2c2e4a24a7
Importing learned data merged from several players must not corrupt the store. Fixes: - ValidateImport prefix check was a no-op: parsed as (always false), so non-Questie strings were never rejected. Now a proper inequality check. - MergeImport now ensures the learner stores exist (fresh profile can import), merges each entry synchronously via _ApplyIncomingNetworkMerge (validates structure, only adopts missing fields, never overwrites good local data), wraps each entry in pcall so one malformed entry is skipped/counted rather than aborting the whole import, and returns accurate merged/skipped/rejected counts. - Synchronous merge also fixes InjectLearnedData previously running before the async-queued merges landed. selene 0 errors; busted 145 successes / same 7 pre-existing failures.
447 lines
16 KiB
Lua
447 lines
16 KiB
Lua
---@class QuestieLearnerExport
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local QuestieLearnerExport = QuestieLoader:CreateModule("QuestieLearnerExport")
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---@type QuestieLearner
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local QuestieLearner = QuestieLoader:ImportModule("QuestieLearner")
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---@type QuestieServer
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local QuestieServer = QuestieLoader:ImportModule("QuestieServer")
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local LibDeflate = LibStub("LibDeflate")
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local AceSerializer = LibStub("AceSerializer-3.0")
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local FORMAT_PREFIX = "QxLD"
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local FORMAT_VERSION = 1
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local FORMAT_SEP = "!"
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local MAX_IMPORT_LEN = 524288 -- 512 KB hard cap on raw decoded payload
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local _Export = QuestieLearnerExport.private or {}
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QuestieLearnerExport.private = _Export
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-- Cached last export string and stats for the UI to read without re-computing
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QuestieLearnerExport.lastExportString = nil
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QuestieLearnerExport.lastExportStats = nil
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-- Cached last import validation result
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QuestieLearnerExport.lastImportStats = nil
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QuestieLearnerExport.lastImportData = nil
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-----------------------------------------------------------------------
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-- Internal helpers
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-----------------------------------------------------------------------
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local function CountTable(t)
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if not t then return 0 end
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local n = 0
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for _ in pairs(t) do n = n + 1 end
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return n
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end
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local function GetServerKey()
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if QuestieServer then
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if Questie.IsAscension then return "Ascension" end
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if Questie.IsEbonhold then return "Ebonhold" end
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if Questie.IsEra then return "Era" end
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if Questie.Is335 then return "WotLK" end
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end
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local realm = GetRealmName and GetRealmName() or "unknown"
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return realm ~= "" and realm or "unknown"
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end
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function QuestieLearnerExport:GetExportTable(serverKey)
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local ld = Questie.dbLearner and Questie.dbLearner.global
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if not ld then return nil end
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if ld[serverKey] then return ld[serverKey] end
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-- Fallback: flat (pre-bucket) layout still in use
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if ld.npcs or ld.quests then return ld end
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return nil
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end
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-- Returns the learnedData sub-table for the current server, or nil
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local function GetServerBucket(serverKey)
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return QuestieLearnerExport:GetExportTable(serverKey)
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end
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-- Builds a lightweight stats summary table from a bucket
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local function BuildStats(bucket)
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if not bucket then return { npcs = 0, quests = 0, items = 0, objects = 0, total = 0 } end
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local s = {
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npcs = CountTable(bucket.npcs),
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quests = CountTable(bucket.quests),
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items = CountTable(bucket.items),
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objects = CountTable(bucket.objects),
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}
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s.total = s.npcs + s.quests + s.items + s.objects
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return s
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end
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-----------------------------------------------------------------------
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-- Export
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-----------------------------------------------------------------------
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--- Serializes + deflates + encodes the learned data for the given server key.
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--- Returns the export string and a stats table, or nil + error message.
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---@param serverKey string|nil defaults to current server
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---@return string|nil, table|string
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function QuestieLearnerExport:Export(serverKey)
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serverKey = serverKey or GetServerKey()
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local bucket = GetServerBucket(serverKey)
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if not bucket then
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return nil, "No learned data found for server: " .. tostring(serverKey)
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end
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local stats = BuildStats(bucket)
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if stats.total == 0 then
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return nil, "Nothing to export — learned data is empty."
