- NPC 5467 (Deep Dweller): Replace single spawn point with 28 locations
scraped from Wowhead covering the eastern Tanaris coast area
- NPC 5470 (Raging Dune Smasher): Was nil in all databases, added 23
spawn locations in the Abyssal Sands (southwest Tanaris)
- Fixes added to both classicNPCFixes.lua and tbcNPCFixes.lua
- Quest 50006 (Sandstone Giants) killCreditObjective already updated in
previous commit to include all 4 giant NPCs (5466, 5467, 5469, 5470)
All four giant types now have correct spawn data for minimap pin display.
When QuestLogCache parses incomplete tracker data upon reload,
it leaves quest.isComplete undefined or false. This allows the
Arrow to process SpecialObjectives (like required source item drops)
which do not have Completed/Needed/Collected stats on them, bypassing
our recent arrow logic fix.
Added an explicit check for QuestieDB.IsComplete(quest.Id) == 1
at the very top of the track loop to guarantee the Arrow immediately
stops processing objectives and exclusively targets the finisher.
In Lua, 0 evaluates as truthy. The check
'if questLogEntry.isComplete then return questLogEntry.isComplete end'
was completely bypassing our fallback completion logic because
GetQuestLogTitle sets isComplete = 0 when a quest is incomplete.
This caused the arrow to still point to requiredSourceItems (like
the Cold Iron Key drops) because the quest was never being flagged
as 'isComplete=true' internally.
Fixed by explicitly checking for isComplete == 1 or isComplete == -1
before returning.
QuestieArrow._CollectObjective was only checking objective.Completed
to determine if it should skip an objective. In WotLK, the server often
doesn't send the completed flag until turn-in time.
This caused the arrow to still pick up the kill/interaction spawns (like
the 5/5 Goblin Prisoners) because their Completed flag hadn't been
set, overpowering the finisher spawn.
Added a fallback check: if objective.Collected >= objective.Needed,
skip the objective.
QuestieArrow._CollectQuestTargets checks quest.isComplete (the quest
object field) to decide whether to collect finisher spawns or objective
spawns. Without setting this field, the arrow fell through to objective
collection and picked up the stale Cold Iron Key fake objective
(CheckQuestSourceItem) which resolves to NPC 29323 at 39.8, 72.7.
Now when QuestieDB.IsComplete returns 1, set quest.isComplete = true
and quest.WasComplete = true before PopulateObjectiveNotes, so the
arrow correctly routes to the finisher (Gretchen Fizzlespark) instead.
The finished flag in QuestLogCache is only set to true when the server
sends isComplete=1 via GetQuestLogTitle. For quest 12843 ('They Took
Our Men!'), after using all Cold Iron Keys the objectives numerically
complete (5/5) but isComplete=1 may not fire until the player visits
the turn-in NPC.
Use numFulfilled == numRequired as the completion check instead, which
updates from GetQuestLogLeaderBoard immediately when each objective
fills. Added numRequired > 0 guard to avoid trivially matching
zero-required objectives.
_RegisterObjectiveTooltips was only silently skipping objectives
with Type == 'event'. Quest 50150 'Storm Peak Orders' uses a
server-tracked zone-completion trigger objective which has no spawnList
and no Id -- the server sends it with a type like 'monster' not 'event'.
Broaden the guard: any objective with no spawnList AND no Id has nothing
for Questie to draw. Mark hasRegisteredTooltips = true and return
silently. Objectives with no spawnList but a valid Id still error
so missing data is reported.
When isQuestLogGood passes, the cache IS valid. The goodQuestsCount != numQuests
mismatch is a false positive on WotLK private servers where GetNumQuestLogEntries
returns a different numQuests than what the objectives loop validated.
Log at debug level so it doesn't spam player chat.
The inline ternary short-circuited to 0 as soon as objectives[1]
existed, regardless of whether all objectives were done. This caused
quests using consumable key items (e.g. Cold Iron Key for quest 12843)
to incorrectly return IsComplete=0 after using the key, since the key
is no longer in the bag (CheckQuestSourceItem=false) and
questLogEntry.isComplete is not set by the server until after
explicit turn-in.
Now iterates questLogEntry.objectives and returns 1 if all are
finished, so PopulateObjectiveNotes routes to AddFinisher correctly.
GetAllQuestIds called CheckQuestSourceItem(questId, true) for all
non-failed quests. When a consumable key is used and leaves the bag,
this created a fake 'get the item' objective pointing to the drop NPC
even when the quest was already complete (complete == 1).
Guard the call: only run CheckQuestSourceItem when complete != 1.
Complete quests route through PopulateObjectiveNotes which correctly
shows the finisher instead.
Event-type objectives (triggerEnd with no coordinates) silently skip.
All other objective types with missing spawnList keep Questie:Error
so players can see and report missing spawn data.
GetQuestObjectives returns nil for quests with no trackable objectives
on WotLK private servers. The original code set hasInvalidObjective=true
but left isQuestLogGood=true, causing goodQuestsCount to stay 0 while
numQuests was 19 -> 'Good quest: 0/19' error on every login/reload.
Treat a non-table return as an empty valid objective list. Demote the
Questie:Error to Questie:Debug so it doesn't spam chat.
Register BAG_UPDATE_DELAYED to catch autoloot objective updates.
Autoloot bots that bypass the loot frame skip QUEST_WATCH_UPDATE,
leaving the tracker stuck at a stale count. Setting doFullQuestLogScan=true
on BAG_UPDATE_DELAYED forces a refresh on the next QUEST_LOG_UPDATE.
_RegisterObjectiveTooltips: silently return for Type='event' objectives
with no spawnList (e.g. triggerEnd with nil coordinates). These have no
tooltip to register, so mark hasRegisteredTooltips=true and bail out.
For other types, demote from Error to Debug.
QuestieQuestPrivates.lua: event handler now returns nil silently when
Coordinates is nil, instead of logging a visible error. Nil coordinates
are valid for server-tracked objectives (complete N quests in zone) that
have no map pin.
Add [9] triggerEnd field to all 9 complete-N-quests quests (50151, 50145,
50098, 50100, 50149, 50099, 50108, 50111, 50150). QuestieDB.GetQuest maps
rawdata[9] to triggerEnd, which appends ObjectiveData[1]={Type='event'}
satisfying PopulateQuestLogInfo when server sends one objective. No map
pins are drawn since coordinates are nil.
Also removed unnecessary all-nil [10] objectives table from quest 50111.