Commit Graph

12 Commits

Author SHA1 Message Date
Xurkon 039bdf3627 fix(minimap): remove 1241 special-case overlay from drawMinimapPin
The uiMapID==1241 branch in drawMinimapPin was an experimental overlay
that ran BEFORE the standard minimap projection and rotation transforms.
It duplicated the projection math while bypassing the rotation matrix,
used a different edge-clamp path, and is the primary suspect for why
pins visually follow the player on Sunstrider Isle.

The standard minimap path (handle rotation -> adapt delta to mapRadius
-> apply shape mask -> float-on-edge or clamp) already handles all
pins uniformly regardless of zone. Removing this experimental branch
lets 1241 pins use the same proven path as every other zone.

Also cleaned up:
- stale lastInstanceId reference in throttled PIN debug trace
- unnecessary data.uiMapID guard in QuestieDebugMinimapPin gate
- Sunstrider-specific minimap debug block in UpdateMinimapPins
2026-06-01 18:35:39 -05:00
Xurkon 72b924c514 wip: preserve Sunstrider minimap debugging state 2026-06-01 18:35:39 -05:00
Xurkon 1311ee6fd3 debug(minimap): add /qdrift slash command and throttled PIN debug for drift diagnosis
- /qdrift: one-shot diagnostic that traces the full player-position chain
  (GetCurrentPlayerPosition -> GetWorldCoordinatesFromZone), checks
  mapIdToUiMapId entries, shows pin world coords vs player world coords,
  and verifies zone center bounds
- Throttled [QD] PIN debug in drawMinimapPin (1/sec) showing pinWorld,
  playerWorld, distance, mapRadius, and diff values
- Enhanced [QD] CONV/CONV2 debug in GetCurrentPlayerPosition showing
  raw coords, world coords after conversion, and zone coords after
  back-conversion

Purpose: diagnose why minimap pins follow the player after the areaId fix
2026-06-01 18:35:39 -05:00
Xurkon efbc0da736 Revert "fix(minimap): zone-space projection for child-map pins (Sunstrider 1241)"
This reverts commit cd65e77af5cafd1ca03fdb4efbafb983dc6d919c.
2026-06-01 18:35:04 -05:00
Xurkon e5d7d42201 fix(minimap): zone-space projection for child-map pins (Sunstrider 1241)
Adds _ComputeZoneSpaceDiff to HBD.lua that computes minimap pin
projection in the parent zone's coordinate space (Eversong 1941) instead
of using the world-coordinate delta. On Ascension, GetPlayerMapPosition
returns Eversong-relative coords for players on Sunstrider, but
GetWorldCoordinatesFromZone(1241) treats them as Sunstrider-relative,
producing a wrong player world position and causing pins to drift or
move opposite to the player.

Fix: (1) Store original zone coords on minimap pins at registration
(AddMinimapIconMap). (2) In drawMinimapPin, recover player's actual
Eversong zone coords by reversing the 1241-bounds conversion. (3)
Convert pin's 1241 zone coord to Eversong zone coord via 1241-world.
(4) Delta in Eversong zone-space, scale to pixels using parent-width/mapRadius.

Falls back to existing world-space math for pins without zone coords.
2026-06-01 18:34:28 -05:00
Xurkon 164584ca87 fix: Sunstrider pin regression, ghost pins, and learner zone normalization
- Fix: isSunstrider block in _MergeSpawnEvidence now checks IsAscensionProtected
  before writing learner data to npcDataOverrides. Without this guard, each Mana
  Wyrm kill overwrote AscensionDB's z1241=5 data with learner z3431 coords.

- Fix: Clustering disabled for zone 1241 (Sunstrider Isle) in _DrawObjectiveIcons
  so all 5 AscensionDB spawn pins display individually instead of collapsing to 2.

- Fix: Ghost pin loop in AvailableQuests.lua -- 'while frames[i]' was iterating a
  string-keyed table with a numeric index (never iterated). Changed to pairs().

- Fix: NormalizeSpawnZoneKey now uses ZoneDB.areaIdToUiMapId for all zones so
  learner evidence is stored under map IDs (e.g. 1241) not area IDs (e.g. 3431),
  matching AscensionDB's key space. Applied in LearnNPC and _StoreGuidSpawnEvidence.

