5a112d731b
- Use 3.3.5a-native Minimap:GetViewRadius() (instance method) instead of C_Minimap.GetViewRadius (nil on 3.3.5a) with C_Minimap fallback. Returns 116.67 at zoom 5 instead of the hardcoded 125 from the broken lookup table. - Replace minimapWidth = (GetWidth()/2) * (mapRadius/155.52) with minimapWidth = GetWidth() * GetScale() / 2. The new formula yields the actual half-width of the visible minimap in screen pixels, the correct multiplier for diffX*minimapWidth when diffX is normalized by mapRadius. - Comment out (do not delete) all QDMATH / UPDATE entering / ICON debug blocks as --[[ DEBUG: ... --]] for future regression investigation. - Remove loaded debug scripts from Questie-X.toc and add to .gitignore (drift_test, radius_debug, spawn_calibration, etc.). Scripts preserved in tests/ for reference. - Add .gitignore entries for tests/ lowercase variant (case-sensitive on Linux/macOS) and additional debug script patterns. - Update CHANGELOG.md and docs/changelog.html with fix entry. - Refresh handoff.md to reflect RESOLVED status and iteration 4 history. Verified: pins now stay anchored to world positions across all zoom levels on both Stock UI and ElvUI. Per-frame diffX ~0.35 yards during walking translates to ~0.21 pixels of pin movement (correct for 1 yard of world movement).