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end
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local payload = {
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v = FORMAT_VERSION,
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server = serverKey,
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ts = time and time() or 0,
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data = bucket,
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}
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local ok, serialized = pcall(AceSerializer.Serialize, AceSerializer, payload)
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if not ok or not serialized then
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return nil, "Serialization failed: " .. tostring(serialized)
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end
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local compressed = LibDeflate:CompressDeflate(serialized, { level = 9 })
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if not compressed then
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return nil, "Compression failed."
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end
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local encoded = LibDeflate:EncodeForPrint(compressed)
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if not encoded then
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return nil, "Encoding failed."
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end
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local result = FORMAT_PREFIX .. ":" .. FORMAT_VERSION .. FORMAT_SEP .. encoded
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self.lastExportString = result
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self.lastExportStats = stats
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Questie:Debug(Questie.DEBUG_DEVELOP, "[LearnerExport] Exported", stats.total,
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"entries for", serverKey, "len:", string.len(result))
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return result, stats
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end
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--- Exports ALL server buckets merged into one payload.
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---@return string|nil, table|string
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function QuestieLearnerExport:ExportAll()
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local ld = Questie.dbLearner and Questie.dbLearner.global
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if not ld then return nil, "No learned data." end
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local merged = { npcs = {}, quests = {}, items = {}, objects = {} }
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local function MergeBucket(b)
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if not b then return end
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for id, v in pairs(b.npcs or {}) do merged.npcs[id] = v end
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for id, v in pairs(b.quests or {}) do merged.quests[id] = v end
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for id, v in pairs(b.items or {}) do merged.items[id] = v end
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for id, v in pairs(b.objects or {}) do merged.objects[id] = v end
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end
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-- Flat layout
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if ld.npcs or ld.quests then
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MergeBucket(ld)
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else
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for _, bucket in pairs(ld) do
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if type(bucket) == "table" and bucket.npcs then
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MergeBucket(bucket)
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end
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end
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end
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local stats = BuildStats(merged)
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if stats.total == 0 then return nil, "Nothing to export." end
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local payload = {
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v = FORMAT_VERSION,
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server = "all",
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ts = time and time() or 0,
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data = merged,
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}
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local ok, serialized = pcall(AceSerializer.Serialize, AceSerializer, payload)
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if not ok or not serialized then
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return nil, "Serialization failed."
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end
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local compressed = LibDeflate:CompressDeflate(serialized, { level = 9 })
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if not compressed then return nil, "Compression failed." end
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local encoded = LibDeflate:EncodeForPrint(compressed)
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if not encoded then return nil, "Encoding failed." end
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local result = FORMAT_PREFIX .. ":" .. FORMAT_VERSION .. FORMAT_SEP .. encoded
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self.lastExportString = result
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self.lastExportStats = stats
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return result, stats
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end
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-----------------------------------------------------------------------
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-- Import / Validate
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-----------------------------------------------------------------------
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--- Validates an import string and returns the decoded payload table,
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--- or nil + error string. Does NOT merge — call MergeImport() after confirming.
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---@param importStr string
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---@return table|nil, string|table
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function QuestieLearnerExport:ValidateImport(importStr)
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self.lastImportData = nil
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self.lastImportStats = nil
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if not importStr or importStr == "" then
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return nil, "Empty import string."
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end
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-- Strip whitespace
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importStr = importStr:gsub("%s+", "")
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-- Check prefix (e.g. "QxLD:"). NOTE: the previous check `not str:sub(...) == x` parsed as
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-- `(not str:sub(...)) == x` which is always false, so invalid strings were never rejected.
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if importStr:sub(1, #FORMAT_PREFIX + 1) ~= (FORMAT_PREFIX .. ":") then
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return nil, "Not a Questie-X export string (missing " .. FORMAT_PREFIX .. " prefix)."
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end
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local sepPos = importStr:find(FORMAT_SEP, 1, true)
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if not sepPos then
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return nil, "Malformed string — missing separator."
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end
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local encoded = importStr:sub(sepPos + 1)
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if string.len(encoded) > MAX_IMPORT_LEN then
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return nil, "Import string too large (max 512 KB)."
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end
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local compressed = LibDeflate:DecodeForPrint(encoded)
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if not compressed then
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return nil, "Decode failed — string may be corrupted."
