Revamp options UI: dropdown-based class picker and per-character override tab

Replaces the 21-tab class sidebar with a single Classes tab driven by a
dropdown plus Hide All/Show All bulk actions. Reworks the old Profiles tab
into "Character Override": a single toggle that lets a character's frame
hide/show choices bypass its class settings, backed by a new
characterOverrides table alongside the existing profile data. Adds an
empty About tab, restyles sidebar tabs gold/white, and drops the unused
subtitle line.
This commit is contained in:
2026-07-07 23:23:25 +02:00
parent 920b1b234b
commit ea4849fc10
2 changed files with 285 additions and 312 deletions
+199 -307
View File
@@ -11,12 +11,8 @@ local title = panel:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
title:SetPoint("TOPLEFT", 16, -16)
title:SetText("HideCoAUI")
local subtitle = panel:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
subtitle:SetPoint("TOPLEFT", title, "BOTTOMLEFT", 0, -8)
subtitle:SetText("Select a class, then toggle the checkboxes to hide its class resource:")
local sidebar = CreateFrame("Frame", nil, panel)
sidebar:SetPoint("TOPLEFT", subtitle, "BOTTOMLEFT", 0, -12)
sidebar:SetPoint("TOPLEFT", title, "BOTTOMLEFT", 0, -20)
sidebar:SetPoint("BOTTOMLEFT", panel, "BOTTOMLEFT", 16, 16)
sidebar:SetWidth(150)
@@ -24,27 +20,59 @@ local content = CreateFrame("Frame", nil, panel)
content:SetPoint("TOPLEFT", sidebar, "TOPRIGHT", 16, 0)
content:SetPoint("BOTTOMRIGHT", panel, "BOTTOMRIGHT", -16, 16)
local classContent = CreateFrame("Frame", nil, content)
classContent:SetAllPoints(content)
local classesContent = CreateFrame("Frame", nil, content)
classesContent:SetAllPoints(content)
local profileContent
local characterOverrideContent = CreateFrame("Frame", nil, content)
characterOverrideContent:SetAllPoints(content)
characterOverrideContent:Hide()
local classTitle = classContent:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
classTitle:SetPoint("TOPLEFT", classContent, "TOPLEFT", 0, 0)
local aboutContent = CreateFrame("Frame", nil, content)
aboutContent:SetAllPoints(content)
aboutContent:Hide()
local titleFont, titleSize = classTitle:GetFont()
classTitle:SetFont(titleFont, titleSize + 4, "OUTLINE")
-- CLASSES TAB --
local classesTitle = classesContent:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
classesTitle:SetPoint("TOPLEFT", classesContent, "TOPLEFT", 0, 0)
local titleFont, titleSize = classesTitle:GetFont()
classesTitle:SetFont(titleFont, titleSize + 4, "OUTLINE")
classesTitle:SetText("Classes")
local hideAllButton = CreateFrame("Button", "HideCoAHideAllButton", classesContent, "UIPanelButtonTemplate")
hideAllButton:SetPoint("TOPLEFT", classesTitle, "BOTTOMLEFT", 0, -12)
hideAllButton:SetSize(100, 22)
hideAllButton:SetText("Hide All")
local showAllButton = CreateFrame("Button", "HideCoAShowAllButton", classesContent, "UIPanelButtonTemplate")
showAllButton:SetPoint("LEFT", hideAllButton, "RIGHT", 8, 0)
showAllButton:SetSize(100, 22)
showAllButton:SetText("Show All")
if ElvSkins then
ElvSkins:HandleButton(hideAllButton)
ElvSkins:HandleButton(showAllButton)
end
local classDropDown = CreateFrame("Frame", "HideCoAClassDropDown", classesContent, "UIDropDownMenuTemplate")
classDropDown:SetPoint("TOPLEFT", hideAllButton, "BOTTOMLEFT", -16, -16)
if ElvSkins then
ElvSkins:HandleDropDownBox(classDropDown, 140)
end
local checks = {}
local selectedClass = nil
local previousAnchor = classTitle
local previousSpacing = -12
local previousAnchor = classDropDown
local previousSpacing = -16
local previousXOffset = 16
for _, frameName in ipairs(HideCoA.FRAMES) do
local check = CreateFrame("CheckButton", "HideCoAClassCheck" .. frameName, classContent, "InterfaceOptionsCheckButtonTemplate")
check:SetPoint("TOPLEFT", previousAnchor, "BOTTOMLEFT", 0, previousSpacing)
local check = CreateFrame("CheckButton", "HideCoAClassCheck" .. frameName, classesContent, "InterfaceOptionsCheckButtonTemplate")
check:SetPoint("TOPLEFT", previousAnchor, "BOTTOMLEFT", previousXOffset, previousSpacing)
_G[check:GetName() .. "Text"]:SetText("Hide " .. frameName)
check.frameName = frameName
@@ -67,135 +95,39 @@ for _, frameName in ipairs(HideCoA.FRAMES) do
checks[frameName] = check
previousAnchor = check
