Delete Tests directory

This commit is contained in:
Xurkon
2026-03-19 20:40:56 -05:00
committed by GitHub
parent ac43ca6217
commit 35710b8a06
2 changed files with 0 additions and 167 deletions
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-- Tests/QuestieLearner_spec.lua
require("Tests/wow_api_mock")
describe("QuestieLearner", function()
local QuestieLearner
setup(function()
-- Mocking QuestieLoader for this test
_G.QuestieLoader.ImportModule = function(_, name)
if name == "QuestieDB" then return _G.QuestieDB end
if name == "QuestieQuest" then return _G.QuestieQuest end
if name == "QuestiePlayer" then return _G.QuestiePlayer end
if name == "QuestLogCache" then return _G.QuestLogCache end
if name == "QuestieCompat" then return _G.QuestieCompat end
return {}
end
_G.QuestieLoader.CreateModule = function(_, name)
_G[name] = {}
return _G[name]
end
-- Load the module (this assumes busted is run from project root)
package.loaded["Modules/QuestieLearner"] = nil
QuestieLearner = require("Modules/QuestieLearner")
-- Initialize
QuestieLearner:Initialize()
end)
it("should scale coordinates by 100 in OnCombatLogEvent", function()
-- Simulated combat log event info (npcId 21878)
local unitGUID = "Creature-0-1234-567-89-21878-0000000000"
local unitName = "Felboar"
-- Mock the player position to return raw decimals 0.35, 0.45
_G.QuestieCompat.GetCurrentPlayerPosition = function()
return 946, 0.35, 0.45
end
-- Trigger event
QuestieLearner:OnCombatLogEvent(GetTime(), "UNIT_DIED", false, unitGUID, unitName, 0, 0, unitGUID, unitName, 0, 0)
-- The cache should store 35.0, 45.0
local cached = QuestieLearner.private.recentKills[unitGUID]
assert.is_not_nil(cached)
assert.are.equal(35.0, cached.x)
assert.are.equal(45.0, cached.y)
end)
it("should only learn spell casts that are quest objectives", function()
-- Reset data
Questie.db.global.learnedData.queries = {}
-- Case 1: Matching objective
local questId = 12345
local spellId = 29228 -- Flame Shock
_G.QuestieDB.GetQuest = function(_, id)
return {
Id = id,
Objectives = {
{ type = "spell", id = spellId }
}
}
end
_G.QuestLogCache.GetQuestID = function() return questId end
QuestieLearner:LearnSpellCast(spellId, "Flame Shock", "Enemy NPC")
-- Result: data should have a log for this quest/spell
assert.is_not_nil(Questie.db.global.learnedData.quests[questId])
assert.is_not_nil(Questie.db.global.learnedData.quests[questId][3]) -- spell node
assert.are.equal(spellId, Questie.db.global.learnedData.quests[questId][3][1])
end)
end)
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-- Tests/wow_api_mock.lua
-- Minimal mock of World of Warcraft API for Busted unit tests
_G = _G or {}
-- Mock Globals
_G.Questie = {
DEBUG_LEARNER = "LEARNER",
DEBUG_DEVELOP = "DEVELOP",
db = {
global = {
learnedData = {
npcs = {},
quests = {},
items = {},
objects = {},
settings = {
learnQuests = true,
learnNPCs = true,
learnItems = true,
learnObjects = true,
}
}
},
profile = {
learnedData = {
settings = {
learnQuests = true,
learnNPCs = true,
}
}
}
},
Debug = function(self, level, ...)
-- print("[" .. tostring(level) .. "]", ...)
end,
Error = function(self, ...)
-- print("[ERROR]", ...)
end
}
_G.QuestieLoader = {
ImportModule = function(self, name)
if name == "QuestieDB" then return _G.QuestieDB end
if name == "QuestieQuest" then return _G.QuestieQuest end
if name == "QuestiePlayer" then return _G.QuestiePlayer end
if name == "QuestLogCache" then return _G.QuestLogCache end
if name == "QuestieLib" then return {} end
if name == "QuestieCompat" then return _G.QuestieCompat end
return {}
end,
CreateModule = function(self, name)
_G[name] = {}
return _G[name]
end
}
_G.QuestieDB = {
npcDataOverrides = {},
QueryNPCSingle = function() return nil end,
GetQuest = function() return nil end,
}
_G.QuestieCompat = {
GetCurrentPlayerPosition = function() return 1, 0.5, 0.5 end,
}
_G.QuestiePlayer = {
GetPlayerLevel = function() return 70 end,
}
_G.QuestLogCache = {
GetQuestID = function() return 123 end,
}
-- WoW Functions
_G.GetTime = function() return os.time() end
_G.time = os.time
_G.floor = math.floor
_G.UnitName = function(unit) return "TestUnit" end
_G.UnitLevel = function(unit) return 70 end
_G.UnitGUID = function(unit) return "Creature-0-1234-567-89-1000-0000000000" end
_G.GetRealZoneText = function() return "Shadowmoon Valley" end
_G.GetInstanceInfo = function() return "Shadowmoon Valley", nil, nil, nil, nil, nil, nil, 530 end
_G.C_Timer = {
After = function(duration, callback) callback() end,
}
_G.CreateFrame = function() return { RegisterEvent = function() end, SetScript = function() end } end
return _G