Tooltip:AddLine(v);
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--end
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local usedText = {}
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local npcAndObjectOrder = {};
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local questOrder = {};
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local manualOrder = {}
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self.data.touchedPins = {}
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---@param icon IconFrame
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local function handleMapIcon(icon)
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local iconData = icon.data
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if not iconData then
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Questie:Error("[MapIconTooltip:Show] handleMapIcon - iconData is nil! self.data.Id =", self.data.Id, "- Aborting!")
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return
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end
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-- Do not recolor MiniMap, Available and Completed Quest Icons.
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if (not icon.miniMapIcon) and not (iconData.Type == "available" or iconData.Type == "complete") and self.data.Id == iconData.Id then -- Recolor hovered icons
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local entry = {}
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entry.color = { icon.texture.r, icon.texture.g, icon.texture.b, icon.texture.a };
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entry.icon = icon;
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if Questie.db.profile.questObjectiveColors then
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icon.texture:SetVertexColor(1, 1, 1, 1); -- If different colors are active simply change it to the regular icon color
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else
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icon.texture:SetVertexColor(0.6, 1, 1, 1); -- Without colors make it blueish
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end
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tinsert(self.data.touchedPins, entry);
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end
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if icon.x and icon.AreaID == self.AreaID then
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local dist = QuestieLib:Maxdist(icon.x, icon.y, self.x, self.y);
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if dist < maxDistCluster then
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if iconData.Type == "available" or iconData.Type == "complete" then
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if not npcAndObjectOrder[iconData.Name] then
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npcAndObjectOrder[iconData.Name] = {};
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end
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local tip = _MapIconTooltip:GetAvailableOrCompleteTooltip(icon)
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npcAndObjectOrder[iconData.Name][tip.title] = tip
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elseif iconData.ObjectiveData and iconData.ObjectiveData.Description then
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local key = iconData.Id
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if not questOrder[key] then
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questOrder[key] = {};
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end
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local orderedTooltips = {}
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local _qid = tonumber(iconData.Id)
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if _qid and _Questie_SilentGetQuestLogIndexByID(_qid) <= 0 then
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return
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end
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local _ok = pcall(iconData.ObjectiveData.Update, iconData.ObjectiveData)
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if not _ok then
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return
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end
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if iconData.Type == "event" then
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local tip = _MapIconTooltip:GetEventObjectiveTooltip(icon.data)
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-- We need to check for duplicates.
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local add = true;
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for _, data in pairs(questOrder[key]) do
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for text, _ in pairs(data) do
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if (text == iconData.ObjectiveData.Description) then
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add = false;
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break;
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end
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end
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end
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if add then
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questOrder[key] = tip
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end
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else
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local tooltips = _MapIconTooltip:GetObjectiveTooltip(icon)
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for _, tip in pairs(tooltips) do