previousSpacing = -8
previousXOffset = 0
end
local TAB_HEIGHT = 18
local tabButtons = {}
local profileTabButton
local function SelectClass(class)
selectedClass = class
classContent:Show()
profileContent:Hide()
profileTabButton.selectedTexture:Hide()
local displayName = (LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE[class]) or class
classTitle:SetText(displayName)
local color = RAID_CLASS_COLORS and RAID_CLASS_COLORS[class]
if color then
classTitle:SetTextColor(color.r, color.g, color.b)
else
classTitle:SetTextColor(1, 1, 1)
end
for _, frameName in ipairs(HideCoA.FRAMES) do
checks[frameName]:SetChecked(HideCoA.GetActiveClassSettings()[class][frameName])
end
for tabClass, button in pairs(tabButtons) do
if tabClass == class then
button.selectedTexture:Show()
else
button.selectedTexture:Hide()
end
end
UIDropDownMenu_SetText(classDropDown, displayName)
end
for index, class in ipairs(HideCoA.CUSTOM_CLASSES) do
local button = CreateFrame("Button", "HideCoAClassTab" .. class, sidebar)
button:SetHeight(TAB_HEIGHT)
button:SetPoint("TOPLEFT", sidebar, "TOPLEFT", 0, -(index - 1) * TAB_HEIGHT)
button:SetPoint("RIGHT", sidebar, "RIGHT", 0, 0)
local selectedTexture = button:CreateTexture(nil, "BACKGROUND")
selectedTexture:SetAllPoints()
selectedTexture:SetTexture(1, 1, 1, 0.2)
selectedTexture:Hide()
button.selectedTexture = selectedTexture
button:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD")
local displayName = (LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE[class]) or class
local text = button:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
text:SetPoint("LEFT", 4, 0)
text:SetText(displayName)
local color = RAID_CLASS_COLORS and RAID_CLASS_COLORS[class]
if color then
text:SetTextColor(color.r, color.g, color.b)
end
button:SetScript("OnClick", function()
SelectClass(class)
end)
tabButtons[class] = button
local function ClassDropDown_OnClick(self)
SelectClass(self.value)
end
profileContent = CreateFrame("Frame", nil, content)
profileContent:SetAllPoints(content)
profileContent:Hide()
UIDropDownMenu_Initialize(classDropDown, function(self, level)
local profileTitle = profileContent:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
profileTitle:SetPoint("TOPLEFT", profileContent, "TOPLEFT", 0, 0)
profileTitle:SetFont(titleFont, titleSize + 4, "OUTLINE")
profileTitle:SetText("Profiles")
for _, class in ipairs(HideCoA.CUSTOM_CLASSES) do
local function GetProfileNames()
local names = {}
local hasDefault = false
if HideCoADB and HideCoADB.profiles then
for name in pairs(HideCoADB.profiles) do
if name == "Default" then
hasDefault = true
else
table.insert(names, name)
end
end
end
table.sort(names)
if hasDefault then
table.insert(names, 1, "Default")
end
return names
end
local profileDropDown = CreateFrame("Frame", "HideCoAProfileDropDown", profileContent, "UIDropDownMenuTemplate")
profileDropDown:SetPoint("TOPLEFT", profileTitle, "BOTTOMLEFT", -16, -12)
if ElvSkins then
ElvSkins:HandleDropDownBox(profileDropDown, 140)
end
local function ProfileDropDown_OnClick(self)
HideCoA.SetActiveProfileName(self.value)
UIDropDownMenu_SetText(profileDropDown, self.value)
HideCoA.ApplySetting()
end
UIDropDownMenu_Initialize(profileDropDown, function(self, level)
for _, name in ipairs(GetProfileNames()) do
local displayName = (LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE[class]) or class
local info = UIDropDownMenu_CreateInfo()
info.text = name
info.value = name
info.func = ProfileDropDown_OnClick
info.checked = HideCoADB and HideCoADB.charProfile and (HideCoA.GetActiveProfileName() == name)
info.text = displayName
info.value = class
info.func = ClassDropDown_OnClick
info.checked = (selectedClass == class)
UIDropDownMenu_AddButton(info, level)
@@ -203,215 +135,175 @@ UIDropDownMenu_Initialize(profileDropDown, function(self, level)
end)
UIDropDownMenu_SetWidth(profileDropDown, 140)
UIDropDownMenu_SetWidth(classDropDown, 140)
local resetDesc = profileContent:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
resetDesc:SetPoint("TOPLEFT", profileDropDown, "BOTTOMLEFT", 16, -20)
resetDesc:SetWidth(260)
resetDesc:SetJustifyH("LEFT")
resetDesc:SetText("Reset the currently active profile's settings back to their defaults.")
