Commit Graph

41 Commits

Author SHA1 Message Date
Xurkon 5326b16583 feat: add arrow5 bundled arrow style 2026-06-06 07:32:31 -05:00
Xurkon a1424bdd53 perf: add arrow performance controls 2026-06-04 16:53:21 -05:00
Xurkon 71a77b39d0 perf: cache arrow target coordinate lookups 2026-06-04 16:49:30 -05:00
Xurkon 4b7c295210 fix: stabilize minimap range cutoff and update release docs 2026-06-03 06:05:55 -05:00
Xurkon c3b91f3bee fix: finalize arrow asset and docs updates 2026-06-03 00:26:39 -05:00
Xurkon 4fc8d661fd fix: clean faction arrow transparency 2026-06-02 13:03:19 -05:00
Xurkon 339dc1d94e fix: remove faction arrow alpha boxes 2026-06-02 12:52:18 -05:00
Xurkon 02559f70bd feat: add horde and alliance arrow styles 2026-06-02 12:42:53 -05:00
Xurkon 8a41141172 feat: add new waypoint arrow styles 2026-06-02 12:18:48 -05:00
Xurkon fe1f79cd2b chore: release 1.6.3 2026-06-02 11:25:28 -05:00
Xurkon d3c59e0ce8 feat(arrow): restore sprite sheet arrow from v1.6.2-test
- Swap single-frame SetRotation arrow back to 9x12 sprite sheet (512px TGA).
- Recompute cell UVs from bearing each frame via modulo math.
- Keep arrowold.tga on disk; routing to it comes in follow-up commit.
2026-06-01 21:17:31 -05:00
Xurkon 44244f504f debug(Arrow): show spawnList coords and world coords for target
- PrintTargetCoords: add world coords computed from zone coord + uiMapId
- _CollectObjective debug: show spawnList[id] zone, firstCoord, isLearned per entry
2026-05-22 20:46:29 -05:00
Xurkon 085a49b15e fix(Arrow): correct Felendren arrow coordinates on Sunstrider
- _ResolveArrowUiMapId: stop redirecting 1241→1941. With zoneDB now
  mapping areaId 3431→uiMapId 1241, and player on uiMapId 1241, keeping
  1241 as 1241 ensures both player and target world coords are computed
  through the same ASCENSION_ZONE_BOUNDS[1241] calibration (1600x1066.67,
  -2721, 8433.94). This gives correct ~169yd distance and bearing.
2026-05-22 19:47:06 -05:00
Xurkon 24ed0f48b3 fix(arrow): Sunstrider zoneId 3431, rotation CW, collection distance, native map pins
- zoneId detection: accept 3430 OR 3431 OR uiMapId 1241 (4 locations)
- SetRotation is CW-positive: rotAngle=relative (was -relative)
- Collection functions: override target->1241 when player on Sunstrider
- NPC 15281: spawn zone 1241 (not 3430) for correct coord space
- _ResolveMapUiMapId: removed 1241->1941 redirect
- zoneDB: added areaIdToUiMapId[1241]=1241
- Updated CHANGELOG, README, docs
2026-05-21 19:22:40 -05:00
Xurkon bf6ecaedbe v1.6.3-unreleased: Sunstrider zone fixes, QuestieLearner icon preservation, migration, and Busted test suite
Code changes (13 files, +916/-171):
- ZoneDB integration: GetZoneId() converts uiMapId→areaId via ZoneDB reverse lookup
- MIN_CONFIDENCE_PINS reduced to 1 for Ascension (incomplete NPC DBs)
- QuestieLearner icon preservation: objective Icon passed to RegisterObjectiveTooltip
- InjectLearnedData zone migration: converts old uiMapId spawn keys to areaId
- areaId passed through all LearnNPC call sites (OnMouseoverUnit, OnQuestDetail,
  OnQuestComplete, OnQuestAccepted, OnQuestTurnedIn, OnGossipShow)
- Compat/Compat.lua: C_Map.GetPlayerMapPosition UiMapData support
- Compat/HBD.lua: Sunstrider mapData aliases and fallback loading
- Sunstrider arrow fix (QuestieArrow.lua), resolved pin rendering (QuestieMap.lua)
- _MergeOverride helper for string/numeric key compatibility
- Northshire Valley UiMapData registration