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tinsert(orderedTooltips, 1, tip);
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end
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for _, tip in pairs(orderedTooltips) do
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local quest = questOrder[key]
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_MapIconTooltip:AddTooltipsForQuest(icon, tip, quest, usedText)
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end
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end
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elseif iconData.CustomTooltipData then
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questOrder[iconData.CustomTooltipData.Title] = {}
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tinsert(questOrder[iconData.CustomTooltipData.Title], iconData.CustomTooltipData.Body);
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elseif iconData.ManualTooltipData then
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manualOrder[iconData.ManualTooltipData.Title] = iconData.ManualTooltipData
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end
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end
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end
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end
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if self.miniMapIcon then
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for icon, _ in pairs(HBDPins.activeMinimapPins) do
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handleMapIcon(icon)
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end
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else
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for pin in HBDPins.worldmapProvider:GetMap():EnumeratePinsByTemplate("HereBeDragonsPinsTemplateQuestie") do
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handleMapIcon(pin.icon)
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end
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end
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Tooltip.npcAndObjectOrder = npcAndObjectOrder
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Tooltip.questOrder = questOrder
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Tooltip.manualOrder = manualOrder
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Tooltip.miniMapIcon = self.miniMapIcon
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Tooltip._Rebuild = function(self)
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-- generate the tooltips
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local xpString = l10n('xp');
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local shift = IsShiftKeyDown()
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local haveGiver = false -- hack
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local firstLine = true;
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local playerIsHuman = QuestiePlayer:GetRaceId() == 1
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local playerIsHonoredWithShaTar = (not QuestieReputation:HasReputation(nil, { 935, 8999 }))
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-- tooltips for quest icons on the map
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for npcOrObjectName, quests in pairs(self.npcAndObjectOrder) do -- this logic really needs to be improved
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haveGiver = true
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if shift and (not firstLine) then
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-- Spacer between NPCs
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self:AddLine(" ")
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end
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if (firstLine and not shift) then
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self:AddDoubleLine(npcOrObjectName, "(" .. l10n('Hold Shift') .. ")", 0.2, 1, 0.2, 0.43, 0.43, 0.43);
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firstLine = false;
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elseif (firstLine and shift) then
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self:AddLine(npcOrObjectName, 0.2, 1, 0.2);
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firstLine = false;
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else
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self:AddLine(npcOrObjectName, 0.2, 1, 0.2);
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end
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for _, questData in pairs(quests) do
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local reputationReward = QuestieDB.QueryQuestSingle(questData.questId, "reputationReward")
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if questData.title ~= nil then
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local quest = QuestieDB.GetQuest(questData.questId)
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local rewardString = ""
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if (quest and shift) then
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local xpReward = QuestXP:GetQuestLogRewardXP(questData.questId, Questie.db.profile.showQuestXpAtMaxLevel)
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if xpReward > 0 then
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rewardString = QuestieLib:PrintDifficultyColor(quest.level, "(" .. FormatLargeNumber(xpReward) .. xpString .. ") ", QuestieDB.IsRepeatable(questData.questId), QuestieDB.IsActiveEventQuest(questData.questId), QuestieDB.IsPvPQuest(questData.questId))
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end
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local moneyReward = QuestXP.GetQuestRewardMoney(questData.questId)