local resetButton = CreateFrame("Button", "HideCoAResetProfileButton", profileContent, "UIPanelButtonTemplate")
resetButton:SetPoint("TOPLEFT", resetDesc, "BOTTOMLEFT", 0, -8)
resetButton:SetSize(140, 22)
resetButton:SetText("Reset Profile")
if ElvSkins then
ElvSkins:HandleButton(resetButton)
end
StaticPopupDialogs["HIDECOA_CONFIRM_RESET_PROFILE"] = {
text = "Reset the active profile '%s' to its default settings? This cannot be undone.",
button1 = YES,
button2 = NO,
OnAccept = function()
HideCoA.ResetProfile()
if selectedClass then
SelectClass(selectedClass)
end
end,
timeout = 0,
whileDead = true,
hideOnEscape = true,
preferredIndex = 3,
}
resetButton:SetScript("OnClick", function()
StaticPopup_Show("HIDECOA_CONFIRM_RESET_PROFILE", HideCoA.GetActiveProfileName())
hideAllButton:SetScript("OnClick", function()
HideCoA.HideAllFrames()
if selectedClass then
SelectClass(selectedClass)
end
end)
local copyDesc = profileContent:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
copyDesc:SetPoint("TOPLEFT", resetButton, "BOTTOMLEFT", 0, -20)
copyDesc:SetWidth(260)
copyDesc:SetJustifyH("LEFT")
copyDesc:SetText("Copy the settings from one existing profile into the currently active profile.")
showAllButton:SetScript("OnClick", function()
HideCoA.ShowAllFrames()
if selectedClass then
SelectClass(selectedClass)
end
end)
local copyLabel = profileContent:CreateFontString(nil, "ARTWORK", "GameFontNormal")
copyLabel:SetPoint("TOPLEFT", copyDesc, "BOTTOMLEFT", 0, -8)
copyLabel:SetTextColor(1, 0.82, 0)
copyLabel:SetText("Copy From")
-- CHARACTER OVERRIDE TAB --
local copyDropDown = CreateFrame("Frame", "HideCoACopyProfileDropDown", profileContent, "UIDropDownMenuTemplate")
copyDropDown:SetPoint("TOPLEFT", copyLabel, "BOTTOMLEFT", -16, -4)
local characterOverrideTitle = characterOverrideContent:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
characterOverrideTitle:SetPoint("TOPLEFT", characterOverrideContent, "TOPLEFT", 0, 0)
characterOverrideTitle:SetFont(titleFont, titleSize + 4, "OUTLINE")
characterOverrideTitle:SetText("Character Override")
local overrideEnabledCheck = CreateFrame("CheckButton", "HideCoAOverrideEnabledCheck", characterOverrideContent, "InterfaceOptionsCheckButtonTemplate")
overrideEnabledCheck:SetPoint("TOPLEFT", characterOverrideTitle, "BOTTOMLEFT", 0, -12)
_G[overrideEnabledCheck:GetName() .. "Text"]:SetText("Override class options for this character.")