- Fix: isSunstrider detection in _MergeSpawnEvidence updated from hardcoded
  zoneId==3431 check to IsSunstriderNativeZone() since zone IDs are now normalized
  to map IDs at storage time.
2026-05-25 19:02:56 -05:00
Xurkon 415b924199 fix(Sunstrider): correct map pins, override check, nil guards
- zoneDB: remap areaId 3431 → uiMapId 1241 (Sunstrider Isle) so quest 8335
  pins render on correct map instead of Eversong Woods (1941)
- compat/HBD: remove 1241→1941 redirect (Sunstrider pins now handled by zoneDB)
- compiler: QuerySingle override check skips empty tables (next() guard) so
  spawn data overrides don't fall through to nil base DB values
- MapIconTooltip: nil guards for minLevel/maxLevel to prevent crashes
- Map/QuestieMap: remove stale 1241→1941 redirect comment
2026-05-22 19:31:47 -05:00
Xurkon 24ed0f48b3 fix(arrow): Sunstrider zoneId 3431, rotation CW, collection distance, native map pins
- zoneId detection: accept 3430 OR 3431 OR uiMapId 1241 (4 locations)
- SetRotation is CW-positive: rotAngle=relative (was -relative)
- Collection functions: override target->1241 when player on Sunstrider
- NPC 15281: spawn zone 1241 (not 3430) for correct coord space
- _ResolveMapUiMapId: removed 1241->1941 redirect
- zoneDB: added areaIdToUiMapId[1241]=1241
- Updated CHANGELOG, README, docs
2026-05-21 19:22:40 -05:00
Xurkon bf6ecaedbe v1.6.3-unreleased: Sunstrider zone fixes, QuestieLearner icon preservation, migration, and Busted test suite
Code changes (13 files, +916/-171):
- ZoneDB integration: GetZoneId() converts uiMapId→areaId via ZoneDB reverse lookup
- MIN_CONFIDENCE_PINS reduced to 1 for Ascension (incomplete NPC DBs)
- QuestieLearner icon preservation: objective Icon passed to RegisterObjectiveTooltip
- InjectLearnedData zone migration: converts old uiMapId spawn keys to areaId
- areaId passed through all LearnNPC call sites (OnMouseoverUnit, OnQuestDetail,
  OnQuestComplete, OnQuestAccepted, OnQuestTurnedIn, OnGossipShow)
- Compat/Compat.lua: C_Map.GetPlayerMapPosition UiMapData support
- Compat/HBD.lua: Sunstrider mapData aliases and fallback loading
- Sunstrider arrow fix (QuestieArrow.lua), resolved pin rendering (QuestieMap.lua)
- _MergeOverride helper for string/numeric key compatibility
- Northshire Valley UiMapData registration

Testing infrastructure:
- .busted config pointing to tests/ directory
- Tests/wow_api_mock.lua: WoW API mocks (ZoneDB, C_Map, QuestLogCache, etc.)
- Tests/QuestieLearner_spec.lua: 12 tests covering coordinate scaling, spell cast
  learning, zone migration (NPC/objects), icon preservation, settings defaults,
  and LearnNPC spawn zone tracking
- selene.toml + wow_classic.yml: linter configuration

Documentation:
- Makefile with test/lint/ci targets
- sunstrider-coordinate-collection.md: coordinate data reference
- sunstrider-pin-fix.md: root cause analysis and fix documentation
2026-05-16 07:32:47 -05:00
Xurkon 05ea31bc53 perf: reduce CPU hotspots identified in profiler
- HBD.lua: Cache GetPlayerWorldPosition/GetPlayerZonePosition at 50ms
  intervals instead of hammering GetPlayerMapPosition() every frame.
  Invalidate cache on PLAYER_ENTERING_WORLD and ZONE_CHANGED_* events.
  Expected ~97% reduction in C API position calls (45,570 -> ~1,200 / 10min).

- zoneDB.lua: Replace O(n) linear scan in GetAreaIdByUiMapId with an
  O(1) reverse lookup cache (uiMapIdToAreaIdCache) built at Initialize().
  Cache is kept in sync by ApplyCustomZones and name-match fallback now
  caches its result so subsequent calls are also O(1).

- Tooltip.lua: Throttle GameTooltip OnUpdate hook to 100ms intervals
  (was firing every frame at 60-144 Hz). Added _tooltipLastText cache
  to avoid redundant GetText() + CountTooltip() calls when nothing changed.

- QuestieArrow.lua: Hoist _HasMissingCompletedFlag, _GetCompleteIconType,
  _CollectFinisherSpawns, and _CollectObjective out of _CollectQuestTargets
  to module-level functions. These were re-created as closures on every
  UpdateNearestTargets call (1 Hz). Shared per-cycle context is published
  via _arrow_* module upvalues to avoid closure capture overhead.

- QuestieLearnerComms.lua: Four micro-optimizations:
  (1) Reduce ProcessQueues ticker 0.2s -> 0.5s (still 7x faster than
      minChatInterval of 3.5s).
  (2) Cache hidden channel ID at init; lazy refresh on disconnect.
  (3) Drop LibDeflate compress level 9 -> 1 (fraction of CPU cost).
  (4) O(1) messageCacheCount counter replaces O(n) pairs() size scan.
2026-03-29 16:42:43 -05:00
Xurkon c4d003e58f feat: Questie-X v1.1.4 - plugin architecture, monorepo, rebranding
- Repoint remote to Xurkon/Questie-X
- Add QuestiePluginAPI, QuestieServer, QuestieLearnerComms modules
- Add Questie-X.toc, Questie-X-Classic.toc, Questie-X-TBC.toc, Questie-X-Turtle.toc
- Remove embedded Database/Ascension and Database/Ebonhold (migrated to plugins)
- Add Plugins/ directory with NTFS junctions for Questie-X-AscensionDB and Questie-X-EbonholdDB
- Add LibDeflate, XXH_Lua_Lib, LibDBIcon-1.0, LibDataBroker-1.1
- Update README: Questie-X branding, logo, plugin install guide, plugin API docs
- Update CHANGELOG: v1.1.4 entry documenting all architectural changes
- Update .gitignore: exclude plugin junctions, __pycache__, .agents, debug files
- Various module updates: corrections, map, tracker, tooltips, quest, options
2026-03-14 06:10:17 -05:00
Xurkon 6ef85d4e2d v9.7.2: Ebonhold Database integration and core logic refinements 2026-02-14 21:13:44 -06:00