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if moneyReward > 0 then
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rewardString = rewardString .. Questie:Colorize("(" .. GetCoinTextureString(moneyReward) .. ") ", "white")
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end
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end
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rewardString = rewardString .. questData.type
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if (not shift) and reputationReward and next(reputationReward) then
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self:AddDoubleLine(REPUTATION_ICON_TEXTURE .. " " .. questData.title, rewardString, 1, 1, 1, 1, 1, 0);
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else
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if shift then
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self:AddDoubleLine(questData.title, rewardString, 1, 1, 1, 1, 1, 0);
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else
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-- We use a transparent icon because this eases setting the correct margin
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self:AddDoubleLine(TRANSPARENT_ICON_TEXTURE .. " " .. questData.title, rewardString, 1, 1, 1, 1, 1, 0);
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end
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end
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end
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if questData.subData and shift then
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local dataType = type(questData.subData)
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if dataType == "table" then
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for _, rawLine in pairs(questData.subData) do
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local lines = QuestieLib:TextWrap(rawLine, " ", false, math.max(375, Tooltip:GetWidth()), questData.questId) --275 is the default questlog width
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for _, line in pairs(lines) do
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self:AddLine(line, 0.86, 0.86, 0.86);
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end
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end
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elseif dataType == "string" then
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local lines = QuestieLib:TextWrap(questData.subData, " ", false, math.max(375, Tooltip:GetWidth())) --275 is the default questlog width
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for _, line in pairs(lines) do
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self:AddLine(line, 0.86, 0.86, 0.86);
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end
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end
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end
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local nextQuestInChain = QuestieDB.QueryQuestSingle(questData.questId, "nextQuestInChain") or 0
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if shift and nextQuestInChain > 0 and Questie.db.profile.enableTooltipsNextInChain then
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-- add quest chain info
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local nextQuest = QuestieDB.GetQuest(nextQuestInChain)
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local firstInChain = true;
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while nextQuest ~= nil do
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local nextQuestTitleString;
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local nextQuestXpRewardString = "";
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local nextQuestMoneyRewardString = "";
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local nextQuestIdString = "";
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local nextQuestTagString = "";
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if firstInChain then
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self:AddLine(" |T" .. QuestieLib.AddonPath .. "Icons\\nextquest.blp:16|t " .. l10n("Next in chain:"), 0.86, 0.86, 0.86)
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firstInChain = false;
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end
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if Questie.db.profile.enableTooltipsQuestLevel then
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nextQuestTitleString = string.format("%s", QuestieLib:GetLevelString(nextQuest.Id, "", nextQuest.level, true) .. nextQuest.name)
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else
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nextQuestTitleString = string.format("%s", nextQuest.name)
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end
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if Questie.db.profile.enableTooltipsQuestID then
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nextQuestIdString = string.format(" (%d)", nextQuest.Id)
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end
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local nextQuestXpReward = QuestXP:GetQuestLogRewardXP(nextQuest.Id, Questie.db.profile.showQuestXpAtMaxLevel);
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if nextQuestXpReward > 0 then
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nextQuestXpRewardString = string.format(" (%s%s)", FormatLargeNumber(nextQuestXpReward), xpString);
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end
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local nextQuestMoneyReward = QuestXP:GetQuestRewardMoney(nextQuest.Id);
