Commit Graph

3 Commits

Author SHA1 Message Date
Xurkon 25f2ece139 Fix IsComplete: check numFulfilled==numRequired instead of finished flag
The finished flag in QuestLogCache is only set to true when the server
sends isComplete=1 via GetQuestLogTitle. For quest 12843 ('They Took
Our Men!'), after using all Cold Iron Keys the objectives numerically
complete (5/5) but isComplete=1 may not fire until the player visits
the turn-in NPC.

Use numFulfilled == numRequired as the completion check instead, which
updates from GetQuestLogLeaderBoard immediately when each objective
fills. Added numRequired > 0 guard to avoid trivially matching
zero-required objectives.
2026-02-21 11:44:32 -06:00
Xurkon 9890343616 Fix IsComplete returning 0 when all objectives are finished
The inline ternary short-circuited to 0 as soon as objectives[1]
existed, regardless of whether all objectives were done. This caused
quests using consumable key items (e.g. Cold Iron Key for quest 12843)
to incorrectly return IsComplete=0 after using the key, since the key
is no longer in the bag (CheckQuestSourceItem=false) and
questLogEntry.isComplete is not set by the server until after
explicit turn-in.

Now iterates questLogEntry.objectives and returns 1 if all are
finished, so PopulateObjectiveNotes routes to AddFinisher correctly.
2026-02-21 11:28:14 -06:00
Xurkon 6ef85d4e2d v9.7.2: Ebonhold Database integration and core logic refinements 2026-02-14 21:13:44 -06:00