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end
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local serialized = LibDeflate:DecompressDeflate(compressed)
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if not serialized then
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return nil, "Decompression failed — string may be corrupted."
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end
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local ok, payload = AceSerializer:Deserialize(serialized)
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if not ok or type(payload) ~= "table" then
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return nil, "Deserialization failed — data is malformed."
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end
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if payload.v ~= FORMAT_VERSION then
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return nil, "Unsupported format version: " .. tostring(payload.v)
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end
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local bucket = payload.data
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if type(bucket) ~= "table" then
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return nil, "Payload missing data table."
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end
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if type(bucket.npcs) ~= "table" or
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type(bucket.quests) ~= "table" or
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type(bucket.items) ~= "table" or
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type(bucket.objects) ~= "table" then
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return nil, "Payload data is missing required sub-tables (npcs/quests/items/objects)."
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end
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local stats = BuildStats(bucket)
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stats.server = payload.server or "unknown"
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stats.ts = payload.ts or 0
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self.lastImportData = payload
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self.lastImportStats = stats
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Questie:Debug(Questie.DEBUG_DEVELOP, "[LearnerExport] ValidateImport OK:",
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stats.total, "entries from", stats.server)
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return payload, stats
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end
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--- Merges previously validated import data into learnedData.
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--- Must call ValidateImport() first.
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---@return boolean, string
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function QuestieLearnerExport:MergeImport()
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if not self.lastImportData then
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return false, "No validated import data. Run ValidateImport() first."
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end
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local payload = self.lastImportData
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local bucket = payload.data
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-- Ensure the learner stores exist before merging so a fresh/empty profile can still
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-- accept an import (and so per-type merges never index a nil table).
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local g = Questie.dbLearner and Questie.dbLearner.global
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if not g then
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return false, "Learner data is not initialized."
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end
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g.npcs = g.npcs or {}
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g.quests = g.quests or {}
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g.items = g.items or {}
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g.objects = g.objects or {}
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g.settings = g.settings or {}
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local merged = 0
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local skipped = 0
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local rejected = 0
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-- Apply each entry SYNCHRONOUSLY and DEFENSIVELY so importing data merged from several
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-- different players is safe:
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-- * each entry is validated for key/coordinate structure inside
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-- _ApplyIncomingNetworkMerge (via _ValidateLearnedSpawnData) and only adopts fields
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-- the local store is missing — it never overwrites good local data;
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-- * a single malformed entry (corrupt coords, wrong types) is caught by pcall and
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-- skipped/counted instead of aborting the whole import or corrupting the store;
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-- * we merge synchronously (not via the async comms queue) so InjectLearnedData below
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-- sees the merged data and the returned counts are accurate.
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local function MergeType(typ, src)
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if type(src) ~= "table" then return end
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for id, d in pairs(src) do
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local nid = tonumber(id) or id
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if type(nid) == "number" and nid > 0 and type(d) == "table" then
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local ok, applied = pcall(QuestieLearner._ApplyIncomingNetworkMerge, QuestieLearner, typ, nid, d)
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if ok and applied then
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merged = merged + 1
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elseif ok then
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skipped = skipped + 1
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else
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rejected = rejected + 1
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end
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else
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rejected = rejected + 1
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end
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end
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end
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MergeType("NPC", bucket.npcs)
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MergeType("QUEST", bucket.quests)
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MergeType("ITEM", bucket.items)
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MergeType("OBJECT", bucket.objects)
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self.lastImportData = nil
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self.lastImportStats = nil
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-- Push merged data into QuestieDB overrides immediately (no reload required for override data)
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if QuestieLearner and QuestieLearner.InjectLearnedData then
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pcall(QuestieLearner.InjectLearnedData, QuestieLearner)
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end
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local msg = string.format("Import complete: merged %d, skipped %d already-known%s.",
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merged, skipped,
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rejected > 0 and (", rejected " .. rejected .. " malformed") or "")
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Questie:Debug(Questie.DEBUG_DEVELOP, "[LearnerExport]", msg)
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return true, msg
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end
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-----------------------------------------------------------------------
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-- Cleanup / Prune
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-----------------------------------------------------------------------
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--- Returns a count of entries that would be pruned (dry run).