if ElvSkins then
ElvSkins:HandleDropDownBox(copyDropDown, 140)
ElvSkins:HandleCheckBox(overrideEnabledCheck)
end
StaticPopupDialogs["HIDECOA_CONFIRM_COPY_PROFILE"] = {
text = "Copy settings from '%s' into the active profile '%s'? This will overwrite the active profile's settings.",
button1 = YES,
button2 = NO,
OnAccept = function(self, data)
HideCoA.CopyProfile(data.sourceName, data.activeName)
UIDropDownMenu_SetText(copyDropDown, "")
if selectedClass then
SelectClass(selectedClass)
end
end,
timeout = 0,
whileDead = true,
hideOnEscape = true,
preferredIndex = 3,
}
local overrideChecks = {}
local function CopyProfile_OnClick(self)
local overridePreviousAnchor = overrideEnabledCheck
local overridePreviousSpacing = -16
local sourceName = self.value
local activeName = HideCoA.GetActiveProfileName()
for _, frameName in ipairs(HideCoA.FRAMES) do
StaticPopup_Show("HIDECOA_CONFIRM_COPY_PROFILE", sourceName, activeName,
{ sourceName = sourceName, activeName = activeName })
local check = CreateFrame("CheckButton", "HideCoAOverrideCheck" .. frameName, characterOverrideContent, "InterfaceOptionsCheckButtonTemplate")
check:SetPoint("TOPLEFT", overridePreviousAnchor, "BOTTOMLEFT", 0, overridePreviousSpacing)
_G[check:GetName() .. "Text"]:SetText("Hide " .. frameName)
check.frameName = frameName
if ElvSkins then
ElvSkins:HandleCheckBox(check)
end
check:SetScript("OnClick", function(self)
HideCoA.SetCharacterOverrideFrameHidden(self.frameName, self:GetChecked() and true or false)
end)
overrideChecks[frameName] = check
overridePreviousAnchor = check
overridePreviousSpacing = -8
end
UIDropDownMenu_Initialize(copyDropDown, function(self, level)
local function SetOverrideCheckEnabled(check, enabled)
local activeName = HideCoADB and HideCoA.GetActiveProfileName()
if enabled then
check:Enable()
_G[check:GetName() .. "Text"]:SetTextColor(1, 1, 1)
else
check:Disable()
_G[check:GetName() .. "Text"]:SetTextColor(0.5, 0.5, 0.5)
end
for _, name in ipairs(GetProfileNames()) do
if name ~= activeName then
end
local info = UIDropDownMenu_CreateInfo()
info.text = name
info.value = name
info.func = CopyProfile_OnClick
local function RefreshCharacterOverrideTab()
UIDropDownMenu_AddButton(info, level)
local override = HideCoA.GetCharacterOverride()
overrideEnabledCheck:SetChecked(override.enabled)
for _, frameName in ipairs(HideCoA.FRAMES) do
overrideChecks[frameName]:SetChecked(override.frameSettings[frameName])
SetOverrideCheckEnabled(overrideChecks[frameName], override.enabled)
end
end
overrideEnabledCheck:SetScript("OnClick", function(self)
HideCoA.SetCharacterOverrideEnabled(self:GetChecked() and true or false)
RefreshCharacterOverrideTab()
end)
-- ABOUT TAB --
local aboutTitle = aboutContent:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
aboutTitle:SetPoint("TOPLEFT", aboutContent, "TOPLEFT", 0, 0)
aboutTitle:SetFont(titleFont, titleSize + 4, "OUTLINE")
aboutTitle:SetText("About")
-- SIDEBAR TABS --
local TAB_HEIGHT = 18
local function CreateTabButton(name, index)
local button = CreateFrame("Button", "HideCoATab" .. name, sidebar)
button:SetHeight(TAB_HEIGHT)
button:SetPoint("TOPLEFT", sidebar, "TOPLEFT", 0, -(index - 1) * TAB_HEIGHT)
button:SetPoint("RIGHT", sidebar, "RIGHT", 0, 0)
local selectedTexture = button:CreateTexture(nil, "BACKGROUND")
selectedTexture:SetAllPoints()
selectedTexture:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
selectedTexture:SetBlendMode("ADD")
selectedTexture:Hide()
button.selectedTexture = selectedTexture
button:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD")
local text = button:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
text:SetPoint("LEFT", 4, 0)
text:SetText(name)
text:SetTextColor(1, 0.82, 0)
button.text = text
return button
end
local classesTabButton = CreateTabButton("Classes", 1)
local characterOverrideTabButton = CreateTabButton("Character Override", 2)
local aboutTabButton = CreateTabButton("About", 3)
local sidebarTabButtons = { classesTabButton, characterOverrideTabButton, aboutTabButton }
local function SelectTab(activeButton, contentFrame)
classesContent:Hide()
characterOverrideContent:Hide()
aboutContent:Hide()
contentFrame:Show()
for _, button in ipairs(sidebarTabButtons) do
if button == activeButton then
button.selectedTexture:Show()
button.text:SetTextColor(1, 1, 1)
else
button.selectedTexture:Hide()
button.text:SetTextColor(1, 0.82, 0)
end
end
end)
UIDropDownMenu_SetWidth(copyDropDown, 140)
UIDropDownMenu_SetText(copyDropDown, "")
local deleteDesc = profileContent:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
deleteDesc:SetPoint("TOPLEFT", copyDropDown, "BOTTOMLEFT", 16, -20)
deleteDesc:SetWidth(260)
deleteDesc:SetJustifyH("LEFT")
deleteDesc:SetText("Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.")