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if nextQuestMoneyReward > 0 then
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nextQuestMoneyRewardString = Questie:Colorize(string.format(" (%s)", GetCoinTextureString(nextQuestMoneyReward)), "white");
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end
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if (QuestieDB.IsGroupQuest(nextQuest.Id) or QuestieDB.IsDungeonQuest(nextQuest.Id) or QuestieDB.IsRaidQuest(nextQuest.Id)) then
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local _, nextQuestTag = QuestieDB.GetQuestTagInfo(nextQuest.Id)
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nextQuestTagString = Questie:Colorize(string.format(" (%s)", nextQuestTag), "yellow")
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end
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local nextQuestString = string.format(" %s%s%s%s%s", nextQuestTitleString, nextQuestIdString, nextQuestXpRewardString, nextQuestMoneyRewardString, nextQuestTagString); -- we need an offset to align with description
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self:AddLine(QuestieLib:PrintDifficultyColor(nextQuest.level, nextQuestString, QuestieDB.IsRepeatable(nextQuest.Id), QuestieDB.IsActiveEventQuest(nextQuest.Id), QuestieDB.IsPvPQuest(nextQuest.Id)), 1, 1, 1);
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nextQuest = QuestieDB.GetQuest(nextQuest.nextQuestInChain)
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end
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end
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if shift and reputationReward and next(reputationReward) then
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local rewardTable = {}
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local factionId, factionName
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local rewardValue
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local aldorPenalty, scryersPenalty
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for _, rewardPair in pairs(reputationReward) do
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factionId = rewardPair[1]
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if factionId == 935 and playerIsHonoredWithShaTar and (scryersPenalty or aldorPenalty) then
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-- Quests for Aldor and Scryers gives reputation to the Sha'tar but only before being Honored
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-- with the Sha'tar
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break
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end
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factionName = select(1, GetFactionInfoByID(factionId))
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if factionName then
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rewardValue = rewardPair[2]
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if playerIsHuman and rewardValue > 0 then
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-- Humans get 10% more reputation
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rewardValue = math.floor(rewardValue * 1.1)
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end
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if factionId == 932 then -- Aldor
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scryersPenalty = 0 - math.floor(rewardValue * 1.1)
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elseif factionId == 934 then -- Scryers
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aldorPenalty = 0 - math.floor(rewardValue * 1.1)
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end
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rewardTable[#rewardTable + 1] = (rewardValue > 0 and "+" or "") .. rewardValue .. " " .. factionName
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end
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end
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if aldorPenalty then
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factionName = select(1, GetFactionInfoByID(932))
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rewardTable[#rewardTable + 1] = aldorPenalty .. " " .. factionName
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elseif scryersPenalty then
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factionName = select(1, GetFactionInfoByID(934))
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rewardTable[#rewardTable + 1] = scryersPenalty .. " " .. factionName
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end
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self:AddLine(REPUTATION_ICON_TEXTURE .. " " .. Questie:Colorize(table.concat(rewardTable, " / "), "reputationBlue"), 1, 1, 1, 1, 1, 0)
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end
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end
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end
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-- tooltips for objectives of active quests
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---@param questId number
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for questId, textList in pairs(self.questOrder) do -- this logic really needs to be improved
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---@type Quest
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local quest = QuestieDB.GetQuest(questId);
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local questTitle = QuestieLib:GetColoredQuestName(questId, Questie.db.profile.enableTooltipsQuestLevel, true, true);
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local xpReward = QuestXP:GetQuestLogRewardXP(questId, Questie.db.profile.showQuestXpAtMaxLevel);