Testing infrastructure:
- .busted config pointing to tests/ directory
- Tests/wow_api_mock.lua: WoW API mocks (ZoneDB, C_Map, QuestLogCache, etc.)
- Tests/QuestieLearner_spec.lua: 12 tests covering coordinate scaling, spell cast
  learning, zone migration (NPC/objects), icon preservation, settings defaults,
  and LearnNPC spawn zone tracking
- selene.toml + wow_classic.yml: linter configuration

Documentation:
- Makefile with test/lint/ci targets
- sunstrider-coordinate-collection.md: coordinate data reference
- sunstrider-pin-fix.md: root cause analysis and fix documentation
2026-05-16 07:32:47 -05:00
Xurkon a885faa364 area lookup fixes 2026-05-09 23:53:44 -05:00
Xurkon 6738027e4d Fix Sunstrider Isle arrow, Tooltip type guard, mapId 946 override
- zoneDB.lua: Add [946] = 3430 to UiMapIdOverrides so GetCurrentZoneId()
  returns 3430 (Sunstrider Isle areaId) even when the game returns uiMapId 946
  (ghost/loading map). Previously 946 had no override, causing zone lookups to
  fall through and return 946 instead of the real zone, breaking arrow distance
  calculation and target filtering.

- QuestieArrow.lua: UpdateNearestTargets uses QuestiePlayer:GetCurrentUiMapId()
  (backed by C_Map.GetBestMapForUnit) for player position. When that returns an
  invalid/ghost map (946/947/0), fall back to ZoneDB lookup via the actual
  zoneId. This ensures the arrow gets real world coordinates regardless of
  whether the world map is open or closed.

  Also includes per-frame debug output when debugArrow profile is enabled.

- Tooltip.lua: Add type guard 'if type(objList) ~= table then break end'
  before iterating learnedNpc[10] and learnedObj[10] in both m_/NPC and o_/object
  paths. Prevents 'attempt to index field questData (a string value)' error
  when the questData field is unexpectedly a string instead of a table.

  The original loop used 'for questId, objList in next, learnedNpc[10]' which
  iterates key-value pairs in insertion order. The _AddToArray helper stores
  values as sequential array elements (tbl[key]=value via table.insert), but
  the iteration was treating it as a questId->objList map. Fixed to use
  ipairs-style iteration with a type check for robustness.
2026-05-09 06:48:59 -05:00
Xurkon a2a325c8ab Guard all LibSharedMedia-3.0 usages against nil LSM - OptionalDep may not load
- Use LibStub(..., true) silent flag on all LSM acquisition sites
- Guard HashTable() calls in Options files (returns nil if no font type registered)
- Guard all Fetch() call sites with inline 'LSM30 and LSM30:Fetch() or fallback'
- Make font values lazy functions in options dropdowns so LSM has time to register
- Affects: QuestieOptionsTracker, QuestieOptionsArrow, QuestieArrow, QuestieTracker,
  TrackerHeaderFrame, TrackerLinePool, TrackerQuestTimers
2026-04-24 04:24:38 -05:00
Xurkon a9f4a97979 cleanup: Remove debug prints and duplicate spacer 2026-04-02 19:45:17 -05:00
Xurkon 2efbc0e799 fix: Use SharedMedia:Fetch to get actual font object 2026-04-02 19:42:15 -05:00
Xurkon 11cc0e9a79 debug: Add print to UpdateFont 2026-04-02 19:36:52 -05:00
Xurkon 57f6cc4471 feat: Add arrow font settings; Add Apply to All font options to Tracker 2026-04-02 19:27:05 -05:00
Xurkon 882cd01628 debug: Add prints to UpdateSettings 2026-04-02 19:17:52 -05:00
Xurkon 1decb399b3 fix: Remove duplicate arrow_alpha and debug prints 2026-04-02 19:14:08 -05:00
Xurkon fb8c4292c9 debug: Add prints to trace scale update 2026-04-02 19:06:56 -05:00
Xurkon a1f273bba5 fix: Add UpdateSettings function to apply scale/alpha without touching visibility 2026-04-02 19:04:20 -05:00
Xurkon 4df787419a fix: Apply scale and alpha immediately via dedicated functions 2026-04-02 18:53:55 -05:00
Xurkon a5c5560c21 fix: Apply scale and position immediately when settings change 2026-04-02 18:28:08 -05:00
Xurkon 6a67189a4c fix: Arrow scale and position reset not working 2026-04-02 18:25:44 -05:00
Xurkon 67255ca5fb feat: Add Arrow options tab with scale, transparency, and debug settings; Fix zone filter bug that broke auto-tracking; Update .gitattributes and .gitignore to properly hide dev files from releases 2026-04-02 18:21:30 -05:00
Xurkon 751c9974b4 fix: QuestieArrow.lua syntax error - remove leftover inner closure bodies
The previous patch hoisted _CollectFinisherSpawns and _CollectObjective to
module level but failed to remove the original inner function bodies from
_CollectQuestTargets, leaving 100+ lines of orphaned code and a phantom
bare 'end' that caused '<eof> expected near end' on load.

