Add profile tab with Default/realm-character dropdown foundation

This commit is contained in:
2026-07-07 20:39:17 +02:00
parent d716f209cf
commit ecaf3a7cb9
2 changed files with 124 additions and 3 deletions
+18
View File
@@ -125,6 +125,24 @@ f:SetScript("OnEvent", function(self, event, arg1)
end
if not HideCoADB.profiles then
HideCoADB.profiles = {}
end
if not HideCoADB.profiles["Default"] then
HideCoADB.profiles["Default"] = {}
end
local realmCharProfile = GetRealmName() .. " - " .. UnitName("player")
if not HideCoADB.profiles[realmCharProfile] then
HideCoADB.profiles[realmCharProfile] = {}
end
if not HideCoADB.selectedProfile then
HideCoADB.selectedProfile = "Default"
end
elseif event == "PLAYER_LOGIN" then
ApplySetting()
+106 -3
View File
@@ -24,8 +24,13 @@ local content = CreateFrame("Frame", nil, panel)
content:SetPoint("TOPLEFT", sidebar, "TOPRIGHT", 16, 0)
content:SetPoint("BOTTOMRIGHT", panel, "BOTTOMRIGHT", -16, 16)
local classTitle = content:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
classTitle:SetPoint("TOPLEFT", content, "TOPLEFT", 0, 0)
local classContent = CreateFrame("Frame", nil, content)
classContent:SetAllPoints(content)
local profileContent
local classTitle = classContent:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
classTitle:SetPoint("TOPLEFT", classContent, "TOPLEFT", 0, 0)
local titleFont, titleSize = classTitle:GetFont()
classTitle:SetFont(titleFont, titleSize + 4, "OUTLINE")
@@ -38,7 +43,7 @@ local previousSpacing = -12
for _, frameName in ipairs(HideCoA.FRAMES) do
local check = CreateFrame("CheckButton", "HideCoAClassCheck" .. frameName, content, "InterfaceOptionsCheckButtonTemplate")
local check = CreateFrame("CheckButton", "HideCoAClassCheck" .. frameName, classContent, "InterfaceOptionsCheckButtonTemplate")
check:SetPoint("TOPLEFT", previousAnchor, "BOTTOMLEFT", 0, previousSpacing)
_G[check:GetName() .. "Text"]:SetText("Hide " .. frameName)
@@ -68,11 +73,16 @@ end
local TAB_HEIGHT = 18
local tabButtons = {}
local profileTabButton
local function SelectClass(class)
selectedClass = class
classContent:Show()
profileContent:Hide()
profileTabButton.selectedTexture:Hide()
local displayName = (LOCALIZED_CLASS_NAMES_MALE and LOCALIZED_CLASS_NAMES_MALE[class]) or class
classTitle:SetText(displayName)
@@ -130,6 +140,99 @@ for index, class in ipairs(HideCoA.CUSTOM_CLASSES) do
end
profileContent = CreateFrame("Frame", nil, content)
profileContent:SetAllPoints(content)
profileContent:Hide()
local profileTitle = profileContent:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
profileTitle:SetPoint("TOPLEFT", profileContent, "TOPLEFT", 0, 0)
profileTitle:SetFont(titleFont, titleSize + 4, "OUTLINE")
profileTitle:SetText("Profile")
local function GetProfileNames()
local names = {}
for name in pairs(HideCoADB.profiles) do
if name ~= "Default" then
table.insert(names, name)
end
end
table.sort(names)
table.insert(names, 1, "Default")
return names
end
local profileDropDown = CreateFrame("Frame", "HideCoAProfileDropDown", profileContent, "UIDropDownMenuTemplate")
profileDropDown:SetPoint("TOPLEFT", profileTitle, "BOTTOMLEFT", -16, -12)
local function ProfileDropDown_OnClick(self)
HideCoADB.selectedProfile = self.value
UIDropDownMenu_SetText(profileDropDown, self.value)
end
UIDropDownMenu_Initialize(profileDropDown, function(self, level)
for _, name in ipairs(GetProfileNames()) do
local info = UIDropDownMenu_CreateInfo()
info.text = name
info.value = name
info.func = ProfileDropDown_OnClick
info.checked = (HideCoADB.selectedProfile == name)
UIDropDownMenu_AddButton(info, level)
end
end)
UIDropDownMenu_SetWidth(profileDropDown, 140)
local divider = sidebar:CreateTexture(nil, "ARTWORK")
divider:SetHeight(1)
divider:SetTexture(1, 1, 1, 0.3)
profileTabButton = CreateFrame("Button", "HideCoAProfileTab", sidebar)
profileTabButton:SetHeight(TAB_HEIGHT)
profileTabButton:SetPoint("BOTTOMLEFT", sidebar, "BOTTOMLEFT", 0, 0)
profileTabButton:SetPoint("RIGHT", sidebar, "RIGHT", 0, 0)
divider:SetPoint("BOTTOMLEFT", profileTabButton, "TOPLEFT", 0, 4)
divider:SetPoint("BOTTOMRIGHT", profileTabButton, "TOPRIGHT", 0, 4)
local profileSelectedTexture = profileTabButton:CreateTexture(nil, "BACKGROUND")
profileSelectedTexture:SetAllPoints()
profileSelectedTexture:SetTexture(1, 1, 1, 0.2)
profileSelectedTexture:Hide()
profileTabButton.selectedTexture = profileSelectedTexture
profileTabButton:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD")
local profileTabText = profileTabButton:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
profileTabText:SetPoint("LEFT", 4, 0)
profileTabText:SetText("Profile")
local function SelectProfileTab()
classContent:Hide()
profileContent:Show()
for _, button in pairs(tabButtons) do
button.selectedTexture:Hide()
end
profileTabButton.selectedTexture:Show()
UIDropDownMenu_SetText(profileDropDown, HideCoADB.selectedProfile or "Default")
end
profileTabButton:SetScript("OnClick", SelectProfileTab)
panel:SetScript("OnShow", function()
SelectClass(selectedClass or HideCoA.CUSTOM_CLASSES[1])
end)