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r, g, b = QuestieLib:GetDifficultyColorPercent(quest.level);
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if haveGiver then
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if shift and xpReward then
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self:AddLine(" ");
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self:AddDoubleLine(questTitle, "(" .. FormatLargeNumber(xpReward) .. xpString .. ") (" .. l10n("Active") .. ")", 0.2, 1, 0.2, 1, 1, 0);
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haveGiver = false -- looks better when only the first one shows (active)
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else
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self:AddLine(" ");
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self:AddDoubleLine(questTitle, "(" .. l10n("Active") .. ")", 1, 1, 1, 1, 1, 0);
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haveGiver = false -- looks better when only the first one shows (active)
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end
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else
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if (quest and shift and xpReward > 0) then
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self:AddDoubleLine(questTitle, "(" .. FormatLargeNumber(xpReward) .. xpString .. ")", 0.2, 1, 0.2, r, g, b);
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firstLine = false;
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elseif (firstLine and not shift) then
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self:AddDoubleLine(questTitle, "(" .. l10n('Hold Shift') .. ")", 0.2, 1, 0.2, 0.43, 0.43, 0.43); --"(Shift+click)"
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firstLine = false;
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else
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self:AddLine(questTitle);
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end
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end
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local function _GetLevelString(creatureLevels, name)
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local levelString = name
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if creatureLevels[name] then
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local minLevel = creatureLevels[name][1]
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local maxLevel = creatureLevels[name][2]
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local rank = creatureLevels[name][3]
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if minLevel == maxLevel then
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levelString = name .. " (" .. minLevel
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else
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levelString = name .. " (" .. minLevel .. "-" .. maxLevel
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end
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|
|
if rank and rank == 1 then
|
|
levelString = levelString .. "+"
|
|
end
|
|
|
|
levelString = levelString .. ")"
|
|
end
|
|
return levelString
|
|
end
|
|
|
|
-- Used to get the white color for the quests which don't have anything to collect
|
|
local defaultQuestColor = QuestieLib:GetRGBForObjective({})
|
|
if shift then
|
|
local creatureLevels = QuestieDB:GetCreatureLevels(quest) -- Data for min and max level
|
|
local addedCreatureNames = {}
|
|
for _, textData in pairs(textList) do
|
|
for textLine, nameData in pairs(textData) do
|
|
local dataType = type(nameData)
|
|
if dataType == "table" then
|
|
for name in pairs(nameData) do
|
|
if (not addedCreatureNames[name]) then
|
|
addedCreatureNames[name] = true
|
|
name = _GetLevelString(creatureLevels, name)
|
|
self:AddLine(" |cFFDDDDDD" .. name);
|
|
end
|
|
end
|
|
elseif dataType == "string" and (not addedCreatureNames[nameData]) then
|
|
addedCreatureNames[nameData] = true
|
|
nameData = _GetLevelString(creatureLevels, nameData)
|
|
self:AddLine(" |cFFDDDDDD" .. nameData);
|
|
end
|
|
self:AddLine(" " .. defaultQuestColor .. textLine);
|
|
end
|
|
end
|
|
else
|
|
for _, textData in pairs(textList) do
|
|
for textLine, _ in pairs(textData) do
|
|
self:AddLine(" " .. defaultQuestColor .. textLine);
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if next(self.npcAndObjectOrder) and next(self.manualOrder) then
|
|
-- Spacer before townsfolk
|
|
self:AddLine(" ")
|
|
end
|
|
|
|
for title, data in pairs(self.manualOrder) do
|
|
local body = data.Body
|
|
self:AddLine(title)
|
|
for _, stringOrTable in ipairs(body) do
|
|
local dataType = type(stringOrTable)
|
|
if dataType == "string" then
|
|
self:AddLine(stringOrTable)
|
|
elseif dataType == "table" then
|
|
self:AddDoubleLine(stringOrTable[1], '|cFFffffff' .. stringOrTable[2] .. '|r') --normal, white
|
|
end
|
|
end
|
|
if self.miniMapIcon == false and not data.disableShiftToRemove then
|
|
self:AddLine('|cFFa6a6a6Shift-click to hide|r') -- grey
|
|
end
|
|
end
|
|
end
|
|
Tooltip:_Rebuild() -- we separate this so things like MODIFIER_STATE_CHANGED can redraw the tooltip
|
|
Tooltip:SetFrameStrata("TOOLTIP");
|
|
Tooltip.ShownAsMapIcon = true
|
|
Tooltip:Show();
|
|
end
|
|
|
|
local isLastMinimapInside, lastMinimapInsideCheckTimestamp
|
|
|
|
function _MapIconTooltip:IsMinimapInside()
|
|
if lastMinimapInsideCheckTimestamp and GetTime() - lastMinimapInsideCheckTimestamp < 1 then
|
|
return isLastMinimapInside
|
|
end
|
|
local tempzoom = 0;
|
|
if (GetCVar("minimapZoom") == GetCVar("minimapInsideZoom")) then
|
|
if (GetCVar("minimapInsideZoom") + 0 >= 3) then
|
|
Minimap:SetZoom(Minimap:GetZoom() - 1);
|
|
tempzoom = 1;
|
|
else
|
|
Minimap:SetZoom(Minimap:GetZoom() + 1);