_CollectQuestTargets is now clean: calls the hoisted module-level functions
directly, no inner local function declarations.
2026-03-29 16:46:37 -05:00
Xurkon 05ea31bc53 perf: reduce CPU hotspots identified in profiler
- HBD.lua: Cache GetPlayerWorldPosition/GetPlayerZonePosition at 50ms
  intervals instead of hammering GetPlayerMapPosition() every frame.
  Invalidate cache on PLAYER_ENTERING_WORLD and ZONE_CHANGED_* events.
  Expected ~97% reduction in C API position calls (45,570 -> ~1,200 / 10min).

- zoneDB.lua: Replace O(n) linear scan in GetAreaIdByUiMapId with an
  O(1) reverse lookup cache (uiMapIdToAreaIdCache) built at Initialize().
  Cache is kept in sync by ApplyCustomZones and name-match fallback now
  caches its result so subsequent calls are also O(1).

- Tooltip.lua: Throttle GameTooltip OnUpdate hook to 100ms intervals
  (was firing every frame at 60-144 Hz). Added _tooltipLastText cache
  to avoid redundant GetText() + CountTooltip() calls when nothing changed.

- QuestieArrow.lua: Hoist _HasMissingCompletedFlag, _GetCompleteIconType,
  _CollectFinisherSpawns, and _CollectObjective out of _CollectQuestTargets
  to module-level functions. These were re-created as closures on every
  UpdateNearestTargets call (1 Hz). Shared per-cycle context is published
  via _arrow_* module upvalues to avoid closure capture overhead.

- QuestieLearnerComms.lua: Four micro-optimizations:
  (1) Reduce ProcessQueues ticker 0.2s -> 0.5s (still 7x faster than
      minChatInterval of 3.5s).
  (2) Cache hidden channel ID at init; lazy refresh on disconnect.
  (3) Drop LibDeflate compress level 9 -> 1 (fraction of CPU cost).
  (4) O(1) messageCacheCount counter replaces O(n) pairs() size scan.
2026-03-29 16:42:43 -05:00
Xurkon 33ced25e63 fix: check playerUiMapId for custom zones in arrow target selection 2026-03-29 00:02:23 -05:00
Xurkon 8616765eed Update custom DB quests and bump version to 9.8.5 2026-02-24 20:52:12 -06:00
Xurkon c42945a1f8 Release v9.7.10 2026-02-21 22:52:51 -06:00
Xurkon 52c13b98aa Add debug print to Arrow to see evaluation values 2026-02-21 12:46:19 -06:00
Xurkon 7aaf4d3495 Fix Arrow failing to detect quest completion fallback
When QuestLogCache parses incomplete tracker data upon reload,
it leaves quest.isComplete undefined or false. This allows the
Arrow to process SpecialObjectives (like required source item drops)
which do not have Completed/Needed/Collected stats on them, bypassing
our recent arrow logic fix.

Added an explicit check for QuestieDB.IsComplete(quest.Id) == 1
at the very top of the track loop to guarantee the Arrow immediately
stops processing objectives and exclusively targets the finisher.
2026-02-21 12:32:36 -06:00
Xurkon 1248d7a1f6 Fix Arrow pointing to completed objectives instead of finisher
QuestieArrow._CollectObjective was only checking objective.Completed
to determine if it should skip an objective. In WotLK, the server often
doesn't send the completed flag until turn-in time.

This caused the arrow to still pick up the kill/interaction spawns (like
the 5/5 Goblin Prisoners) because their Completed flag hadn't been
set, overpowering the finisher spawn.

Added a fallback check: if objective.Collected >= objective.Needed,
skip the objective.
2026-02-21 12:07:07 -06:00
Xurkon dd6329de97 Docs: Update Changelog with new Ascension quests 2026-02-18 22:49:11 -06:00
Xurkon a113070b7d Release v9.7.3 2026-02-15 09:08:51 -06:00
Xurkon 6ef85d4e2d v9.7.2: Ebonhold Database integration and core logic refinements 2026-02-14 21:13:44 -06:00