Quests with no static DB entry (e.g. Ascension custom quest 175206) made
GetColoredQuestName bail out early on a nil name lookup, before it ever
reached the (Complete)/(Failed) suffix logic. The tracker's existing
fallback for that case never added the suffix either, and it computed
level via QuestieLib.GetTbcLevel (static-DB-only), which silently defaults
to level 1 and then gets scaled from that wrong base by Ascension's level
scaling. Since these quests also auto-collapse once complete (hiding the
tracker's other "Quest Complete!" indicator line), the title was the only
place that could show completion status, and it was silently swallowing it.
- QuestieTracker.lua: the "no DB name" fallback branch now appends
(Complete) under the same collapseCompletedQuests/isMinimizable rule as
the normal path, and uses the live quest object's own level instead of
the static-only lookup.
- QuestieQuest.lua (PopulateQuestLogInfo): re-syncs quest.level from a live
GetQuestLogTitle scan every update, since QuestieDB.GetQuest caches quest
objects permanently and QuestLogCache never tracked level at all.
- TrackerUtils.lua (GetCompletionText): guards the Description[1] fallback
against quests that have no top-level Description array, which was
throwing and aborting that quest's tracker render entirely.
Two crashes reported in #15 on Elune (1.6.3):
- TrackerUtils:IsVoiceOverLoaded only verified the VoiceOver addons were
loaded, not that VoiceOver.QuestOverlayUI.questPlayButtons exists. Some
VoiceOver builds expose a QuestOverlayUI without that table, so
UpdateVoiceOverPlayButtons and SetAllPlayButtonAlpha crashed with
'attempt to index field questPlayButtons (a nil value)'. Now verified in
IsVoiceOverLoaded, which all play-button call sites gate on.
- AceGUIContainer-TreeGroup crashed indexing a nil AceGUI.tooltip when a
conflicting addon registered a broken AceGUI-3.0 core (version 1.#INF)
that won LibStub but never created the shared tooltip frame. The tree
button handlers now lazily recreate it; widget version bumped 47->48 so
the fixed widget wins registration.
- Fix: isSunstrider block in _MergeSpawnEvidence now checks IsAscensionProtected
before writing learner data to npcDataOverrides. Without this guard, each Mana
Wyrm kill overwrote AscensionDB's z1241=5 data with learner z3431 coords.
- Fix: Clustering disabled for zone 1241 (Sunstrider Isle) in _DrawObjectiveIcons
so all 5 AscensionDB spawn pins display individually instead of collapsing to 2.
- Fix: Ghost pin loop in AvailableQuests.lua -- 'while frames[i]' was iterating a
string-keyed table with a numeric index (never iterated). Changed to pairs().
- Fix: NormalizeSpawnZoneKey now uses ZoneDB.areaIdToUiMapId for all zones so
learner evidence is stored under map IDs (e.g. 1241) not area IDs (e.g. 3431),
matching AscensionDB's key space. Applied in LearnNPC and _StoreGuidSpawnEvidence.
- Fix: isSunstrider detection in _MergeSpawnEvidence updated from hardcoded
zoneId==3431 check to IsSunstriderNativeZone() since zone IDs are now normalized
to map IDs at storage time.