01f1f5c7c3f184b36f8d80599df1f812541d2006
The label nudge in the shared tab handler exists to clear the icon on the talent window's tabs, where the native anchor sits tight against it and grown text would collide. The wardrobe's category tabs carry no icon and centre their label, so the same nudge pushed every one of them off to the right. It's now applied only to tabs that actually have a visible icon. The settings entry covers three windows, so it's named for all three: Advancement/Vanity/Wardrobe. The keys behind it move with it -- the db table is skins.collections, after Collections, the container the three windows and the tab row all hang off, and talentScale becomes advancementScale. Nothing here has been released, so there's no stored setting to migrate.
ElvUI_CoA (WIP)
ElvUI plugin that hides and skins the custom CoA (3.3.5) frames not covered by stock ElvUI.
Implemented
- Class resource frames: hiding
- Extra action button frame: skin, anchor, size
- Instance swap frame: skin, anchor, font settings
- Only highlight unitframes if dispellable by your CoA class, with manual talent switch.
Installation
Download the repo as .zip, extract in Interface\AddOns, remove -master from the folder name.
Requirements
- ElvUI (3.3.5 backport)
Description
Languages
Lua
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