fix: gate felendren behind aggression

This commit is contained in:
Xurkon
2026-06-12 20:54:06 -05:00
parent 0aaffce1e9
commit 60ed76598a
2 changed files with 3 additions and 1 deletions
+1
View File
@@ -41,6 +41,7 @@
### Bug Fixes
- **[Map - Sunstrider Quest Prereq Gate]** (#8) Added the missing prereq link for `Felendren the Banished` (8335), so the quest no longer appears as available before `Aggression` (8334) is completed.
- **[Icons UI - Minimap Cutoff/Fade Suggestions]** Added short low-end and high-end recommendation text to the Minimap Icon Range Cutoff and Minimap Icon Fade Distance controls so the icon settings explain their intended starting points instead of leaving players to guess.
- **[Map - Minimap Fade No Longer Hides Icons]** (#17) Distance-based minimap fading now clamps to the configured faded-icon opacity floor instead of reaching 0 alpha. The fade distance can visually de-emphasize distant icons, but only the range cutoff can remove them from the minimap.
- **[Regression Tests - Learner Spawn And Tooltip Fallback]** Fixed the two previously failing specs: AscensionDB-owned NPC spawn overrides now keep their curated coordinates even in learner mode, preventing stale learner zones from leaking wrong-corner pins; and NPC quest-start tooltip fallback now calls `QuestieDB:GetQuest` correctly so objective summary text appears when no live objective tooltip is registered.
+2 -1
View File
@@ -585,7 +585,8 @@ function QuestieTBCQuestFixes:Load()
[questKeys.requiredRaces] = raceIDs.BLOOD_ELF,
},
[8335] = {
[questKeys.requiredRaces] = raceIDs.BLOOD_ELF,
[questKeys.requiredRaces] = raceIDs.BLOOD_ELF,
[questKeys.preQuestSingle] = {8334},
},
[8336] = {
[questKeys.requiredRaces] = raceIDs.BLOOD_ELF,