Two crashes reported in #15 on Elune (1.6.3):
- TrackerUtils:IsVoiceOverLoaded only verified the VoiceOver addons were
loaded, not that VoiceOver.QuestOverlayUI.questPlayButtons exists. Some
VoiceOver builds expose a QuestOverlayUI without that table, so
UpdateVoiceOverPlayButtons and SetAllPlayButtonAlpha crashed with
'attempt to index field questPlayButtons (a nil value)'. Now verified in
IsVoiceOverLoaded, which all play-button call sites gate on.
- AceGUIContainer-TreeGroup crashed indexing a nil AceGUI.tooltip when a
conflicting addon registered a broken AceGUI-3.0 core (version 1.#INF)
that won LibStub but never created the shared tooltip frame. The tree
button handlers now lazily recreate it; widget version bumped 47->48 so
the fixed widget wins registration.
- Fix: isSunstrider block in _MergeSpawnEvidence now checks IsAscensionProtected
before writing learner data to npcDataOverrides. Without this guard, each Mana
Wyrm kill overwrote AscensionDB's z1241=5 data with learner z3431 coords.
- Fix: Clustering disabled for zone 1241 (Sunstrider Isle) in _DrawObjectiveIcons
so all 5 AscensionDB spawn pins display individually instead of collapsing to 2.
- Fix: Ghost pin loop in AvailableQuests.lua -- 'while frames[i]' was iterating a
string-keyed table with a numeric index (never iterated). Changed to pairs().
- Fix: NormalizeSpawnZoneKey now uses ZoneDB.areaIdToUiMapId for all zones so
learner evidence is stored under map IDs (e.g. 1241) not area IDs (e.g. 3431),
matching AscensionDB's key space. Applied in LearnNPC and _StoreGuidSpawnEvidence.
- Fix: isSunstrider detection in _MergeSpawnEvidence updated from hardcoded
zoneId==3431 check to IsSunstriderNativeZone() since zone IDs are now normalized
to map IDs at storage time.