local deleteLabel = profileContent:CreateFontString(nil, "ARTWORK", "GameFontNormal")
deleteLabel:SetPoint("TOPLEFT", deleteDesc, "BOTTOMLEFT", 0, -8)
deleteLabel:SetTextColor(1, 0.82, 0)
deleteLabel:SetText("Delete a Profile")
local deleteDropDown = CreateFrame("Frame", "HideCoADeleteProfileDropDown", profileContent, "UIDropDownMenuTemplate")
deleteDropDown:SetPoint("TOPLEFT", deleteLabel, "BOTTOMLEFT", -16, -4)
if ElvSkins then
ElvSkins:HandleDropDownBox(deleteDropDown, 140)
end
StaticPopupDialogs["HIDECOA_CONFIRM_DELETE_PROFILE"] = {
text = "Delete profile '%s'? This cannot be undone.",
button1 = YES,
button2 = NO,
OnAccept = function(self, data)
HideCoA.DeleteProfile(data.targetName)
UIDropDownMenu_SetText(deleteDropDown, "")
UIDropDownMenu_SetText(profileDropDown, HideCoA.GetActiveProfileName())
HideCoA.ApplySetting()
end,
timeout = 0,
whileDead = true,
hideOnEscape = true,
preferredIndex = 3,
}
local function DeleteProfile_OnClick(self)
local targetName = self.value
StaticPopup_Show("HIDECOA_CONFIRM_DELETE_PROFILE", targetName, nil, { targetName = targetName })
end
UIDropDownMenu_Initialize(deleteDropDown, function(self, level)
for _, name in ipairs(GetProfileNames()) do
if name ~= "Default" then
local info = UIDropDownMenu_CreateInfo()
info.text = name
info.value = name
info.func = DeleteProfile_OnClick
UIDropDownMenu_AddButton(info, level)
end
end
end)
UIDropDownMenu_SetWidth(deleteDropDown, 140)
UIDropDownMenu_SetText(deleteDropDown, "")
local divider = sidebar:CreateTexture(nil, "ARTWORK")
divider:SetHeight(1)
divider:SetTexture(1, 1, 1, 0.3)
profileTabButton = CreateFrame("Button", "HideCoAProfileTab", sidebar)
profileTabButton:SetHeight(TAB_HEIGHT)
profileTabButton:SetPoint("BOTTOMLEFT", sidebar, "BOTTOMLEFT", 0, 0)
profileTabButton:SetPoint("RIGHT", sidebar, "RIGHT", 0, 0)
divider:SetPoint("BOTTOMLEFT", profileTabButton, "TOPLEFT", 0, 4)
divider:SetPoint("BOTTOMRIGHT", profileTabButton, "TOPRIGHT", 0, 4)
local profileSelectedTexture = profileTabButton:CreateTexture(nil, "BACKGROUND")
profileSelectedTexture:SetAllPoints()
profileSelectedTexture:SetTexture(1, 1, 1, 0.2)
profileSelectedTexture:Hide()
profileTabButton.selectedTexture = profileSelectedTexture
profileTabButton:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD")
local profileTabText = profileTabButton:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
profileTabText:SetPoint("LEFT", 4, 0)
profileTabText:SetText("Profiles")
local function SelectProfileTab()
classContent:Hide()
profileContent:Show()
for _, button in pairs(tabButtons) do
button.selectedTexture:Hide()
end
profileTabButton.selectedTexture:Show()
UIDropDownMenu_SetText(profileDropDown, HideCoA.GetActiveProfileName())
end
profileTabButton:SetScript("OnClick", SelectProfileTab)
panel:SetScript("OnShow", function()
local function ShowClassesTab()
SelectTab(classesTabButton, classesContent)
SelectClass(selectedClass or HideCoA.CUSTOM_CLASSES[1])
end)
end
local function ShowCharacterOverrideTab()
SelectTab(characterOverrideTabButton, characterOverrideContent)
RefreshCharacterOverrideTab()
end
local function ShowAboutTab()
SelectTab(aboutTabButton, aboutContent)
end
classesTabButton:SetScript("OnClick", ShowClassesTab)
characterOverrideTabButton:SetScript("OnClick", ShowCharacterOverrideTab)
aboutTabButton:SetScript("OnClick", ShowAboutTab)
panel:SetScript("OnShow", ShowClassesTab)
InterfaceOptions_AddCategory(panel)