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---@return table { npcs=N, quests=N, items=N, objects=N, total=N, reasons={} }
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function QuestieLearnerExport:DryRunPrune()
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return _Export:RunPrune(true)
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end
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--- Runs the actual prune and returns counts of removed entries.
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---@return table
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function QuestieLearnerExport:Prune()
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return _Export:RunPrune(false)
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end
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local QuestieDB -- lazily imported to avoid circular dep
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function _Export:RunPrune(dryRun)
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if not QuestieDB then QuestieDB = QuestieLoader:ImportModule("QuestieDB") end
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local serverKey = GetServerKey()
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local bucket = GetServerBucket(serverKey)
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local result = { npcs = 0, quests = 0, items = 0, objects = 0, total = 0, reasons = {} }
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if not bucket then return result end
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local settings = (Questie.dbLearner and Questie.dbLearner.global and Questie.dbLearner.global.settings) or {}
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local thresholdDays = settings.staleThreshold or 90
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local thresholdSeconds = thresholdDays * 86400
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local minConfidence = settings.minConfidencePins or 2
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local pruneVerified = settings.pruneVerified
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local now = time()
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local function ShouldPruneNPC(id, entry)
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if CountTable(entry) == 0 then return "empty entry" end
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local isVerified = (entry.mc or 0) >= minConfidence
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if (not isVerified) and (now - (entry.ls or 0)) > thresholdSeconds then
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return "unconfirmed and stale (> " .. thresholdDays .. " days)"
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end
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if pruneVerified or not isVerified then
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if (entry.mc or 0) < 2 and not entry[7] then return "unverified with no coords" end
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end
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return nil
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end
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local function ShouldPruneQuest(id, entry)
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if CountTable(entry) == 0 then return "empty entry" end
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local isVerified = (entry.mc or 0) >= minConfidence
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if (not isVerified) and (now - (entry.ls or 0)) > thresholdSeconds then
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return "unconfirmed and stale (> " .. thresholdDays .. " days)"
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end
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if pruneVerified or not isVerified then
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if QuestieDB and QuestieDB.GetQuest then
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local dbEntry = QuestieDB.GetQuest(id)
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if dbEntry and (entry.mc or 0) < 2 then
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return "fully covered by official DB, mc < 2"
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end
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end
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end
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return nil
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end
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local function ShouldPruneItem(id, entry)
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if CountTable(entry) == 0 then return "empty entry" end
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local isVerified = (entry.mc or 0) >= minConfidence
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if (not isVerified) and (now - (entry.ls or 0)) > thresholdSeconds then
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return "unconfirmed and stale (> " .. thresholdDays .. " days)"
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end
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if pruneVerified or not isVerified then
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if (entry.mc or 0) < 1 then return "zero match count" end
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end
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return nil
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end
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local function ShouldPruneObject(id, entry)
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if CountTable(entry) == 0 then return "empty entry" end
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local isVerified = (entry.mc or 0) >= minConfidence
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if (not isVerified) and (now - (entry.ls or 0)) > thresholdSeconds then
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return "unconfirmed and stale (> " .. thresholdDays .. " days)"
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end
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if pruneVerified or not isVerified then
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if (entry.mc or 0) < 2 and not entry[4] then return "unverified with no coords" end
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end
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return nil
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end
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local function PruneStore(store, checkFn, typeName)
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if not store then return end
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for id, entry in pairs(store) do
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local reason = checkFn(id, entry)
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if reason then
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result[typeName] = result[typeName] + 1
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result.total = result.total + 1
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table.insert(result.reasons, typeName .. ":" .. tostring(id) .. " — " .. reason)
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if not dryRun then
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store[id] = nil
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end
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Questie:Debug(Questie.DEBUG_DEVELOP, "[LearnerExport] Prune",
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dryRun and "(dry)" or "", typeName, id, reason)
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end
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end
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end
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PruneStore(bucket.npcs, ShouldPruneNPC, "npcs")
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PruneStore(bucket.quests, ShouldPruneQuest, "quests")
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PruneStore(bucket.items, ShouldPruneItem, "items")
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PruneStore(bucket.objects, ShouldPruneObject, "objects")
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return result
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end
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