|
|
tempzoom = -1;
|
|
end
|
|
end
|
|
if (GetCVar("minimapInsideZoom") + 0 == Minimap:GetZoom()) then
|
|
Minimap:SetZoom(Minimap:GetZoom() + tempzoom);
|
|
isLastMinimapInside = true
|
|
lastMinimapInsideCheckTimestamp = GetTime()
|
|
return true
|
|
else
|
|
isLastMinimapInside = false
|
|
lastMinimapInsideCheckTimestamp = GetTime()
|
|
Minimap:SetZoom(Minimap:GetZoom() + tempzoom);
|
|
return false
|
|
end
|
|
end
|
|
|
|
--- Get the quest tag to display in the tooltip
|
|
---@param quest Quest
|
|
---@return string tag
|
|
local function _GetQuestTag(quest)
|
|
if quest.Type == "complete" then
|
|
return "(" .. l10n("Complete") .. ")";
|
|
else
|
|
local questType, questTag = QuestieDB.GetQuestTagInfo(quest.Id)
|
|
|
|
if (QuestieEvent and QuestieEvent.activeQuests[quest.Id]) then
|
|
return "(" .. l10n("Event") .. ")";
|
|
elseif (questType == 41) then
|
|
return "(" .. l10n("PvP") .. ")";
|
|
elseif (QuestieDB.IsRepeatable(quest.Id)) then
|
|
return "(" .. l10n("Repeatable") .. ")";
|
|
elseif (questType == 81 or questType == 83 or questType == 62 or questType == 1) then
|
|
-- Dungeon or Legendary or Raid or Group(Elite)
|
|
return "(" .. questTag .. ")";
|
|
elseif (Questie.IsSoD and QuestieDB.IsSoDRuneQuest(quest.Id)) then
|
|
return "(" .. l10n("Rune") .. ")";
|
|
else
|
|
return "(" .. l10n("Available") .. ")";
|
|
end
|
|
end
|
|
end
|
|
|
|
function _MapIconTooltip:GetAvailableOrCompleteTooltip(icon)
|
|
local tip = {};
|
|
tip.type = _GetQuestTag(icon.data)
|
|
tip.title = QuestieLib:GetColoredQuestName(icon.data.Id, Questie.db.profile.enableTooltipsQuestLevel, false, true)
|
|
tip.subData = icon.data.QuestData.Description
|
|
tip.questId = icon.data.Id;
|
|
|
|
return tip
|
|
end
|
|
|
|
function _MapIconTooltip:GetEventObjectiveTooltip(iconData)
|
|
if iconData.Name then
|
|
return {
|
|
[iconData.ObjectiveData.Index] = {
|
|
[iconData.ObjectiveData.Description] = {
|
|
[iconData.Name] = true
|
|
}
|
|
}
|
|
}
|
|
else
|
|
return {
|
|
[iconData.ObjectiveData.Index] = {
|
|
[iconData.ObjectiveData.Description] = true
|
|
}
|
|
}
|
|
end
|
|
end
|
|
|
|
function _MapIconTooltip:GetObjectiveTooltip(icon)
|
|
local tooltips = {}
|
|
local iconData = icon.data
|
|
local text = iconData.ObjectiveData.Description
|
|
local color = QuestieLib:GetRGBForObjective(iconData.ObjectiveData)
|
|
if iconData.ObjectiveData.Needed then
|
|
if iconData.ObjectiveData.Type == "spell" and iconData.ObjectiveData.spawnList[iconData.ObjectiveTargetId].ItemId then
|
|
text = color .. tostring(QuestieDB.QueryItemSingle(iconData.ObjectiveData.spawnList[iconData.ObjectiveTargetId].ItemId, "name"))
|
|
else
|
|
text = color .. tostring(iconData.ObjectiveData.Collected) .. "/" .. tostring(iconData.ObjectiveData.Needed) .. " " .. text
|
|
end
|
|
end
|
|
if QuestieComms then
|
|
local anotherPlayer = false;
|
|
local quest = QuestieComms:GetQuest(iconData.Id)
|
|
if quest then
|
|
for playerName, objectiveData in pairs(quest) do
|
|
local playerInfo = QuestiePlayer:GetPartyMemberByName(playerName)
|
|
local playerColor
|
|
local playerType = ""
|
|
if playerInfo then
|
|
playerColor = "|c" .. playerInfo.colorHex
|
|
else
|
|
playerColor = QuestieComms.remotePlayerClasses[playerName]
|
|
if playerColor then
|
|
playerColor = Questie:GetClassColor(playerColor)
|
|
playerType = " (" .. l10n("Nearby") .. ")"
|
|
end
|
|
end
|
|
if playerColor then
|
|
local objectiveEntry = objectiveData[iconData.ObjectiveIndex]
|
|
if not objectiveEntry then
|
|
Questie:Debug(Questie.DEBUG_DEVELOP, "[_MapIconTooltip:GetObjectiveTooltip] No objective data for quest", quest.Id)
|
|
objectiveEntry = {} -- This will make "GetRGBForObjective" return default color
|
|
end
|
|
local remoteColor = QuestieLib:GetRGBForObjective(objectiveEntry)
|
|
local colorizedPlayerName = " (" .. playerColor .. playerName .. "|r" .. remoteColor .. ")|r" .. playerType
|
|
local remoteText = iconData.ObjectiveData.Description
|
|
|
|
if objectiveEntry and objectiveEntry.fulfilled and objectiveEntry.required then
|
|
local fulfilled = objectiveEntry.fulfilled;
|
|
local required = objectiveEntry.required;
|
|
remoteText = remoteColor .. tostring(fulfilled) .. "/" .. tostring(required) .. " " .. remoteText .. colorizedPlayerName;
|
|
else
|
|
remoteText = remoteColor .. remoteText .. colorizedPlayerName;
|
|
end
|
|
local partyMemberTip = {
|
|
[remoteText] = {},
|
|
}
|
|
if iconData.Name then
|
|
partyMemberTip[remoteText][iconData.Name] = true;
|
|
end
|
|
tinsert(tooltips, partyMemberTip);
|
|
anotherPlayer = true;
|
|
end
|
|
end
|
|
if anotherPlayer then
|
|
local name = UnitName("player");
|
|
local _, classFilename = UnitClass("player");
|
|
local _, _, _, argbHex = GetClassColor(classFilename)
|
|
name = " (|c" .. argbHex .. name .. "|r" .. color .. ")|r";
|
|
text = text .. name;
|
|
end
|
|
end
|
|
end
|
|
|
|
local t = {
|
|
[text] = {},
|
|
}
|
|
if iconData.Name then
|
|
t[text][iconData.Name] = true;
|
|
end
|
|
tinsert(tooltips, 1, t);
|
|
return tooltips
|
|
end
|
|
|
|
function _MapIconTooltip:AddTooltipsForQuest(icon, tip, quest, usedText)
|
|
for text, nameTable in pairs(tip) do
|
|
local data = {}
|
|
data[text] = nameTable
|
|
-- Add the data for the first time
|
|
if not usedText[icon.data.Id] then
|
|
usedText[icon.data.Id] = {
|
|
[text] = true
|
|
}
|
|
tinsert(quest, data)
|
|
-- add another line to an existing entry
|
|
elseif not usedText[icon.data.Id][text] then
|
|
tinsert(quest, data)
|
|
usedText[icon.data.Id][text] = true
|
|
else
|
|
--We want to add more NPCs as possible candidates when shift is pressed.
|
|
if icon.data.Name then
|
|
for dataIndex, _ in pairs(quest) do
|
|
if quest[dataIndex][text] then
|
|
quest[dataIndex][text][icon.data.Name] = true;
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|